📄 rotatedlg.h
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#if !defined(AFX_ROTATEDLG_H__497C3B1D_0CFA_435B_A6AF_0F3F92546DC7__INCLUDED_)
#define AFX_ROTATEDLG_H__497C3B1D_0CFA_435B_A6AF_0F3F92546DC7__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// RotateDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CRotateDlg dialog
class CRotateDlg : public CDialog
{
// Construction
public:
CRotateDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CRotateDlg)
enum { IDD = IDD_DIALOG2 };
double m_Rotate_Angle;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CRotateDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CRotateDlg)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ROTATEDLG_H__497C3B1D_0CFA_435B_A6AF_0F3F92546DC7__INCLUDED_)
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