📄 bufferview.h
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// BufferView.h : interface of the CBufferView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_BUFFERVIEW_H__CFACD935_83C2_4548_88CD_C2552EE8A788__INCLUDED_)
#define AFX_BUFFERVIEW_H__CFACD935_83C2_4548_88CD_C2552EE8A788__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
//直线
struct LINE
{
POINT pStart;
POINT pEnd;
};
enum BUFFEROPERATION
{
BufferPoint = 1,
BufferLine = 2,
BufferPolygon = 3
};
class CBufferView : public CScrollView
{
protected: // create from serialization only
CBufferView();
DECLARE_DYNCREATE(CBufferView)
// Attributes
public:
CBufferDoc* GetDocument();
BUFFEROPERATION m_BufferOperation;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBufferView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual void OnInitialUpdate(); // called first time after construct
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
//}}AFX_VIRTUAL
// Implementation
public:
//缓冲区分析中用到的变量
double m_xielv;
BOOL m_LBotton_point; //进行点缓冲
BOOL m_LBotton_line; //进行线缓冲
BOOL m_LBotton_polygon; //进行面缓冲
BOOL m_buffer; // 进行缓冲区分析
BOOL m_overlap; // 进行叠置分析
CPoint m_pIncert; //两条线段的交点
CArray<CPoint,CPoint&> m_points_point; //存储点缓冲中的点
//****************
CArray<CPoint,CPoint&> m_points_line; //存储线缓冲中的点
//****************
CArray<LINE,LINE&> m_bufferline; //存储线缓冲中的线
CArray<LINE,LINE&> m_bufferpolygon; //存储线面缓冲中的面
CPoint pStart; //每条线段和多边形起始的点
int point_num;
int i; //统计缓冲区分析中线段和多边形是否结束
int buffer_rad; //缓冲区半径
//叠置分析中用到的变量
CArray<CPoint,CPoint&> m_overlap_ppoints; //存储点面叠置中的点
CArray<CPoint,CPoint&> m_overlap_ppoly; //存储点面叠置中组成面的点
CArray<CPoint,CPoint&> m_overlap_polyA; //存储面面叠置中polyA的点
CArray<CPoint,CPoint&> m_overlap_polyB; //存储面面叠置中polyB的点
CArray<CPoint,CPoint&> m_overlap_Lpoints; //存储线面叠置中构成线的点
CArray<LINE,LINE&> m_line; //存储线面叠置中的线
CArray<LINE,LINE&> m_poly; //存储线面叠置中组成面的线
CArray<LINE,LINE&> m_line_result; //存储叠置后生成的线
CArray<CPoint,CPoint&> m_points; //存储线面相交时的交点
BOOL m_o_pDrawPoint; //进行点叠置画点操作
BOOL m_o_pDrawPoly; //进行点叠置画面操作
BOOL pp_created; //进行点面叠置分析操作
BOOL drawpolyA; //进行面面叠置分析画面A操作
BOOL drawpolyB; //进行面面叠置分析画面B操作
BOOL over_union; //进行面面叠置分析 并 操作
BOOL over_insert; //进行面面叠置分析 交 操作
BOOL over_difference; //进行面面叠置分析 补 操作
BOOL drawline; //进行线面叠置分析画线操作
BOOL drawpoly; //进行面面叠置分析画面操作
BOOL line_poly;
int m_lBDown; //计算鼠标单击的次数
int over_ppoints; //统计点面叠置中点的个数
CRgn p_polygon; //点面叠置中生成多边形区域
CRgn p_polyA; //面面叠置中生成polyA的多边形区域
CRgn p_polyB; // 面面叠置中生成polyB的多边形区域
void DrawBuffer(CDC *pDC,CPoint pt_f,CPoint pt_b,int r);
void Line(CDC *pDC,CPoint pt_f,CPoint pt_b);
void PointBuffer(CDC *pDC, POINT* lpPoints,int nCount,int r);
void LineBuffer(CDC* pDC, POINT* lpPoints,const DWORD* lpPolyPoints, int nCount);
void Line(CDC *pDC,LINE l);
bool LineIncert(LINE l1,LINE l2);
void Polygon(CDC* pDC, POINT* lpPoints,int nCount);
void Polygon(CDC* pDC, LINE* lines,int nCount);
void LineRgn(CDC *pDC,LINE line,LINE *poly,int nCount);
void RemoveAllOverlap();
void RemoveAllBuffer();
virtual ~CBufferView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CBufferView)
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnBufferPoint();
afx_msg void OnBufferLine();
afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
afx_msg void OnBufferPolygon();
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void OnPbufferCreated();
afx_msg void OnLbufferCreated();
afx_msg void OnGbufferCreated();
afx_msg void OnOverlapPoint();
afx_msg void OnOVERLAPPPoly();
afx_msg void OnOVERLAPPOverLap();
afx_msg void OnOverlapDrawpoly1();
afx_msg void OnOverlapDrawpoly2();
afx_msg void OnOverlapUnion();
afx_msg void OnOverlapInsert();
afx_msg void OnOverlapDifference();
afx_msg void OnOVERLAPLLine();
afx_msg void OnOverlapLpoly();
afx_msg void OnOVERLAPLOverLap();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in BufferView.cpp
inline CBufferDoc* CBufferView::GetDocument()
{ return (CBufferDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BUFFERVIEW_H__CFACD935_83C2_4548_88CD_C2552EE8A788__INCLUDED_)
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