📄 checkablemenuitem.java
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/********************************************************************************* CheckableMenuItem.java ---------------------- author : Tamas Bara copyright : (C) 2002-2004 by SnoozeSoft email : snoozesoft@compuserve.de *********************************************************************************//********************************************************************************* * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the Free Software * * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * * *********************************************************************************/package snoozesoft.systray4j;/** * This class represents a labeled menu item with a check mark. */public class CheckableMenuItem extends SysTrayMenuItem{ private boolean state; /** * Creates a new <code>CheckableMenuItem</code> object. * @param label The label of the item. */ public CheckableMenuItem( String label ) { this( label, "" ); } /** * Creates a new <code>CheckableMenuItem</code> object. * @param label The label of the item. * @param actionCommand The action command emitted when this item is clicked. */ public CheckableMenuItem( String label, String actionCommand ) { super( label, actionCommand ); state = false; } /** * Getter for the state of this item. * @return true if this item is currently checked. */ public boolean getState() { return state; } /** * Checks/unchecks this item according to <code>state</code>. * @param state if true this item will be checked. */ public void setState( boolean state ) { if( this.state != state ) { Object menu = null; for( int i = 0; i < containers.size(); i++ ) { menu = containers.get( i ); if( menu instanceof SysTrayMenu ) { SysTrayMenu mainMenu = ( SysTrayMenu ) menu; SysTrayManager.checkItem( mainMenu.id, mainMenu.items.indexOf( this ), state ); } else { SubMenu subMenu = ( SubMenu ) menu; SysTrayManager.checkItem( subMenu.id, subMenu.items.indexOf( this ), state ); } } this.state = state; } } protected void fireMenuItemSelected() { state = !state; SysTrayMenuListener listener = null; for( int i = 0; i < listeners.size(); i++ ) { listener = ( SysTrayMenuListener ) listeners.elementAt( i ); listener.menuItemSelected( new SysTrayMenuEvent( this, actionCommand ) ); } }}
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