📄 progressdialog.cpp
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: *//* Rosegarden A MIDI and audio sequencer and musical notation editor. This program is Copyright 2000-2007 Guillaume Laurent <glaurent@telegraph-road.org>, Chris Cannam <cannam@all-day-breakfast.com>, Richard Bown <richard.bown@ferventsoftware.com> The moral rights of Guillaume Laurent, Chris Cannam, and Richard Bown to claim authorship of this work have been asserted. Other copyrights also apply to some parts of this work. Please see the AUTHORS file and individual file headers for details. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information.*/#include "ProgressDialog.h"#include "CurrentProgressDialog.h"#include "misc/Debug.h"#include "gui/application/RosegardenApplication.h"#include <klocale.h>#include <qcursor.h>#include <qprogressdialog.h>#include <qstring.h>#include <qtimer.h>#include <qwidget.h>namespace Rosegarden{bool ProgressDialog::m_modalVisible = false;ProgressDialog::ProgressDialog(QWidget *creator, const char *name, bool modal): KProgressDialog(creator, name, i18n("Processing..."), QString::null, modal), m_wasVisible(false), m_frozen(false), m_modal(modal){ setCaption(i18n("Processing...")); RG_DEBUG << "ProgressDialog::ProgressDialog type 1 - " << labelText() << " - modal : " << modal << endl; connect(progressBar(), SIGNAL(percentageChanged (int)), this, SLOT(slotCheckShow(int))); m_chrono.start(); CurrentProgressDialog::set (this); setMinimumDuration(500); // set a default value for this}ProgressDialog::ProgressDialog( const QString &labelText, int totalSteps, QWidget *creator, const char *name, bool modal) : KProgressDialog(creator, name, i18n("Processing..."), labelText, modal), m_wasVisible(false), m_frozen(false), m_modal(modal){ progressBar()->setTotalSteps(totalSteps); RG_DEBUG << "ProgressDialog::ProgressDialog type 2 - " << labelText << " - modal : " << modal << endl; connect(progressBar(), SIGNAL(percentageChanged (int)), this, SLOT(slotCheckShow(int))); m_chrono.start(); CurrentProgressDialog::set (this); setMinimumDuration(500); // set a default value for this}ProgressDialog::~ProgressDialog(){ m_modalVisible = false;}voidProgressDialog::polish(){ KProgressDialog::polish(); if (allowCancel()) setCursor(Qt::ArrowCursor); else QApplication::setOverrideCursor(QCursor(Qt::waitCursor));}void ProgressDialog::hideEvent(QHideEvent* e){ if (!allowCancel()) QApplication::restoreOverrideCursor(); KProgressDialog::hideEvent(e); m_modalVisible = false;}voidProgressDialog::slotSetOperationName(QString name){ // RG_DEBUG << "ProgressDialog::slotSetOperationName(" // << name << ") visible : " << isVisible() << endl; setLabel(name); // Little trick stolen from QProgressDialog // increase resize only, never shrink int w = QMAX( isVisible() ? width() : 0, sizeHint().width() ); int h = QMAX( isVisible() ? height() : 0, sizeHint().height() ); resize( w, h );}void ProgressDialog::slotCancel(){ RG_DEBUG << "ProgressDialog::slotCancel()\n"; KProgressDialog::slotCancel(); slotFreeze();}void ProgressDialog::slotCheckShow(int){ // RG_DEBUG << "ProgressDialog::slotCheckShow() : " // << m_chrono.elapsed() << " - " << minimumDuration() // << endl; if (!isVisible() && !m_frozen && m_chrono.elapsed() > minimumDuration()) { RG_DEBUG << "ProgressDialog::slotCheckShow() : showing dialog\n"; show(); if (m_modal) m_modalVisible = true; processEvents(); }}void ProgressDialog::slotFreeze(){ RG_DEBUG << "ProgressDialog::slotFreeze()\n"; m_wasVisible = isVisible(); if (isVisible()) { m_modalVisible = false; hide(); } // This is also a convenient place to ensure the wait cursor (if // currently shown) returns to the original cursor to ensure that // the user can respond to whatever's freezing the progress dialog QApplication::restoreOverrideCursor(); mShowTimer->stop(); m_frozen = true;}void ProgressDialog::slotThaw(){ RG_DEBUG << "ProgressDialog::slotThaw()\n"; if (m_wasVisible) { if (m_modal) m_modalVisible = true; show(); } // Restart timer mShowTimer->start(minimumDuration()); m_frozen = false; m_chrono.restart();}void ProgressDialog::processEvents(){ // RG_DEBUG << "ProgressDialog::processEvents: modalVisible is " // << m_modalVisible << endl; if (m_modalVisible) { kapp->processEvents(50); } else { rgapp->refreshGUI(50); }}}#include "ProgressDialog.moc"
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