📄 buttonxp.h
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#if !defined(AFX_BUTTONXP_H__2553059D_198D_11D7_8869_D4A77DE5B944__INCLUDED_)
#define AFX_BUTTONXP_H__2553059D_198D_11D7_8869_D4A77DE5B944__INCLUDED_
#include "winuser.h"
#include "tools.h"
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ButtonXp.h : header file
//
extern "C" WINUSERAPI BOOL WINAPI TrackMouseEvent(LPTRACKMOUSEEVENT lpEventTrack);
/////////////////////////////////////////////////////////////////////////////
// CButtonXp window
class CButtonXp : public CButton
{
// Construction
public:
CButtonXp();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CButtonXp)
public:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
protected:
virtual void PreSubclassWindow();
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CButtonXp();
// Generated message map functions
protected:
BOOL MouseOver();
BOOL m_bOver;
//{{AFX_MSG(CButtonXp)
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnMouseOut();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BUTTONXP_H__2553059D_198D_11D7_8869_D4A77DE5B944__INCLUDED_)
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