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📄 binarytree.cs

📁 Sharp Map 用于制作GIS系统S harp Map 用于制作GIS系统S harp Map 用于制作GIS系统
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// Copyright 2005, 2006 - Morten Nielsen (www.iter.dk)
//
// This file is part of SharpMap.
// SharpMap is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
// 
// SharpMap is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Lesser General Public License for more details.

// You should have received a copy of the GNU Lesser General Public License
// along with SharpMap; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA 

using System;
using System.Diagnostics;
using System.Collections.Generic;

namespace SharpMap.Utilities.Indexing
{
// Binary Tree not working yet on Mono 
// see bug: http://bugzilla.ximian.com/show_bug.cgi?id=78502
#if !MONO
	[Serializable]
	internal class Node<T,U> where T : IComparable<T>
	{
		public Node<T, U> LeftNode;
		public Node<T, U> RightNode;
		public BinaryTree<T,U>.ItemValue Item;

		public Node() : this(default(T),default(U),null,null)
		{
		}

		public Node(T item, U itemIndex) : this(item,itemIndex,null,null)
		{
		}

		public Node(BinaryTree<T, U>.ItemValue value):this(value.Value,value.Id,null,null)
		{
		}

		public Node(T item, U itemIndex, Node<T, U> right, Node<T, U> left)
		{
			RightNode = right;
			LeftNode = left;
			Item = new BinaryTree<T, U>.ItemValue();
			Item.Value = item;
			Item.Id = itemIndex;
		}

		public static bool operator >(Node<T, U> lhs, Node<T, U> rhs)
		{
			int res = lhs.Item.Value.CompareTo(rhs.Item.Value);
			return res > 0;
		}

		public static bool operator <(Node<T, U> lhs, Node<T, U> rhs)
		{
			int res = lhs.Item.Value.CompareTo(rhs.Item.Value);
			return res < 0;
		}
	}

	/// <summary>
	/// The BinaryTree class are used for indexing values to enhance the speed of queries
	/// </summary>
	/// <typeparam name="T">Value type to be indexed</typeparam>
	/// <typeparam name="U">Value ID type</typeparam>
	[Serializable]
	public class BinaryTree<T, U> where T : IComparable<T>
	{
		private Node<T, U> root;

		/// <summary>
		/// A value in a <see cref="BinaryTree&lt;T, U&gt;"/>.
		/// </summary>
		public struct ItemValue
		{
			/// <summary>
			/// Value
			/// </summary>
			public T Value;
			/// <summary>
			/// Identifier for the value
			/// </summary>
			public U Id;
			/// <summary>
			/// Creates an instance of an item in a <see cref="BinaryTree&lt;T, U&gt;"/>.
			/// </summary>
			/// <param name="value">Value</param>
			/// <param name="id">Identifier for the value</param>
			public ItemValue(T value, U id)
			{
				Value = value; Id = id;
			}
		}
		/// <summary>
		/// Initializes a new instance of the generic binary tree.
		/// </summary>
		public BinaryTree()
		{
			root = new Node<T, U>();
		}

		#region Read/Write index to/from a file
		/*
		private const double INDEXFILEVERSION = 1.0;

		public void SaveToFile(string filename)
		{
			System.IO.FileStream fs = new System.IO.FileStream(filename, System.IO.FileMode.Create);
			System.IO.BinaryWriter bw = new System.IO.BinaryWriter(fs);
			bw.Write(INDEXFILEVERSION); //Save index version
			bw.Write(typeof(T).ToString());
			bw.Write(typeof(U).ToString());
			//SaveNode(this, ref bw);
			//bw.Write(root);
			bw.Close();
			fs.Close();
		}
		*/
		#endregion

		/// <summary>
		/// Inserts a value into the tree
		/// </summary>
		/// <param name="items"></param>
		public void Add(params ItemValue[] items)
		{
			Array.ForEach(items, Add);
		}

		/// <summary>
		/// Inserts a value into the tree
		/// </summary>
		/// <param name="item"></param>
		public void Add(ItemValue item)
		{
			Add(new Node<T, U>(item.Value, item.Id), root);
		}

		/// <summary>
		/// Inserts a node into the tree
		/// </summary>
		/// <param name="newNode"></param>
		/// <param name="root"></param>
		private void Add(Node<T, U> newNode, Node<T, U> root)
		{
			if (newNode > root)
			{
				if (root.RightNode == null)
				{
					root.RightNode = newNode;
					return;
				}
				Add(newNode, root.RightNode);
			}

			if (newNode < root)
			{
				if (root.LeftNode == null)
				{
					root.LeftNode = newNode;
					return;
				}
				Add(newNode, root.LeftNode);
			}
		}

		#region IEnumerables
		/// <summary>
		/// Gets an enumerator for all the values in the tree in ascending order
		/// </summary>
		public IEnumerable<ItemValue> InOrder
		{
			get { return ScanInOrder(root.RightNode); }
		}

		/// <summary>
		/// Gets and enumerator for the values between min and max in ascending order
		/// </summary>
		/// <param name="min"></param>
		/// <param name="max"></param>
		/// <returns>Enumerator</returns>
		public IEnumerable<ItemValue> Between(T min,T max)
		{
			return ScanBetween(min, max, root.RightNode);
		}

		/// <summary>
		/// Enumerates the objects whose string-representation starts with 'str'
		/// </summary>
		/// <param name="str"></param>
		/// <returns>Enumerator</returns>
		public IEnumerable<ItemValue> StartsWith(string str)
		{
			return ScanString(str.ToUpper(), root.RightNode);
		}

		/// <summary>
		/// Enumerates all objects with the specified value
		/// </summary>
		/// <param name="value">Value to search for</param>
		/// <returns>Enumerator</returns>
		public IEnumerable<ItemValue> Find(T value)
		{
			return ScanFind(value, root.RightNode);
		}

		private IEnumerable<ItemValue> ScanFind(T value, Node<T, U> root)
		{
			if (root.Item.Value.CompareTo(value) > 0)
			{
				if (root.LeftNode != null)
				{
					if (root.LeftNode.Item.Value.CompareTo(value) > 0)
						foreach (ItemValue item in ScanFind(value, root.LeftNode))
						{
							yield return item;
						}
				}
			}

			if (root.Item.Value.CompareTo(value) == 0)
				yield return root.Item;

			if (root.Item.Value.CompareTo(value) < 0)
			{
				if (root.RightNode != null)
				{
					if (root.RightNode.Item.Value.CompareTo(value) > 0)
						foreach (ItemValue item in ScanFind(value, root.RightNode))
						{
							yield return item;
						}
				}
			}
		}

		private IEnumerable<ItemValue> ScanString(string val, Node<T, U> root)
		{
			if (root.Item.Value.ToString().Substring(0,val.Length).ToUpper().CompareTo(val) > 0)
			{
				if (root.LeftNode != null)
				{
					if (root.LeftNode.Item.Value.ToString().ToUpper().StartsWith(val))
						foreach (ItemValue item in ScanString(val, root.LeftNode))
						{
							yield return item;
						}
				}
			}

			if (root.Item.Value.ToString().ToUpper().StartsWith(val))
				yield return root.Item;

			if (root.Item.Value.ToString().CompareTo(val) < 0)
			{
				if (root.RightNode != null)
				{
					if (root.RightNode.Item.Value.ToString().Substring(0, val.Length).ToUpper().CompareTo(val) > 0)
						foreach (ItemValue item in ScanString(val, root.RightNode))
						{
							yield return item;
						}
				}
			}
		}

		private IEnumerable<ItemValue> ScanBetween(T min, T max, Node<T, U> root)
		{
			if (root.Item.Value.CompareTo(min) > 0)
			{
				if (root.LeftNode != null)
				{
					if (root.LeftNode.Item.Value.CompareTo(min) > 0)
						foreach (ItemValue item in ScanBetween(min, max, root.LeftNode))
						{
							yield return item;
						}
				}
			}

			if (root.Item.Value.CompareTo(min) > 0 && root.Item.Value.CompareTo(max) < 0)
				yield return root.Item;

			if (root.Item.Value.CompareTo(max) < 0)
			{
				if (root.RightNode != null)
				{
					if (root.RightNode.Item.Value.CompareTo(min) > 0)
						foreach (ItemValue item in ScanBetween(min, max, root.RightNode))
						{
							yield return item;
						}
				}
			}
		}

		private IEnumerable<ItemValue> ScanInOrder(Node<T, U> root)
		{
			if (root.LeftNode != null)
			{
				foreach (ItemValue item in ScanInOrder(root.LeftNode))
				{
					yield return item;
				}
			}

			yield return root.Item;

			if (root.RightNode != null)
			{
				foreach (ItemValue item in ScanInOrder(root.RightNode))
				{
					yield return item;
				}
			}
		}
		#endregion

		/// <summary>
		/// This is the classic computer science binary tree iteration 
		/// </summary>
		public void TraceTree()
		{
			TraceInOrder(root.RightNode);
		}

		private void TraceInOrder(Node<T, U> root)
		{
			if (root.LeftNode != null)
				TraceInOrder(root.LeftNode);

			Trace.WriteLine(root.Item.ToString());

			if (root.RightNode != null)
				TraceInOrder(root.RightNode);
		}
	}
#endif
}

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