📄 audioinstrumentparameterpanel.cpp
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: *//* Rosegarden A MIDI and audio sequencer and musical notation editor. This program is Copyright 2000-2007 Guillaume Laurent <glaurent@telegraph-road.org>, Chris Cannam <cannam@all-day-breakfast.com>, Richard Bown <richard.bown@ferventsoftware.com> The moral rights of Guillaume Laurent, Chris Cannam, and Richard Bown to claim authorship of this work have been asserted. Other copyrights also apply to some parts of this work. Please see the AUTHORS file and individual file headers for details. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information.*/#include "AudioInstrumentParameterPanel.h"#include <qlayout.h>#include <kapplication.h>#include <klocale.h>#include "misc/Debug.h"#include "misc/Strings.h"#include "base/AudioPluginInstance.h"#include "base/Instrument.h"#include "base/MidiProgram.h"#include "document/RosegardenGUIDoc.h"#include "gui/studio/AudioPluginManager.h"#include "gui/studio/AudioPlugin.h"#include "gui/studio/StudioControl.h"#include "gui/widgets/AudioFaderBox.h"#include "gui/widgets/AudioVUMeter.h"#include "gui/widgets/Fader.h"#include "gui/widgets/Rotary.h"#include "gui/widgets/AudioRouteMenu.h"#include "InstrumentParameterPanel.h"#include "sound/MappedCommon.h"#include "sound/MappedStudio.h"#include <qcolor.h>#include <qframe.h>#include <qlabel.h>#include <qpalette.h>#include <qpixmap.h>#include <qpushbutton.h>#include <qstring.h>#include <qtooltip.h>#include <qwidget.h>#include <qsignalmapper.h>namespace Rosegarden{voidAudioInstrumentParameterPanel::slotSelectAudioLevel(float dB){ if (m_selectedInstrument == 0) return ; if (m_selectedInstrument->getType() == Instrument::Audio || m_selectedInstrument->getType() == Instrument::SoftSynth) { m_selectedInstrument->setLevel(dB); StudioControl::setStudioObjectProperty (MappedObjectId(m_selectedInstrument->getMappedId()), MappedAudioFader::FaderLevel, MappedObjectValue(dB)); } emit updateAllBoxes(); emit instrumentParametersChanged(m_selectedInstrument->getId());}voidAudioInstrumentParameterPanel::slotSelectAudioRecordLevel(float dB){ if (m_selectedInstrument == 0) return ; // std::cerr << "AudioInstrumentParameterPanel::slotSelectAudioRecordLevel(" // << dB << ")" << std::endl; if (m_selectedInstrument->getType() == Instrument::Audio) { m_selectedInstrument->setRecordLevel(dB); StudioControl::setStudioObjectProperty (MappedObjectId(m_selectedInstrument->getMappedId()), MappedAudioFader::FaderRecordLevel, MappedObjectValue(dB)); emit updateAllBoxes(); emit instrumentParametersChanged(m_selectedInstrument->getId()); }}voidAudioInstrumentParameterPanel::slotPluginSelected(InstrumentId instrumentId, int index, int plugin){ if (!m_selectedInstrument || instrumentId != m_selectedInstrument->getId()) return ; RG_DEBUG << "AudioInstrumentParameterPanel::slotPluginSelected - " << "instrument = " << instrumentId << ", index = " << index << ", plugin = " << plugin << endl; QColor pluginBackgroundColour = Qt::black; bool bypassed = false; QPushButton *button = 0; QString noneText; // updates synth gui button &c: m_audioFader->slotSetInstrument(&m_doc->getStudio(), m_selectedInstrument); if (index == (int)Instrument::SYNTH_PLUGIN_POSITION) { button = m_audioFader->m_synthButton; noneText = i18n("<no synth>"); } else { button = m_audioFader->m_plugins[index]; noneText = i18n("<no plugin>"); } if (!button) return ; if (plugin == -1) { button->setText(noneText); QToolTip::add (button, noneText); } else { AudioPlugin *pluginClass = m_doc->getPluginManager()->getPlugin(plugin); if (pluginClass) { button->setText(pluginClass->getLabel()); QToolTip::add (button, pluginClass->getLabel()); pluginBackgroundColour = pluginClass->getColour(); } } AudioPluginInstance *inst = m_selectedInstrument->getPlugin(index); if (inst) bypassed = inst->isBypassed(); setButtonColour(index, bypassed, pluginBackgroundColour); if (index == (int)Instrument::SYNTH_PLUGIN_POSITION) { emit changeInstrumentLabel(instrumentId, button->text()); }}voidAudioInstrumentParameterPanel::slotPluginBypassed(InstrumentId instrumentId, int pluginIndex, bool bp){ if (!m_selectedInstrument || instrumentId != m_selectedInstrument->getId()) return ; AudioPluginInstance *inst = m_selectedInstrument->getPlugin(pluginIndex); QColor backgroundColour = Qt::black; // default background colour if (inst && inst->isAssigned()) { AudioPlugin *pluginClass = m_doc->getPluginManager()->getPlugin( m_doc->getPluginManager()-> getPositionByIdentifier(inst->getIdentifier().c_str())); /// Set the colour on the button // if (pluginClass) backgroundColour = pluginClass->getColour(); } setButtonColour(pluginIndex, bp, backgroundColour);}voidAudioInstrumentParameterPanel::setButtonColour( int pluginIndex, bool bypassState, const QColor &colour){ RG_DEBUG << "AudioInstrumentParameterPanel::setButtonColour " << "pluginIndex = " << pluginIndex << ", bypassState = " << bypassState << ", rgb = " << colour.name() << endl; QPushButton *button = 0; if (pluginIndex == Instrument::SYNTH_PLUGIN_POSITION) { button = m_audioFader->m_synthButton; } else { button = m_audioFader->m_plugins[pluginIndex]; } if (!button) return ; // Set the bypass colour on the plugin button if (bypassState) { button-> setPaletteForegroundColor(kapp->palette(). color(QPalette::Active, QColorGroup::Button)); button-> setPaletteBackgroundColor(kapp->palette(). color(QPalette::Active, QColorGroup::ButtonText)); } else if (colour == Qt::black) { button-> setPaletteForegroundColor(kapp->palette(). color(QPalette::Active, QColorGroup::ButtonText)); button-> setPaletteBackgroundColor(kapp->palette(). color(QPalette::Active, QColorGroup::Button)); } else { button-> setPaletteForegroundColor(Qt::white); button-> setPaletteBackgroundColor(colour); }}AudioInstrumentParameterPanel::AudioInstrumentParameterPanel(RosegardenGUIDoc* doc, QWidget* parent) : InstrumentParameterPanel(doc, parent), m_audioFader(new AudioFaderBox(this)){ QGridLayout *gridLayout = new QGridLayout(this, 3, 2, 5, 5); // Instrument label : first row, all cols gridLayout->addMultiCellWidget(m_instrumentLabel, 0, 0, 0, 1, AlignCenter); // fader and connect it gridLayout->addMultiCellWidget(m_audioFader, 1, 1, 0, 1); gridLayout->setRowStretch(2, 1); connect(m_audioFader, SIGNAL(audioChannelsChanged(int)), this, SLOT(slotAudioChannels(int))); connect(m_audioFader->m_signalMapper, SIGNAL(mapped(int)), this, SLOT(slotSelectPlugin(int))); connect(m_audioFader->m_fader, SIGNAL(faderChanged(float)), this, SLOT(slotSelectAudioLevel(float))); connect(m_audioFader->m_recordFader, SIGNAL(faderChanged(float)), this, SLOT(slotSelectAudioRecordLevel(float))); connect(m_audioFader->m_pan, SIGNAL(valueChanged(float)), this, SLOT(slotSetPan(float))); connect(m_audioFader->m_audioOutput, SIGNAL(changed()), this, SLOT(slotAudioRoutingChanged())); connect(m_audioFader->m_audioInput, SIGNAL(changed()), this, SLOT(slotAudioRoutingChanged())); connect(m_audioFader->m_synthButton, SIGNAL(clicked()), this, SLOT(slotSynthButtonClicked())); connect(m_audioFader->m_synthGUIButton, SIGNAL(clicked()), this, SLOT(slotSynthGUIButtonClicked()));}voidAudioInstrumentParameterPanel::slotSynthButtonClicked(){ slotSelectPlugin(Instrument::SYNTH_PLUGIN_POSITION);}voidAudioInstrumentParameterPanel::slotSynthGUIButtonClicked(){ emit showPluginGUI(m_selectedInstrument->getId(), Instrument::SYNTH_PLUGIN_POSITION);}voidAudioInstrumentParameterPanel::slotSetPan(float pan){ RG_DEBUG << "AudioInstrumentParameterPanel::slotSetPan - " << "pan = " << pan << endl; StudioControl::setStudioObjectProperty (MappedObjectId(m_selectedInstrument->getMappedId()), MappedAudioFader::Pan, MappedObjectValue(pan)); m_selectedInstrument->setPan(MidiByte(pan + 100.0)); emit instrumentParametersChanged(m_selectedInstrument->getId());}voidAudioInstrumentParameterPanel::setAudioMeter(float dBleft, float dBright, float recDBleft, float recDBright){ // RG_DEBUG << "AudioInstrumentParameterPanel::setAudioMeter: (" << dBleft // << "," << dBright << ")" << endl; if (m_selectedInstrument) { // Always set stereo, because we have to reflect what's happening // with the pan setting even on mono tracks m_audioFader->m_vuMeter->setLevel(dBleft, dBright); m_audioFader->m_vuMeter->setRecordLevel(recDBleft, recDBright); }}voidAudioInstrumentParameterPanel::setupForInstrument(Instrument* instrument){ blockSignals(true); m_selectedInstrument = instrument; m_instrumentLabel->setText(strtoqstr(instrument->getName())); m_audioFader->m_recordFader->setFader(instrument->getRecordLevel()); m_audioFader->m_fader->setFader(instrument->getLevel()); m_audioFader->slotSetInstrument(&m_doc->getStudio(), instrument); int start = 0; if (instrument->getType() == Instrument::SoftSynth) start = -1; for (int i = start; i < int(m_audioFader->m_plugins.size()); i++) { int index; QPushButton *button; QString noneText; if (i == -1) { index = Instrument::SYNTH_PLUGIN_POSITION; button = m_audioFader->m_synthButton; noneText = i18n("<no synth>"); } else { index = i; button = m_audioFader->m_plugins[i]; noneText = i18n("<no plugin>"); } button->show(); AudioPluginInstance *inst = instrument->getPlugin(index); if (inst && inst->isAssigned()) { AudioPlugin *pluginClass = m_doc->getPluginManager()->getPlugin( m_doc->getPluginManager()-> getPositionByIdentifier(inst->getIdentifier().c_str())); if (pluginClass) { button->setText(pluginClass->getLabel()); QToolTip::add (button, pluginClass->getLabel()); setButtonColour(index, inst->isBypassed(), pluginClass->getColour()); } } else { button->setText(noneText); QToolTip::add (button, noneText); setButtonColour(index, inst ? inst->isBypassed() : false, Qt::black); } } // Set the number of channels on the fader widget // m_audioFader->setAudioChannels(instrument->getAudioChannels()); // Pan - adjusted backwards // m_audioFader->m_pan->setPosition(instrument->getPan() - 100); // Tell fader box whether to include e.g. audio input selection // m_audioFader->setIsSynth(instrument->getType() == Instrument::SoftSynth); blockSignals(false);}voidAudioInstrumentParameterPanel::slotAudioChannels(int channels){ RG_DEBUG << "AudioInstrumentParameterPanel::slotAudioChannels - " << "channels = " << channels << endl; m_selectedInstrument->setAudioChannels(channels); StudioControl::setStudioObjectProperty (MappedObjectId(m_selectedInstrument->getMappedId()), MappedAudioFader::Channels, MappedObjectValue(channels)); emit instrumentParametersChanged(m_selectedInstrument->getId());}voidAudioInstrumentParameterPanel::slotAudioRoutingChanged(){ if (m_selectedInstrument) emit instrumentParametersChanged(m_selectedInstrument->getId());}voidAudioInstrumentParameterPanel::slotSelectPlugin(int index){ if (m_selectedInstrument) { emit selectPlugin(0, m_selectedInstrument->getId(), index); }}}#include "AudioInstrumentParameterPanel.moc"
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