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</table><table cellspacing=5 cellpadding=0 border=0>  <tr>    <td>      &nbsp;    </td>    <td><p>Get the final score. <p>Get the final score, when no move can be made. <dl compact><dt><b>Parameters:</b></dt><dd>  <table border="0" cellspacing="2" cellpadding="0">    <tr><td valign=top><em>board</em>&nbsp;</td><td>board. </td></tr>  </table></dl><dl compact><dt><b>Returns:</b></dt><dd>the final score, as a disc difference. </dd></dl><p><div class="fragment"><pre>01680 {01681     <span class="keyword">const</span> <span class="keywordtype">int</span> p = board-&gt;<a class="code" href="structBoard.html#o1">player</a>;01682     <span class="keyword">const</span> <span class="keywordtype">int</span> o = <a class="code" href="group__mac.html#ga50">OPPONENT</a>(p);01683     <span class="keywordtype">int</span> score = board-&gt;<a class="code" href="structBoard.html#o2">n_discs</a>[p] - board-&gt;<a class="code" href="structBoard.html#o2">n_discs</a>[o];01684 01685     <span class="keywordflow">if</span> (score &lt; 0) score -= board-&gt;<a class="code" href="structBoard.html#o3">n_empties</a>;01686     <span class="keywordflow">else</span> <span class="keywordflow">if</span> (score &gt; 0) score += board-&gt;<a class="code" href="structBoard.html#o3">n_empties</a>;01687 01688     <span class="keywordflow">return</span> score;01689 }</pre></div>    </td>  </tr></table><a class="anchor" name="ga1" doxytag="solver.c::board_get_final_score_0" ></a><p><table class="mdTable" width="100%" cellpadding="2" cellspacing="0">  <tr>    <td class="mdRow">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top"> int board_get_final_score_0 </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top">const <a class="el" href="structBoard.html">Board</a> *&nbsp;</td>          <td class="mdname1" valign="top" nowrap> <em>board</em>          </td>          <td class="md" valign="top">&nbsp;)&nbsp;</td>          <td class="md" nowrap></td>        </tr>      </table>    </td>  </tr></table><table cellspacing=5 cellpadding=0 border=0>  <tr>    <td>      &nbsp;    </td>    <td><p>Get the final score. <p>Get the final score, when the board is full. <dl compact><dt><b>Parameters:</b></dt><dd>  <table border="0" cellspacing="2" cellpadding="0">    <tr><td valign=top><em>board</em>&nbsp;</td><td>board. </td></tr>  </table></dl><dl compact><dt><b>Returns:</b></dt><dd>the final score, as a disc difference. </dd></dl><p><div class="fragment"><pre>01699 {01700     <span class="keyword">const</span> <span class="keywordtype">int</span> p = board-&gt;<a class="code" href="structBoard.html#o1">player</a>;01701     <span class="keyword">const</span> <span class="keywordtype">int</span> o = <a class="code" href="group__mac.html#ga50">OPPONENT</a>(p);01702     <span class="keywordtype">int</span> score = board-&gt;<a class="code" href="structBoard.html#o2">n_discs</a>[p] - board-&gt;<a class="code" href="structBoard.html#o2">n_discs</a>[o];01703 01704     <span class="keywordflow">return</span> score;01705 }</pre></div>    </td>  </tr></table><a class="anchor" name="ga2" doxytag="solver.c::board_get_final_score_1" ></a><p><table class="mdTable" width="100%" cellpadding="2" cellspacing="0">  <tr>    <td class="mdRow">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top"> int board_get_final_score_1 </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top"><a class="el" href="structBoard.html">Board</a> *&nbsp;</td>          <td class="mdname1" valign="top" nowrap> <em>board</em>          </td>          <td class="md" valign="top">&nbsp;)&nbsp;</td>          <td class="md" nowrap></td>        </tr>      </table>    </td>  </tr></table><table cellspacing=5 cellpadding=0 border=0>  <tr>    <td>      &nbsp;    </td>    <td><p>Get the final score. <p>Get the final score, when 1 empty square remains. <dl compact><dt><b>Parameters:</b></dt><dd>  <table border="0" cellspacing="2" cellpadding="0">    <tr><td valign=top><em>board</em>&nbsp;</td><td>board. </td></tr>  </table></dl><dl compact><dt><b>Returns:</b></dt><dd>the final score, as a disc difference. </dd></dl><p><div class="fragment"><pre>01715 {01716     <span class="keyword">const</span> <span class="keywordtype">int</span> p = board-&gt;<a class="code" href="structBoard.html#o1">player</a>;01717     <span class="keyword">const</span> <span class="keywordtype">int</span> o = <a class="code" href="group__mac.html#ga50">OPPONENT</a>(p);01718     <span class="keywordtype">int</span> score = board-&gt;<a class="code" href="structBoard.html#o2">n_discs</a>[p] - board-&gt;<a class="code" href="structBoard.html#o2">n_discs</a>[o];01719     <span class="keywordtype">int</span> n_flips;01720     <span class="keyword">const</span> <span class="keywordtype">int</span> x = board-&gt;<a class="code" href="structBoard.html#o7">empties</a>-&gt;<a class="code" href="structSquareList.html#o2">next</a>-&gt;<a class="code" href="structSquareList.html#o0">position</a>;01721 01722     <span class="keywordflow">if</span> ((n_flips = <a class="code" href="group__board.html#ga2">board_count_flips</a>(board, x, p)) &gt; 0) {01723         score += 2 * n_flips + 1;01724         <a class="code" href="group__mac.html#ga27">BOARD_UPDATE_TERMINAL_NODES</a>();01725     } <span class="keywordflow">else</span> <span class="keywordflow">if</span> ((n_flips = <a class="code" href="group__board.html#ga2">board_count_flips</a>(board, x, o)) &gt; 0) {01726         score -= 2 * n_flips + 1;01727         <a class="code" href="group__mac.html#ga27">BOARD_UPDATE_TERMINAL_NODES</a>();01728     } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (score &lt; 0) score--;01729     <span class="keywordflow">else</span> <span class="keywordflow">if</span> (score &gt; 0) score++;01730 01731     <span class="keywordflow">return</span> score;01732 }</pre></div>    </td>  </tr></table><a class="anchor" name="ga3" doxytag="solver.c::board_get_final_score_2" ></a><p><table class="mdTable" width="100%" cellpadding="2" cellspacing="0">  <tr>    <td class="mdRow">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top"> int board_get_final_score_2 </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top"><a class="el" href="structBoard.html">Board</a> *&nbsp;</td>          <td class="mdname" nowrap> <em>board</em>, </td>        </tr>        <tr>          <td></td>          <td></td>          <td class="md" nowrap>int&nbsp;</td>          <td class="mdname" nowrap> <em>alpha</em>, </td>        </tr>        <tr>          <td></td>          <td></td>          <td class="md" nowrap>int&nbsp;</td>          <td class="mdname" nowrap> <em>beta</em>, </td>        </tr>        <tr>          <td></td>          <td></td>          <td class="md" nowrap>int&nbsp;</td>          <td class="mdname" nowrap> <em>passed</em></td>        </tr>        <tr>          <td></td>          <td class="md">)&nbsp;</td>          <td class="md" colspan="2"></td>        </tr>      </table>    </td>  </tr></table><table cellspacing=5 cellpadding=0 border=0>  <tr>    <td>      &nbsp;    </td>    <td><p>Get the final score. 

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