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📄 audiopreviewthread.cpp

📁 LINUX下的混音软件
💻 CPP
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: *//*    Rosegarden    A MIDI and audio sequencer and musical notation editor.     This program is Copyright 2000-2007        Guillaume Laurent   <glaurent@telegraph-road.org>,        Chris Cannam        <cannam@all-day-breakfast.com>,        Richard Bown        <richard.bown@ferventsoftware.com>     The moral rights of Guillaume Laurent, Chris Cannam, and Richard    Bown to claim authorship of this work have been asserted.     Other copyrights also apply to some parts of this work.  Please    see the AUTHORS file and individual file headers for details.     This program is free software; you can redistribute it and/or    modify it under the terms of the GNU General Public License as    published by the Free Software Foundation; either version 2 of the    License, or (at your option) any later version.  See the file    COPYING included with this distribution for more information.*/#include "AudioPreviewThread.h"#include "base/RealTime.h"#include "sound/AudioFileManager.h"#include "sound/PeakFileManager.h"#include <qapplication.h>#include <qevent.h>#include <qmutex.h>#include <qobject.h>#include <qthread.h>namespace Rosegarden{AudioPreviewThread::AudioPreviewThread(AudioFileManager *manager) :        m_manager(manager),        m_nextToken(0),        m_exiting(false),        m_emptyQueueListener(0){}voidAudioPreviewThread::run(){    bool emptyQueueSignalled = false;#ifdef DEBUG_AUDIO_PREVIEW_THREAD    std::cerr << "AudioPreviewThread::run entering\n";#endif    while (!m_exiting) {        if (m_queue.empty()) {            if (m_emptyQueueListener && !emptyQueueSignalled) {                QApplication::postEvent(m_emptyQueueListener,                                        new QCustomEvent(AudioPreviewQueueEmpty, 0));                emptyQueueSignalled = true;            }            usleep(300000);        } else {            process();        }    }#ifdef DEBUG_AUDIO_PREVIEW_THREAD    std::cerr << "AudioPreviewThread::run exiting\n";#endif}voidAudioPreviewThread::finish(){    m_exiting = true;}boolAudioPreviewThread::process(){#ifdef DEBUG_AUDIO_PREVIEW_THREAD    std::cerr << "AudioPreviewThread::process()\n";#endif    if (!m_queue.empty()) {        int failed = 0;        int inQueue = 0;        //int count = 0;        m_mutex.lock();        // process 1st request and leave        inQueue = m_queue.size();        RequestQueue::iterator i = m_queue.begin();        // i->first is width, which we use only to provide an ordering to        // ensure we do smaller previews first.  We don't use it here.        RequestRec &rec = i->second;        int token = rec.first;        Request req = rec.second;        m_mutex.unlock();        std::vector<float> results;        try {#ifdef DEBUG_AUDIO_PREVIEW_THREAD            std::cerr << "AudioPreviewThread::process() file id " << req.audioFileId << std::endl;#endif            // Requires thread-safe AudioFileManager::getPreview            results = m_manager->getPreview(req.audioFileId,                                            req.audioStartTime,                                            req.audioEndTime,                                            req.width,                                            req.showMinima);        } catch (AudioFileManager::BadAudioPathException e) {#ifdef DEBUG_AUDIO_PREVIEW_THREAD            std::cerr << "AudioPreviewThread::process: failed to update preview for audio file " << req.audioFileId << ": bad audio path: " << e.getMessage() << std::endl;#endif            // OK, we hope this just means we're still recording -- so            // leave this one in the queue            ++failed;        } catch (PeakFileManager::BadPeakFileException e) {#ifdef DEBUG_AUDIO_PREVIEW_THREAD            std::cerr << "AudioPreviewThread::process: failed to update preview for audio file " << req.audioFileId << ": bad peak file: " << e.getMessage() << std::endl;#endif            // As above            ++failed;        }        m_mutex.lock();        // We need to check that the token is still in the queue        // (i.e. hasn't been cancelled).  Otherwise we shouldn't notify        bool found = false;        for (RequestQueue::iterator i = m_queue.begin(); i != m_queue.end(); ++i) {            if (i->second.first == token) {                found = true;                m_queue.erase(i);                break;            }        }        if (found) {            unsigned int channels =                m_manager->getAudioFile(req.audioFileId)->getChannels();            m_results[token] = ResultsPair(channels, results);            QObject *notify = req.notify;            QApplication::postEvent            (notify,             new QCustomEvent(AudioPreviewReady, (void *)token));        }        m_mutex.unlock();        if (failed > 0 && failed == inQueue) {#ifdef DEBUG_AUDIO_PREVIEW_THREAD            std::cerr << "AudioPreviewThread::process() - return true\n";#endif            return true; // delay and try again        }    }#ifdef DEBUG_AUDIO_PREVIEW_THREAD    std::cerr << "AudioPreviewThread::process() - return false\n";#endif    return false;}intAudioPreviewThread::requestPreview(const Request &request){    m_mutex.lock();#ifdef DEBUG_AUDIO_PREVIEW_THREAD    std::cerr << "AudioPreviewThread::requestPreview for file id " << request.audioFileId << ", start " << request.audioStartTime << ", end " << request.audioEndTime << ", width " << request.width << ", notify " << request.notify << std::endl;#endif     /*!!!        for (RequestQueue::iterator i = m_queue.begin(); i != m_queue.end(); ++i) {    	if (i->second.second.notify == request.notify) {    	    m_queue.erase(i);    	    break;    	}        }    */    int token = m_nextToken;    m_queue.insert(RequestQueue::value_type(request.width,                                            RequestRec(token, request)));    ++m_nextToken;    m_mutex.unlock();    //     if (!running()) start();#ifdef DEBUG_AUDIO_PREVIEW_THREAD    std::cerr << "AudioPreviewThread::requestPreview : thread running : " << running()    << " - thread finished : " << finished() << std::endl;    std::cerr << "AudioPreviewThread::requestPreview - token = " << token << std::endl;#endif    return token;}voidAudioPreviewThread::cancelPreview(int token){    m_mutex.lock();#ifdef DEBUG_AUDIO_PREVIEW_THREAD    std::cerr << "AudioPreviewThread::cancelPreview for token " << token << std::endl;#endif    for (RequestQueue::iterator i = m_queue.begin(); i != m_queue.end(); ++i) {        if (i->second.first == token) {            m_queue.erase(i);            break;        }    }    m_mutex.unlock();}voidAudioPreviewThread::getPreview(int token, unsigned int &channels,                               std::vector<float> &values){    m_mutex.lock();    values.clear();    if (m_results.find(token) == m_results.end()) {        channels = 0;        m_mutex.unlock();        return ;    }    channels = m_results[token].first;    values = m_results[token].second;    m_results.erase(m_results.find(token));    m_mutex.unlock();    return ;}const QEvent::Type AudioPreviewThread::AudioPreviewReady       = QEvent::Type(QEvent::User + 1);const QEvent::Type AudioPreviewThread::AudioPreviewQueueEmpty  = QEvent::Type(QEvent::User + 2);}

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