📄 winsockdlg.cpp
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// WinSockDlg.cpp : implementation file
//
#include "stdafx.h"
#include "WinSock.h"
#include "WinSockDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CWinSockDlg dialog
CWinSockDlg::CWinSockDlg(CWnd* pParent /*=NULL*/)
: CDialog(CWinSockDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CWinSockDlg)
m_strMessage = _T("");
m_strName = _T("");
m_iPort = 0;
m_iType = -1;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CWinSockDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CWinSockDlg)
DDX_Control(pDX, IDC_LSENT, m_ctlSent);
DDX_Control(pDX, IDC_LRECVD, m_ctlRevcd);
DDX_Control(pDX, IDC_BCONNECT, m_ctlConnect);
DDX_Text(pDX, IDC_EMSG, m_strMessage);
DDX_Text(pDX, IDC_ESERVNAME, m_strName);
DDX_Text(pDX, IDC_ESERVPORT, m_iPort);
DDX_Radio(pDX, IDC_RCLIENT, m_iType);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CWinSockDlg, CDialog)
//{{AFX_MSG_MAP(CWinSockDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_RCLIENT, OnRclient)
ON_BN_CLICKED(IDC_RSERVER, OnRserver)
ON_BN_CLICKED(IDC_BCONNECT, OnBconnect)
ON_BN_CLICKED(IDC_BSEND, OnBsend)
ON_BN_CLICKED(IDC_BCLOSE, OnBclose)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CWinSockDlg message handlers
BOOL CWinSockDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
m_iType = 0;
m_strName = "loopback";
m_iPort = 4000;
UpdateData(FALSE);
m_sConnectSocket.SetParent(this);
m_sListenSocket.SetParent(this);
return TRUE; // return TRUE unless you set the focus to a control
}
void CWinSockDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CWinSockDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CWinSockDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CWinSockDlg::OnRclient()
{
// TODO: Add your control notification handler code here
OnType();
}
void CWinSockDlg::OnType()
{
UpdateData(TRUE);
if(m_iType == 0)
m_ctlConnect.SetWindowText("连接");
else
m_ctlConnect.SetWindowText("监听");
}
void CWinSockDlg::OnRserver()
{
// TODO: Add your control notification handler code here
OnType();
}
void CWinSockDlg::OnBconnect()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
GetDlgItem(IDC_BCONNECT)->EnableWindow(FALSE);
GetDlgItem(IDC_ESERVNAME)->EnableWindow(FALSE);
GetDlgItem(IDC_ESERVPORT)->EnableWindow(FALSE);
GetDlgItem(IDC_STATICNAME)->EnableWindow(FALSE);
GetDlgItem(IDC_STATICPORT)->EnableWindow(FALSE);
GetDlgItem(IDC_RCLIENT)->EnableWindow(FALSE);
GetDlgItem(IDC_RSERVER)->EnableWindow(FALSE);
GetDlgItem(IDC_STATIC)->EnableWindow(FALSE);
if(m_iType == 0)
{
m_sConnectSocket.Create();
m_sConnectSocket.Connect(m_strName,m_iPort);
}
else
{
m_sListenSocket.Create(m_iPort);
m_sListenSocket.Listen();
}
}
void CWinSockDlg::OnAccept()
{
m_sListenSocket.Accept(m_sConnectSocket);
GetDlgItem(IDC_EMSG)->EnableWindow(TRUE);
GetDlgItem(IDC_BSEND)->EnableWindow(TRUE);
GetDlgItem(IDC_STATICMSG)->EnableWindow(TRUE);
}
void CWinSockDlg::OnConnect()
{
GetDlgItem(IDC_EMSG)->EnableWindow();
GetDlgItem(IDC_BSEND)->EnableWindow();
GetDlgItem(IDC_STATICMSG)->EnableWindow();
GetDlgItem(IDC_BCLOSE)->EnableWindow();
}
void CWinSockDlg::OnSend()
{
}
void CWinSockDlg::OnReceive()
{
char *pBuf = new char[1025];
int iBuffSize = 1024;
int iRcvd;
CString strRecvd;
iRcvd = m_sConnectSocket.Receive(pBuf,iBuffSize);
if(iRcvd == SOCKET_ERROR)
{
MessageBox("Error,cann't receive message");
}
else
{
pBuf[iRcvd] = NULL;
strRecvd = pBuf;
m_ctlRevcd.AddString(strRecvd);
UpdateData(FALSE);
}
}
void CWinSockDlg::OnClose()
{
m_sConnectSocket.Close();
GetDlgItem(IDC_EMSG)->EnableWindow(FALSE);
GetDlgItem(IDC_BSEND)->EnableWindow(FALSE);
GetDlgItem(IDC_STATICMSG)->EnableWindow(FALSE);
GetDlgItem(IDC_BCLOSE)->EnableWindow(FALSE);
if(m_iType == 0)
{
GetDlgItem(IDC_BCONNECT)->EnableWindow(TRUE);
GetDlgItem(IDC_ESERVNAME)->EnableWindow(TRUE);
GetDlgItem(IDC_ESERVPORT)->EnableWindow(TRUE);
GetDlgItem(IDC_STATICNAME)->EnableWindow(TRUE);
GetDlgItem(IDC_STATICPORT)->EnableWindow(TRUE);
GetDlgItem(IDC_RCLIENT)->EnableWindow(TRUE);
GetDlgItem(IDC_RSERVER)->EnableWindow(TRUE);
GetDlgItem(IDC_STATIC)->EnableWindow(TRUE);
}
}
void CWinSockDlg::OnBsend()
{
// TODO: Add your control notification handler code here
int iLen;
int iSent;
UpdateData(TRUE);
if(m_strMessage !="")
{
iLen = m_strMessage.GetLength();
iSent = m_sConnectSocket.Send(LPCSTR(m_strMessage),iLen);
if(iSent == SOCKET_ERROR)
{
MessageBox("ERROR,can't send message!");
}
else
{
m_ctlSent.AddString(m_strMessage);
UpdateData(FALSE);
}
}
}
void CWinSockDlg::OnBclose()
{
// TODO: Add your control notification handler code here
OnClose();
}
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