📄 rat.java
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//: projects:Rat.java
package projects;
public class Rat {
static int ratCount = 0;
private Maze prison;
private int vertDir = 0;
private int horizDir = 0;
private int x,y;
private int myRatNo = 0;
public Rat(Maze maze, int xStart, int yStart) {
myRatNo = ratCount++;
System.out.println("Rat no." + myRatNo +
" ready to scurry.");
prison = maze;
x = xStart;
y = yStart;
prison.setXY(x,y, (byte)'R');
new Thread() {
public void run(){ scurry(); }
}.start();
}
public void scurry() {
// Try and maintain direction if possible.
// Horizontal backward
boolean ratCanMove = true;
while(ratCanMove) {
ratCanMove = false;
// South
if (prison.isEmptyXY(x, y + 1)) {
vertDir = 1; horizDir = 0;
ratCanMove = true;
}
// North
if (prison.isEmptyXY(x, y - 1))
if (ratCanMove)
new Rat(prison, x, y-1);
// Rat can move already, so give
// this choice to the next rat.
else {
vertDir = -1; horizDir = 0;
ratCanMove = true;
}
// West
if (prison.isEmptyXY(x-1, y))
if (ratCanMove)
new Rat(prison, x-1, y);
// Rat can move already, so give
// this choice to the next rat.
else {
vertDir = 0; horizDir = -1;
ratCanMove = true;
}
// East
if (prison.isEmptyXY(x+1, y))
if (ratCanMove)
new Rat(prison, x+1, y);
// Rat can move already, so give
// this choice to the next rat.
else {
vertDir = 0; horizDir = 1;
ratCanMove = true;
}
if (ratCanMove) { // Move original rat.
x += horizDir;
y += vertDir;
prison.setXY(x,y,(byte)'R');
} // If not then the rat will die.
try {
Thread.sleep(2000);
} catch(InterruptedException e) {
throw new RuntimeException(e);
}
}
System.out.println("Rat no." + myRatNo +
" can't move..dying..aarrgggh.");
}
} ///:~
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