📄 simple.c
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/* * simple.c * This program draws a white rectangle on a black background. */
/* E. Angel, Interactive Computer Graphics */
/* A Top-Down Approach with OpenGL, Third Edition */
/* Addison-Wesley Longman, 2003 */
#include <windows.h>#include <glut.h> /* glut.h includes gl.h and glu.h*/void RenderScene(void) // RenderScene{
/* clear window */
glClear(GL_COLOR_BUFFER_BIT);
/* draw unit square polygon */ glBegin(GL_POLYGON); glVertex2f(-0.5, -0.5); glVertex2f(-0.5, 0.5); glVertex2f(0.5, 0.5); glVertex2f(0.5, -0.5); glEnd();/* flush GL buffers */ glFlush(); }void SetupRC() //SetupRC{/* set clear color to black */ glClearColor (0.0, 0.0, 0.0, 0.0); /* set fill color to white */ glColor3f(1.0, 1.0, 1.0); /* set up standard orthogonal view with clipping *//* box as cube of side 2 centered at origin *//* This is default view and these statement could be removed */ //glMatrixMode (GL_PROJECTION); //glLoadIdentity (); //glOrtho(-0.0, 0.0, -1.0, 1.0, -1.0, 1.0); }int main(int argc, char** argv){/* Initialize mode and open a window in upper left corner of screen *//* Window title is name of program (arg[0]) */ glutInit(&argc,argv); glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(500,500); glutInitWindowPosition(0,0); glutCreateWindow("simple"); glutDisplayFunc(RenderScene); SetupRC(); glutMainLoop();}
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