📄 q_offsets.c
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/*!
*************************************************************************************
* \file q_offsets.c
*
* \brief
* read Quantization Offset matrix parameters from input file: q_OffsetMatrix.cfg
*
*************************************************************************************
*/
#include <stdlib.h>
#include <string.h>
#include "global.h"
#include "memalloc.h"
extern char *GetConfigFileContent (char *Filename, int error_type);
#define MAX_ITEMS_TO_PARSE 1000
int offset4x4_check[6] = { 0, 0, 0, 0, 0, 0 };
int offset8x8_check[2] = { 0, 0 };
static const char OffsetType4x4[15][24] = {
"INTRA4X4_LUMA_INTRA",
"INTRA4X4_CHROMAU_INTRA",
"INTRA4X4_CHROMAV_INTRA",
"INTRA4X4_LUMA_INTERP",
"INTRA4X4_CHROMAU_INTERP",
"INTRA4X4_CHROMAV_INTERP",
"INTRA4X4_LUMA_INTERB",
"INTRA4X4_CHROMAU_INTERB",
"INTRA4X4_CHROMAV_INTERB",
"INTER4X4_LUMA_INTERP",
"INTER4X4_CHROMAU_INTERP",
"INTER4X4_CHROMAV_INTERP",
"INTER4X4_LUMA_INTERB",
"INTER4X4_CHROMAU_INTERB",
"INTER4X4_CHROMAV_INTERB"
};
static const char OffsetType8x8[5][24] = {
"INTRA8X8_LUMA_INTRA",
"INTRA8X8_LUMA_INTERP",
"INTRA8X8_LUMA_INTERB",
"INTER8X8_LUMA_INTERP",
"INTER8X8_LUMA_INTERB"
};
int ****LevelOffset4x4Luma;
int *****LevelOffset4x4Chroma;
int ****LevelOffset8x8Luma;
int AdaptRndWeight;
short OffsetList4x4input[15][16];
short OffsetList8x8input[5][64];
short OffsetList4x4[15][16];
short OffsetList8x8[5][64];
void InitOffsetParam ();
const int OffsetBits = 11;
static const short Offset_intra_default_intra[16] = {
682, 682, 682, 682,
682, 682, 682, 682,
682, 682, 682, 682,
682, 682, 682, 682
};
static const short Offset_intra_default_chroma[16] = {
682, 682, 682, 682,
682, 682, 682, 682,
682, 682, 682, 682,
682, 682, 682, 682
};
static const short Offset_intra_default_inter[16] = {
342, 342, 342, 342,
342, 342, 342, 342,
342, 342, 342, 342,
342, 342, 342, 342,
};
static const short Offset_inter_default[16] = {
342, 342, 342, 342,
342, 342, 342, 342,
342, 342, 342, 342,
342, 342, 342, 342,
};
static const short Offset8_intra_default_intra[64] = {
682, 682, 682, 682, 682, 682, 682, 682,
682, 682, 682, 682, 682, 682, 682, 682,
682, 682, 682, 682, 682, 682, 682, 682,
682, 682, 682, 682, 682, 682, 682, 682,
682, 682, 682, 682, 682, 682, 682, 682,
682, 682, 682, 682, 682, 682, 682, 682,
682, 682, 682, 682, 682, 682, 682, 682,
682, 682, 682, 682, 682, 682, 682, 682
};
static const short Offset8_intra_default_inter[64] = {
342, 342, 342, 342, 342, 342, 342, 342,
342, 342, 342, 342, 342, 342, 342, 342,
342, 342, 342, 342, 342, 342, 342, 342,
342, 342, 342, 342, 342, 342, 342, 342,
342, 342, 342, 342, 342, 342, 342, 342,
342, 342, 342, 342, 342, 342, 342, 342,
342, 342, 342, 342, 342, 342, 342, 342,
342, 342, 342, 342, 342, 342, 342, 342
};
static const short Offset8_inter_default[64] = {
342, 342, 342, 342, 342, 342, 342, 342,
342, 342, 342, 342, 342, 342, 342, 342,
342, 342, 342, 342, 342, 342, 342, 342,
342, 342, 342, 342, 342, 342, 342, 342,
342, 342, 342, 342, 342, 342, 342, 342,
342, 342, 342, 342, 342, 342, 342, 342,
342, 342, 342, 342, 342, 342, 342, 342,
342, 342, 342, 342, 342, 342, 342, 342
};
/*!
***********************************************************************
* \brief
* Allocate Q matrix arrays
***********************************************************************
*/
void allocate_QOffsets ()
{
int max_qp_per_luma = (3 + 6*(input->BitDepthLuma) - MIN_QP)/6 + 1;
int max_qp_per_cr = (3 + 6*(input->BitDepthChroma) - MIN_QP)/6 + 1;
int max_qp_per = max(max_qp_per_luma,max_qp_per_cr);
get_mem4Dint(&LevelOffset4x4Luma, 2, max_qp_per, 4, 4);
get_mem5Dint(&LevelOffset4x4Chroma, 2, 2, max_qp_per, 4, 4);
get_mem4Dint(&LevelOffset8x8Luma, 2, max_qp_per, 8, 8);
}
/*!
***********************************************************************
* \brief
* Free Q matrix arrays
***********************************************************************
*/
void free_QOffsets ()
{
int max_qp_per_luma = (3 + 6*(input->BitDepthLuma) - MIN_QP)/6 + 1;
int max_qp_per_cr = (3 + 6*(input->BitDepthChroma) - MIN_QP)/6 + 1;
int max_qp_per = max(max_qp_per_luma,max_qp_per_cr);
free_mem4Dint(LevelOffset4x4Luma, 2, max_qp_per);
free_mem5Dint(LevelOffset4x4Chroma, 2, 2, max_qp_per);
free_mem4Dint(LevelOffset8x8Luma, 2, max_qp_per);
}
/*!
***********************************************************************
* \brief
* Check the parameter name.
* \param s
* parameter name string
* \param type
* 4x4 or 8x8 offset matrix type
* \return
* the index number if the string is a valid parameter name, \n
* -1 for error
***********************************************************************
*/
int CheckOffsetParameterName (char *s, int *type)
{
int i = 0;
*type = 0;
while ((OffsetType4x4[i] != NULL) && (i < 15))
{
if (0 == strcmp (OffsetType4x4[i], s))
return i;
else
i++;
}
i = 0;
*type = 1;
while ((OffsetType8x8[i] != NULL) && (i < 5))
{
if (0 == strcmp (OffsetType8x8[i], s))
return i;
else
i++;
}
return -1;
};
/*!
***********************************************************************
* \brief
* Parse the Q Offset Matrix values read from cfg file.
* \param buf
* buffer to be parsed
* \param bufsize
* buffer size of buffer
***********************************************************************
*/
void ParseQOffsetMatrix (char *buf, int bufsize)
{
char *items[MAX_ITEMS_TO_PARSE];
int MapIdx;
int item = 0;
int InString = 0, InItem = 0;
char *p = buf;
char *bufend = &buf[bufsize];
int IntContent;
int i, j, range, type, cnt;
short *OffsetList;
while (p < bufend)
{
switch (*p)
{
case 13:
p++;
break;
case '#': // Found comment
*p = '\0'; // Replace '#' with '\0' in case of comment immediately following integer or string
while (*p != '\n' && p < bufend) // Skip till EOL or EOF, whichever comes first
p++;
InString = 0;
InItem = 0;
break;
case '\n':
InItem = 0;
InString = 0;
*p++ = '\0';
break;
case ' ':
case '\t': // Skip whitespace, leave state unchanged
if (InString)
p++;
else
{ // Terminate non-strings once whitespace is found
*p++ = '\0';
InItem = 0;
}
break;
case '"': // Begin/End of String
*p++ = '\0';
if (!InString)
{
items[item++] = p;
InItem = ~InItem;
}
else
InItem = 0;
InString = ~InString; // Toggle
break;
case ',':
p++;
InItem = 0;
break;
default:
if (!InItem)
{
items[item++] = p;
InItem = ~InItem;
}
p++;
}
}
item--;
for (i = 0; i < item; i += cnt)
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