📄 pushpinframe.h
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/*
Module : PUSHPINFRAME.H
Purpose: Interface of a push pin property dialog similar
to the ones seen in VC 4/5
Created: PJN / 24-11-1997
History: None
Copyright (c) 1997 by PJ Naughter.
All rights reserved.
*/
#ifndef __PUSHPINFRAME_H__
#define __PUSHPINFRAME_H__
////////////////////////////////// Includes ///////////////////////////////////
#include "pushpin.h"
////////////////////////////////// Classes ////////////////////////////////////
class CPushPinFrame : public CFrameWnd
{
public:
//constructors / destructors
CPushPinFrame();
virtual ~CPushPinFrame();
//add the class which will do the be used as the modeless
//property sheet which will be embedded inside the dialog
void SetAttachedPropertySheet(CRuntimeClass* pRuntimeModelessPropSheet);
//retrieves a pointer to the property sheet child window
CPropertySheet* GetAttachProperySheet() const { return m_pModelessPropSheet; };
protected:
//{{AFX_VIRTUAL(CPushPinFrame)
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
DECLARE_DYNCREATE(CPushPinFrame)
//{{AFX_MSG(CPushPinFrame)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnClose();
afx_msg void OnSetFocus(CWnd* pOldWnd);
afx_msg void OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized);
afx_msg void OnPaint();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
BOOL OwnedBySameParent(CWnd* pWnd);
CPushPinButton m_PushPin;
CRuntimeClass* m_pRuntimeModelessPropSheet;
CPropertySheet* m_pModelessPropSheet;
};
#endif // __PUSHPINFRAME_H__
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