📄 bambamdlg.cpp
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// bambamDlg.cpp : implementation file
//
#include "stdafx.h"
#include "bambam.h"
#include "bambamDlg.h"
#include "minifmod.h"
#include "fmod_callbacks.h"
#include "TexturedDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CTexturedDlg
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
virtual BOOL OnInitDialog();
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
FMUSIC_MODULE *m_mod;
};
CAboutDlg::CAboutDlg() : CTexturedDlg(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CBambamDlg dialog
CBambamDlg::CBambamDlg(CWnd* pParent /*=NULL*/)
: CDialog(CBambamDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CBambamDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CBambamDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CBambamDlg)
DDX_Control(pDX, IDC_TAB, m_ctrlTab);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CBambamDlg, CDialog)
//{{AFX_MSG_MAP(CBambamDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_NOTIFY(TCN_SELCHANGE, IDC_TAB, OnSelchangeTab)
ON_WM_CLOSE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CBambamDlg message handlers
BOOL CBambamDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
m_ctrlTab.InsertItem(0, "Compress");
m_CompressDlg.Create(IDD_COMPRESS_DIALOG, &m_ctrlTab);
m_DlgArray.Add(&m_CompressDlg);
m_ctrlTab.InsertItem(1, "Options");
m_OptionsDlg.Create(IDD_OPTIONS_DIALOG, &m_ctrlTab);
m_DlgArray.Add(&m_OptionsDlg);
m_CompressDlg.m_pOptionsDlg = &m_OptionsDlg;
//m_ctrlTab.InsertItem(2, "Debug Log");
//m_LogDlg.Create(IDD_LOG_DIALOG, &m_ctrlTab);
//m_DlgArray.Add(&m_LogDlg);
CRect rectTabClient;
CRect rectTab;
m_ctrlTab.GetClientRect(&rectTabClient);
m_ctrlTab.GetItemRect(0, &rectTab);
// Adjust rect for dialog placement
rectTabClient.top += rectTab.Height() + 4;
rectTabClient.left += 4;
for(int i=m_DlgArray.GetSize()-1; i>=0; i--)
{
CDialog* pDlg;
pDlg = (CDialog*)m_DlgArray.GetAt(i);
pDlg->SetWindowPos(&CWnd::wndTopMost, rectTabClient.left, rectTabClient.top, rectTabClient.Width()-4, rectTabClient.Height()-4, SWP_NOZORDER);
if(i>0)
pDlg->ShowWindow(SW_HIDE);
else
pDlg->ShowWindow(SW_SHOW);
}
return TRUE; // return TRUE unless you set the focus to a control
}
void CBambamDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CBambamDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CBambamDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CBambamDlg::OnSelchangeTab(NMHDR* pNMHDR, LRESULT* pResult)
{
CDialog* pDlg;
m_ctrlTab.LockWindowUpdate();
// Hide all tab dialogs
for(int i=0; i<m_DlgArray.GetSize(); i++)
{
pDlg = (CDialog*)m_DlgArray.GetAt(i);
pDlg->ShowWindow(SW_HIDE);
}
// Show the selected tab dialog
pDlg = (CDialog*)m_DlgArray.GetAt(m_ctrlTab.GetCurSel());
pDlg->ShowWindow(SW_SHOW);
m_ctrlTab.UnlockWindowUpdate();
*pResult = 0;
}
BOOL CAboutDlg::OnInitDialog()
{
CTexturedDlg::OnInitDialog();
FSOUND_File_SetCallbacks(memopen, memclose, memread, memseek, memtell);
m_mod = FMUSIC_LoadSong((char*)IDR_XM_MOD, NULL);
if(m_mod)
{
FMUSIC_PlaySong(m_mod);
}
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CAboutDlg::OnOK()
{
if(m_mod)
{
FMUSIC_FreeSong(m_mod);
m_mod = 0;
}
CDialog::OnOK();
}
void CBambamDlg::OnClose()
{
CDialog::OnOK();
}
void CBambamDlg::OnCancel()
{
}
void CBambamDlg::OnOK()
{
}
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