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📄 notationview.h

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    void slotInsertRest();    void slotSwitchFromRestToNote();    void slotSwitchFromNoteToRest();    void slotToggleDot();    void slotAddMark();    void slotMarksAddTextMark();    void slotMarksAddFingeringMark();    void slotMarksAddFingeringMarkFromAction();    void slotMarksRemoveMarks();    void slotMarksRemoveFingeringMarks();    void slotMakeOrnament();    void slotUseOrnament();    void slotRemoveOrnament();    void slotNoteChangeAction();    void slotSetNoteDurations(Note::Type, bool notationOnly);    void slotAddDot();    void slotAddDotNotationOnly();    void slotAddSlashes();    void slotEditAddClef();    void slotEditAddKeySignature();    void slotEditAddSustainDown();    void slotEditAddSustainUp();    void slotEditAddSustain(bool down);    void slotEditTranspose();    void slotEditElement(NotationStaff *, NotationElement *, bool advanced);    void slotFinePositionLeft();    void slotFinePositionRight();    void slotFinePositionUp();    void slotFinePositionDown();    void slotFinePositionRestore();    void slotMakeVisible();    void slotMakeInvisible();    void slotDebugDump();    /// Canvas actions slots    /**     * Called when a mouse press occurred on a notation element     * or somewhere on a staff     */    void slotItemPressed(int height, int staffNo, QMouseEvent*, NotationElement*);    /**     * Called when a mouse press occurred on a non-notation element      */    void slotNonNotationItemPressed(QMouseEvent *e, QCanvasItem *i);    /**     * Called when a mouse press occurred on a QCanvasText     */    void slotTextItemPressed(QMouseEvent *e, QCanvasItem *i);    void slotMouseMoved(QMouseEvent*);    void slotMouseReleased(QMouseEvent*);    /**     * Called when the mouse cursor moves over a different height on     * the staff     *     * @see NotationCanvasView#hoveredOverNoteChange()     */    void slotHoveredOverNoteChanged(const QString&);    /**     * Called when the mouse cursor moves over a note which is at a     * different time on the staff     *     * @see NotationCanvasView#hoveredOverAbsoluteTimeChange()     */    void slotHoveredOverAbsoluteTimeChanged(unsigned int);    /**     * Set the time pointer position during playback (purely visual,     * doesn't affect playback).  This is also at liberty to highlight     * some notes, if it so desires...     */    void slotSetPointerPosition(timeT position);    /**     * As above, but with the ability to specify whether to scroll or     * not to follow the pointer (above method uses the play tracking     * setting to determine that)     */    void slotSetPointerPosition(timeT position, bool scroll);    /**     * Update the recording segment if it's one of the ones in the     * view     */    void slotUpdateRecordingSegment(Segment *recordingSegment,                                    timeT updatedFrom);    /// Set the current staff to the one containing the given canvas Y coord    void slotSetCurrentStaff(double canvasX, int canvasY);    /// Set the current staff to that with the given id    void slotSetCurrentStaff(int staffNo);    /**     * Set the insert cursor position (from the top LoopRuler).     * If the segment has recently been changed and no refresh has     * occurred since, pass updateNow false; then the move will     * happen on the next update.     */    void slotSetInsertCursorPosition(timeT position,                                     bool scroll, bool updateNow);    virtual void slotSetInsertCursorPosition(timeT position) {        slotSetInsertCursorPosition(position, true, true);    }    /// Set the insert cursor position from a mouse event location    void slotSetInsertCursorPosition(double canvasX, int canvasY,                                     bool scroll, bool updateNow);    void slotSetInsertCursorPosition(double canvasX, int canvasY) {        slotSetInsertCursorPosition(canvasX, canvasY, true, true);    }    /**     * Set the insert cursor position and scroll so it's at given point.     * If the segment has recently been changed and no refresh has     * occurred since, pass updateNow false; then the move will     * happen on the next update.     */    void slotSetInsertCursorAndRecentre(timeT position,                                        double cx, int cy,                                        bool updateNow = true);    void slotSetInsertCursorAndRecentre(timeT position,                                        double cx, double cy) {        slotSetInsertCursorAndRecentre(position, cx, static_cast<int>(cy), true);    }    /// Set insert cursor to playback pointer position    void slotJumpCursorToPlayback();    /// Set playback pointer to insert cursor position (affects playback)    void slotJumpPlaybackToCursor();    /// Toggle tracking with the position pointer during playback    void slotToggleTracking();    /// Change the current staff to the one preceding the current one    void slotCurrentStaffUp();    /// Change the current staff to the one following the current one    void slotCurrentStaffDown();    /// Change the current segment to the one following the current one    void slotCurrentSegmentPrior();    /// Change the current segment to the one preceding the current one    void slotCurrentSegmentNext();    /// Changes the font of the staffs on the view, gets font name from sender    void slotChangeFontFromAction();    /// Changes the font of the staffs on the view    void slotChangeFont(std::string newFont);    /// Changes the font and font size of the staffs on the view    void slotChangeFont(std::string newFont, int newSize);        /// Changes the font of the staffs on the view    void slotChangeFont(const QString &newFont);    /// Changes the font size of the staffs on the view    void slotChangeFontSize(int newSize);    /// Changes the font size of the staffs on the view, gets size from sender    void slotChangeFontSizeFromAction();    /// Changes the font size of the staffs on the view to the nth size in the available size list    void slotChangeFontSizeFromStringValue(const QString&);    /// Changes to the next font size up    void slotZoomIn();    /// Changes to the next font size down    void slotZoomOut();    /// Changes the hlayout spacing of the staffs on the view    void slotChangeSpacing(int newSpacing);    /// Changes the hlayout spacing of the staffs on the view    void slotChangeSpacingFromStringValue(const QString&);    /// Changes the hlayout spacing of the staffs on the view    void slotChangeSpacingFromAction();    /// Changes the hlayout proportion of the staffs on the view    void slotChangeProportion(int newProportion);    /// Changes the hlayout proportion of the staffs on the view    void slotChangeProportionFromIndex(int newProportionIndex);    /// Changes the hlayout proportion of the staffs on the view    void slotChangeProportionFromAction();    /// Note-on received asynchronously -- consider step-by-step editing    void slotInsertableNoteOnReceived(int pitch, int velocity);    /// Note-off received asynchronously -- consider step-by-step editing    void slotInsertableNoteOffReceived(int pitch, int velocity);    /// Note-on or note-off received asynchronously -- as above    void slotInsertableNoteEventReceived(int pitch, int velocity, bool noteOn);    /// A timer set when a note-on event was received has elapsed    void slotInsertableTimerElapsed();    /// The given QObject has originated a step-by-step-editing request    void slotStepByStepTargetRequested(QObject *);    /// Do on-demand rendering for a region.    void slotCheckRendered(double cx0, double cx1);    /// Do some background rendering work.    void slotRenderSomething();    void slotSetOperationNameAndStatus(QString);    // Update notation view based on track/staff name change    void slotUpdateStaffName();    // Lilypond Directive slots    void slotBeginLilypondRepeat();signals:    /**     * Emitted when the note selected in the palette changes     */    void changeCurrentNote(bool isRest, Note::Type);    /**     * Emitted when a new accidental has been choosen by the user     */    void changeAccidental(Accidental, bool follow);    /**     * Emitted when the selection has been cut or copied     *     * @see NotationSelector#hideSelection     */    void usedSelection();    void play();    void stop();    void fastForwardPlayback();    void rewindPlayback();    void fastForwardPlaybackToEnd();    void rewindPlaybackToBeginning();    void jumpPlaybackTo(timeT);    void panic();    /// progress Report    void setProgress(int);    void incrementProgress(int);    void setOperationName(QString);    void stepByStepTargetRequested(QObject *);    void renderComplete();    void editTimeSignature(timeT);    void editMetadata(QString);    void editTriggerSegment(int);    void staffLabelChanged(TrackId id, QString label);protected:    virtual RulerScale* getHLayout();    virtual void paintEvent(QPaintEvent* e);    /**     * init the action maps for notes, marks etc     */    void initActionDataMaps();protected slots:    /**     * save general Options like all bar positions and status as well     * as the geometry and the recent file list to the configuration     * file     */    virtual void slotSaveOptions();protected:    /**     * read general Options again and initialize all variables like the recent file list     */    virtual void readOptions();    void setOneToolbar(const char *actionName,                        const char *toolbarName);    /**     * create menus and toolbars     */    virtual void setupActions();    /**     * create or re-initialise (after font change) the font size menu     */    virtual void setupFontSizeMenu(std::string oldFontName = "");    /**     * Set KDE3+ menu states based on the current selection     */    virtual void setMenuStates();    /**     * setup status bar     */    virtual void initStatusBar();    /**     * Place the staffs at the correct x & y coordinates (before layout)     */    void positionStaffs();    /**     * Place the page pixmaps (if any) at the correct x & y     * coordinates (after layout)     */    void positionPages();    /**     * Update the panner thumbnail images.  If complete is true,     * copy the entire mini-canvas.     */    void updateThumbnails(bool complete);    /**     * setup the layout/font toolbar     */    void initLayoutToolbar();    /**     * Helper function to toggle a toolbar given its name     * If \a force point to a bool, then the bool's value     * is used to show/hide the toolbar.     */    void toggleNamedToolBar(const QString& toolBarName, bool* force = 0);    /// Calls all the relevant preparse and layout methods    virtual bool applyLayout(int staffNo = -1,                             timeT startTime = 0,                             timeT endTime = 0);    /**     * Readjust the size of the canvas after a layout     *     * Checks the total width computed by the horizontal layout     *     * @see NotationHLayout#getTotalWidth()     */    void readjustCanvasSize();    /**     * Override from EditView     * @see EditView#getViewSize     */    virtual QSize getViewSize();    /**     * Override from EditView     * @see EditView#setViewSize     */    virtual void setViewSize(QSize);    /**     * Set the note pixmap factory     *     * The previous pixmap factory is deleted     */    void setNotePixmapFactory(NotePixmapFactory*);    virtual NotationCanvasView* getCanvasView();    virtual Segment *getCurrentSegment();    virtual Staff *getCurrentStaff() { return getCurrentLinedStaff(); }    virtual LinedStaff *getCurrentLinedStaff();            virtual bool hasSegment(Segment *segment);    /**     * Return the time at which the insert cursor may be found.     */    virtual timeT getInsertionTime();    /**     * Return the time at which the insert cursor may be found,     * and the time signature, clef and key at that time.     */    virtual timeT getInsertionTime(Clef &clef,                                   Rosegarden::Key &key);    void doDeferredCursorMove();    void removeViewLocalProperties(Event*);    void setupProgress(KProgress*);    void setupProgress(ProgressDialog*);    void setupDefaultProgress();    void disconnectProgress();    /**     * Test whether we've had too many preview notes recently     */    bool canPreviewAnotherNote();    virtual void updateViewCaption();    //--------------- Data members ---------------------------------    NotationProperties m_properties;    /// Displayed in the status bar, shows number of events selected    QLabel *m_selectionCounter;    /// Displayed in the status bar, shows insertion mode    QLabel *m_insertModeLabel;    /// Displayed in the status bar, shows when annotations are hidden    QLabel *m_annotationsLabel;    /// Displayed in the status bar, shows when LilyPond directives are hidden    QLabel *m_lilypondDirectivesLabel;    /// Displayed in the status bar, shows progress of current operation    ProgressBar *m_progressBar;    /// Displayed in the status bar, holds the pixmap of the current note    QLabel* m_currentNotePixmap;    /// Displayed in the status bar, shows the pitch the cursor is at    QLabel* m_hoveredOverNoteName;    /// Displayed in the status bar, shows the absolute time the cursor is at    QLabel* m_hoveredOverAbsoluteTime;    std::vector<NotationStaff*> m_staffs;    int m_currentStaff;    int m_lastFinishingStaff;    QCanvasItem *m_title;    QCanvasItem *m_subtitle;    QCanvasItem *m_composer;    QCanvasItem *m_copyright;    std::vector<QCanvasItem *> m_pages;    std::vector<QCanvasItem *> m_pageNumbers;    timeT m_insertionTime;    enum DeferredCursorMoveType {        NoCursorMoveNeeded,        CursorMoveOnly,        CursorMoveAndMakeVisible,        CursorMoveAndScrollToPosition    };    DeferredCursorMoveType m_deferredCursorMove;    double m_deferredCursorScrollToX;    QString m_lastNoteAction;    std::string m_fontName;    int m_fontSize;    LinedStaff::PageMode m_pageMode;    int m_leftGutter;    NotePixmapFactory *m_notePixmapFactory;        NotationHLayout* m_hlayout;    NotationVLayout* m_vlayout;    ChordNameRuler *m_chordNameRuler;    QWidget *m_tempoRuler;    RawNoteRuler *m_rawNoteRuler;    bool m_annotationsVisible;    bool m_lilypondDirectivesVisible;        KAction* m_selectDefaultNote;    typedef QMap<QString, NoteActionData *> NoteActionDataMap;    static NoteActionDataMap* m_noteActionDataMap;    typedef QMap<QString, NoteChangeActionData *> NoteChangeActionDataMap;    static NoteChangeActionDataMap* m_noteChangeActionDataMap;    typedef QMap<QString, MarkActionData *> MarkActionDataMap;    static MarkActionDataMap *m_markActionDataMap;    KComboBox       *m_fontCombo;    KComboBox       *m_fontSizeCombo;    KComboBox       *m_spacingCombo;    KActionMenu     *m_fontSizeActionMenu;    ScrollBoxDialog *m_pannerDialog;    QTimer *m_renderTimer;    bool m_playTracking;    std::vector<std::pair<int, int> > m_pendingInsertableNotes;    enum { PROGRESS_NONE,           PROGRESS_BAR,           PROGRESS_DIALOG } m_progressDisplayer;    bool m_inhibitRefresh;    bool m_ok;    bool m_printMode;    int m_printSize;    static std::map<KProcess *, KTempFile *> m_lilyTempFileMap;};}#endif

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