📄 mav8dlg.h
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// MAV8Dlg.h : header file
//
#if !defined(AFX_MAV8DLG_H__0ACDED67_16C2_11D2_B64C_000055005701__INCLUDED_)
#define AFX_MAV8DLG_H__0ACDED67_16C2_11D2_B64C_000055005701__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
/////////////////////////////////////////////////////////////////////////////
// CMAV8Dlg dialog
class CMAV8Dlg : public CDialog
{
// Construction
public:
CMAV8Dlg(CWnd* pParent = NULL); // standard constructor
virtual ~CMAV8Dlg();
// Dialog Data
//{{AFX_DATA(CMAV8Dlg)
enum { IDD = IDD_MAV8_DIALOG };
CButton m_Check1;
BOOL m_InputWnd;
BOOL m_ToFile;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMAV8Dlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
public:
void CountDevice (void);
void CloseAllDevice (void);
BOOL InitEncodeVideoVxD(HDRVR m_hVFDrv, BYTE m_bStream);
BOOL InitEncodeAudioVxD(HDRVR m_hVFDrv, BYTE m_bStream);
BOOL InitEncodeSystemVxD(HDRVR m_hVFDrv, BYTE m_bStream);
void RecordOrStop (int id, CString fn);
void CreateVideoWindow (void);
public:
LONG lCountDevice;
BOOL pbDeviceLocked;
HDRVR hVFDrv1;
BOOL IsCapture;
// Implementation
protected:
HICON m_hIcon;
COverlay *pOverlayWnd;
CPlayWnd *pPlayWnd; // this window is valid for card 1 only
// Generated message map functions
//{{AFX_MSG(CMAV8Dlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnDestroy();
afx_msg void OnCheck1();
afx_msg void OnRecstop1();
afx_msg void OnTofile();
afx_msg void OnInwindow();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAV8DLG_H__0ACDED67_16C2_11D2_B64C_000055005701__INCLUDED_)
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