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📄 segmentselector.cpp

📁 LINUX下的混音软件
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: *//*    Rosegarden    A MIDI and audio sequencer and musical notation editor.     This program is Copyright 2000-2007        Guillaume Laurent   <glaurent@telegraph-road.org>,        Chris Cannam        <cannam@all-day-breakfast.com>,        Richard Bown        <richard.bown@ferventsoftware.com>     The moral rights of Guillaume Laurent, Chris Cannam, and Richard    Bown to claim authorship of this work have been asserted.     Other copyrights also apply to some parts of this work.  Please    see the AUTHORS file and individual file headers for details.     This program is free software; you can redistribute it and/or    modify it under the terms of the GNU General Public License as    published by the Free Software Foundation; either version 2 of the    License, or (at your option) any later version.  See the file    COPYING included with this distribution for more information.*/#include "SegmentSelector.h"#include "base/Event.h"#include <klocale.h>#include "misc/Debug.h"#include "base/Composition.h"#include "base/RealTime.h"#include "base/SnapGrid.h"#include "base/Selection.h"#include "base/Track.h"#include "commands/segment/SegmentQuickCopyCommand.h"#include "commands/segment/SegmentReconfigureCommand.h"#include "CompositionItemHelper.h"#include "CompositionModel.h"#include "CompositionView.h"#include "document/RosegardenGUIDoc.h"#include "document/ConfigGroups.h"#include "gui/general/BaseTool.h"#include "gui/general/RosegardenCanvasView.h"#include "SegmentPencil.h"#include "SegmentResizer.h"#include "SegmentTool.h"#include "SegmentToolBox.h"#include <kapplication.h>#include <kconfig.h>#include <qcursor.h>#include <qevent.h>#include <qpoint.h>#include <qrect.h>#include <qstring.h>namespace Rosegarden{SegmentSelector::SegmentSelector(CompositionView *c, RosegardenGUIDoc *d)        : SegmentTool(c, d),        m_segmentAddMode(false),        m_segmentCopyMode(false),        m_segmentQuickCopyDone(false),        m_buttonPressed(false),        m_selectionMoveStarted(false),        m_dispatchTool(0){    RG_DEBUG << "SegmentSelector()\n";}SegmentSelector::~SegmentSelector(){}void SegmentSelector::ready(){    m_canvas->viewport()->setCursor(Qt::arrowCursor);    connect(m_canvas, SIGNAL(contentsMoving (int, int)),            this, SLOT(slotCanvasScrolled(int, int)));    setContextHelp(i18n("Click and drag to select segments"));}void SegmentSelector::stow(){}void SegmentSelector::slotCanvasScrolled(int newX, int newY){    QMouseEvent tmpEvent(QEvent::MouseMove,                         m_canvas->viewport()->mapFromGlobal(QCursor::pos()) + QPoint(newX, newY),                         Qt::NoButton, Qt::NoButton);    handleMouseMove(&tmpEvent);}voidSegmentSelector::handleMouseButtonPress(QMouseEvent *e){    RG_DEBUG << "SegmentSelector::handleMouseButtonPress\n";    m_buttonPressed = true;    CompositionItem item = m_canvas->getFirstItemAt(e->pos());    // If we're in segmentAddMode or not clicking on an item then we don't    // clear the selection vector.  If we're clicking on an item and it's    // not in the selection - then also clear the selection.    //    if ((!m_segmentAddMode && !item) ||            (!m_segmentAddMode && !(m_canvas->getModel()->isSelected(item)))) {        m_canvas->getModel()->clearSelected();    }    if (item) {        // Fifteen percent of the width of the SegmentItem, up to 10px        //        int threshold = int(float(item->rect().width()) * 0.15);        if (threshold == 0) threshold = 1;        if (threshold > 10) threshold = 10;        bool start = false;        // Resize if we're dragging from the edge, provided we aren't        // in segment-add mode with at least one segment already        // selected -- as we aren't able to resize multiple segments        // at once, we should assume the segment-add aspect takes        // priority        if ((!m_segmentAddMode ||             !m_canvas->getModel()->haveSelection()) &&            SegmentResizer::cursorIsCloseEnoughToEdge(item, e->pos(), threshold, start)) {            SegmentResizer* resizer =                dynamic_cast<SegmentResizer*>(getToolBox()->getTool(SegmentResizer::ToolName));            resizer->setEdgeThreshold(threshold);            // For the moment we only allow resizing of a single segment            // at a time.            //            m_canvas->getModel()->clearSelected();            m_dispatchTool = resizer;            m_dispatchTool->ready(); // set mouse cursor            m_dispatchTool->handleMouseButtonPress(e);            return ;        }        bool selecting = true;                if (m_segmentAddMode && m_canvas->getModel()->isSelected(item)) {            selecting = false;        } else {            // put the segment in 'move' mode only if it's being selected            m_canvas->getModel()->startChange(item, CompositionModel::ChangeMove);                         }        m_canvas->getModel()->setSelected(item, selecting);        // Moving        //        //         RG_DEBUG << "SegmentSelector::handleMouseButtonPress - m_currentItem = " << item << endl;        m_currentItem = item;        m_clickPoint = e->pos();        m_canvas->setGuidesPos(item->rect().topLeft());        m_canvas->setDrawGuides(true);    } else {        // Add on middle button - bounding box on rest        //        if (e->button() == MidButton) {            m_dispatchTool = getToolBox()->getTool(SegmentPencil::ToolName);            if (m_dispatchTool) {                m_dispatchTool->ready(); // set mouse cursor                m_dispatchTool->handleMouseButtonPress(e);            }            return ;        } else {            m_canvas->setSelectionRectPos(e->pos());            m_canvas->setDrawSelectionRect(true);            if (!m_segmentAddMode)                m_canvas->getModel()->clearSelected();        }    }    // Tell the RosegardenGUIView that we've selected some new Segments -    // when the list is empty we're just unselecting.    //    m_canvas->getModel()->signalSelection();    m_passedInertiaEdge = false;}voidSegmentSelector::handleMouseButtonRelease(QMouseEvent *e){    m_buttonPressed = false;    // Hide guides and stuff    //    m_canvas->setDrawGuides(false);    m_canvas->hideTextFloat();    if (m_dispatchTool) {        m_dispatchTool->handleMouseButtonRelease(e);        m_dispatchTool = 0;        m_canvas->viewport()->setCursor(Qt::arrowCursor);        return ;    }    if (!m_currentItem) {        m_canvas->setDrawSelectionRect(false);        m_canvas->getModel()->finalizeSelectionRect();        m_canvas->getModel()->signalSelection();        return ;    }    m_canvas->viewport()->setCursor(Qt::arrowCursor);    if (m_canvas->getModel()->isSelected(m_currentItem)) {        CompositionModel::itemcontainer& changingItems = m_canvas->getModel()->getChangingItems();        CompositionModel::itemcontainer::iterator it;        if (changeMade()) {            SegmentReconfigureCommand *command =                new SegmentReconfigureCommand                (m_selectedItems.size() == 1 ? i18n("Move Segment") :                 i18n("Move Segments"));            for (it = changingItems.begin();                    it != changingItems.end();                    it++) {                CompositionItem item = *it;                Segment* segment = CompositionItemHelper::getSegment(item);                int trackPos = m_canvas->grid().getYBin(item->rect().y());                Track* track = m_doc->getComposition().getTrackByPosition(trackPos);                TrackId itemTrackId = track->getId();                timeT itemStartTime = CompositionItemHelper::getStartTime(item, m_canvas->grid());                // No -- we absolutely don't want to snap the end time                // to the grid.  We want it to remain exactly the same                // as it was, but relative to the new start time. --cc

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