📄 iprojectedcoordinatesystem.cs
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// Copyright 2005, 2006 - Morten Nielsen (www.iter.dk)
//
// This file is part of SharpMap.
// SharpMap is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// SharpMap is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
// You should have received a copy of the GNU Lesser General Public License
// along with SharpMap; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
using System;
using System.Collections.Generic;
using System.Text;
namespace SharpMap.CoordinateSystems
{
/// <summary>
/// The IProjectedCoordinateSystem interface defines the standard information stored with
/// projected coordinate system objects. A projected coordinate system is defined using a
/// geographic coordinate system object and a projection object that defines the
/// coordinate transformation from the geographic coordinate system to the projected
/// coordinate systems. The instances of a single ProjectedCoordinateSystem COM class can
/// be used to model different projected coordinate systems (e.g., UTM Zone 10, Albers)
/// by associating the ProjectedCoordinateSystem instances with Projection instances
/// belonging to different Projection COM classes (Transverse Mercator and Albers,
/// respectively).
/// </summary>
public interface IProjectedCoordinateSystem : IHorizontalCoordinateSystem
{
/// <summary>
/// Gets or sets the geographic coordinate system associated with the projected
/// coordinate system.
/// </summary>
IGeographicCoordinateSystem GeographicCoordinateSystem { get; set; }
/// <summary>
/// Gets or sets the linear (projected) units of the projected coordinate system.
/// </summary>
ILinearUnit LinearUnit { get; set; }
/// <summary>
/// Gets or sets the projection for the projected coordinate system.
/// </summary>
IProjection Projection { get; set; }
}
}
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