📄 notationchord.cpp
字号:
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: *//* Rosegarden A MIDI and audio sequencer and musical notation editor. This program is Copyright 2000-2007 Guillaume Laurent <glaurent@telegraph-road.org>, Chris Cannam <cannam@all-day-breakfast.com>, Richard Bown <richard.bown@ferventsoftware.com> The moral rights of Guillaume Laurent, Chris Cannam, and Richard Bown to claim authorship of this work have been asserted. Other copyrights also apply to some parts of this work. Please see the AUTHORS file and individual file headers for details. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information.*/#include "NotationChord.h"#include "base/Sets.h"#include "base/Event.h"#include "base/NotationTypes.h"#include "base/Quantizer.h"#include "NotationProperties.h"#include "NoteStyleFactory.h"namespace Rosegarden{template <>Event *AbstractSet<NotationElement, NotationElementList>::getAsEvent(const NotationElementList::iterator &i){ return (*i)->event();}NotationChord::NotationChord(NotationElementList &c, NotationElementList::iterator i, const Quantizer *quantizer, const NotationProperties &properties, const Clef &clef, const ::Rosegarden::Key &key) : GenericChord < NotationElement, NotationElementList, true > (c, i, quantizer, NotationProperties::STEM_UP), m_properties(properties), m_clef(clef), m_key(key){ // nothing else}intNotationChord::getHeight(const Iterator &i) const{ //!!! We use HEIGHT_ON_STAFF in preference to the passed clef/key, //but what if the clef/key changed since HEIGHT_ON_STAFF was //written? Who updates the properties then? Check this. long h = 0; if (getAsEvent(i)->get <Int>(NotationProperties::HEIGHT_ON_STAFF, h)) { return h; } try { Pitch pitch(*getAsEvent(i)); h = pitch.getHeightOnStaff(m_clef, m_key); } catch (...) { // no pitch! } // set non-persistent, not setMaybe, as we know the property is absent: getAsEvent(i)->set <Int>(NotationProperties::HEIGHT_ON_STAFF, h, false); return h;}boolNotationChord::hasStem() const{ // true if any of the notes is stemmed Iterator i(getInitialNote()); for (;;) { long note; if (!getAsEvent(i)->get <Int>(BaseProperties::NOTE_TYPE, note)) return true; if (NoteStyleFactory::getStyleForEvent(getAsEvent(i))->hasStem(note)) return true; if (i == getFinalNote()) return false; ++i; } return false;}boolNotationChord::hasStemUp() const{ // believe anything found in any of the notes, if in a persistent // property or a property apparently set by the beaming algorithm Iterator i(getInitialNote()); for (;;) { Event *e = getAsEvent(i); /*!!! if (e->has(m_properties.VIEW_LOCAL_STEM_UP)) { return e->get<Bool>(m_properties.VIEW_LOCAL_STEM_UP); } */ if (e->has(NotationProperties::STEM_UP)) { return e->get <Bool>(NotationProperties::STEM_UP); } if (e->has(NotationProperties::BEAM_ABOVE)) { if (e->has(NotationProperties::BEAMED) && e->get <Bool>(NotationProperties::BEAMED)) { return e->get <Bool>(NotationProperties::BEAM_ABOVE); } else { return !e->get <Bool>(NotationProperties::BEAM_ABOVE); } } if (i == getFinalNote()) break; ++i; } int high = getHeight(getHighestNote()), low = getHeight(getLowestNote()); if (high > 4) { if (low > 4) return false; else return ((high - 4) < (5 - low)); } else return true;}boolNotationChord::hasNoteHeadShifted() const{ int ph = 10000; for (unsigned int i = 0; i < size(); ++i) { int h = getHeight((*this)[i]); if (h == ph + 1) return true; ph = h; } return false;}boolNotationChord::isNoteHeadShifted(const Iterator &itr) const{ unsigned int i; for (i = 0; i < size(); ++i) { if ((*this)[i] == itr) break; } if (i == size()) { std::cerr << "NotationChord::isNoteHeadShifted: Warning: Unable to find note head " << getAsEvent(itr) << std::endl; return false; } int h = getHeight((*this)[i]); if (hasStemUp()) { if ((i > 0) && (h == getHeight((*this)[i - 1]) + 1)) { return (!isNoteHeadShifted((*this)[i - 1])); } } else { if ((i < size() - 1) && (h == getHeight((*this)[i + 1]) - 1)) { return (!isNoteHeadShifted((*this)[i + 1])); } } return false;}voidNotationChord::applyAccidentalShiftProperties(){ // Some rules: // // The top accidental always gets the minimum shift (i.e. normally // right next to the note head or stem). // // The bottom accidental gets the next least: the same, if the // interval is more than a sixth, or the next shift out otherwise. // // We then progress up from the bottom accidental upwards. // // These rules aren't really enough, but they might do for now! //!!! Uh-oh... we have a catch-22 here. We can't determine the // proper minimum shift until we know which way the stem goes, // because if we have a shifted note head and the stem goes down, // we need to shift one place further than otherwise. But we // don't know for sure which way the stem goes until we've // calculated the beam, and we don't do that until after we've // worked out the x-coordinates based on (among other things) the // accidental shift. int minShift = 0; bool extra = false; if (!hasStemUp() && hasNoteHeadShifted()) { minShift = 1; // lazy extra = true; } int lastShift = minShift; int lastHeight = 0, maxHeight = 999; int lastWidth = 1; for (iterator i = end(); i != begin(); ) { --i; Event *e = getAsEvent(*i); Accidental acc; if (e->get <String>(m_properties.DISPLAY_ACCIDENTAL, acc) && acc != Accidentals::NoAccidental) { e->setMaybe<Int>(m_properties.ACCIDENTAL_SHIFT, minShift); e->setMaybe<Bool>(m_properties.ACCIDENTAL_EXTRA_SHIFT, extra); maxHeight = lastHeight = getHeight(*i); break; } } if (maxHeight == 999) { return ; } for (iterator i = begin(); i != end(); ++i) { Event *e = getAsEvent(*i); int height = getHeight(*i); if (height == maxHeight && e->has(m_properties.ACCIDENTAL_SHIFT)) { // finished -- we've come around to the highest one again break; } Accidental acc; if (e->get <String>(m_properties.DISPLAY_ACCIDENTAL, acc) && acc != Accidentals::NoAccidental) { int shift = lastShift; if (height < lastHeight) { // lastHeight was the first, up top if (lastHeight - height < 6) { shift = lastShift + lastWidth; } } else { if (height - lastHeight >= 6) { if (maxHeight - height >= 6) { shift = minShift; } else { shift = minShift + 1; } } else { shift = lastShift + lastWidth; } } e->setMaybe<Int>(m_properties.ACCIDENTAL_SHIFT, shift); lastHeight = height; lastShift = shift; lastWidth = 1; bool c = false; if (e->get <Bool>(m_properties.DISPLAY_ACCIDENTAL_IS_CAUTIONARY, c) && c) { lastWidth = 2; } } }}intNotationChord::getMaxAccidentalShift(bool &extra) const{ int maxShift = 0; for (const_iterator i = begin(); i != end(); ++i) { Event *e = getAsEvent(*i); if (e->has(m_properties.ACCIDENTAL_SHIFT)) { int shift = e->get <Int>(m_properties.ACCIDENTAL_SHIFT); if (shift > maxShift) { maxShift = shift; e->get <Bool>(m_properties.ACCIDENTAL_EXTRA_SHIFT, extra); } } } return maxShift;}intNotationChord::getAccidentalShift(const Iterator &i, bool &extra) const{ if (getAsEvent(i)->has(m_properties.ACCIDENTAL_SHIFT)) { int shift = getAsEvent(i)->get <Int>(m_properties.ACCIDENTAL_SHIFT); getAsEvent(i)->get <Bool>(m_properties.ACCIDENTAL_EXTRA_SHIFT, extra); return shift; } else { return 0; }}}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -