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📄 maya embedded language script.xml

📁 SynEditStudio delphi 代码编辑器
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<?xml version="1.0" encoding="windows-1251"?>
<SynUniHighlighter Version="2.0">
	<SyntaxColoring>
		<Info>
			<General Name="Maya Embedded Language Script" Extensions="MEL" Version="1" Revision="0" Sample="" History=""/>
			<Author Name="Vitaly Nevzorov" Mail="nevzorov@yahoo.com" Web="www.delphist.com" Copyright="Copyright (c) Vitaly Nevzorov, 2002" Company="N/A" Remark="Created based on UltraEdit:mel.txt"/>
		</Info>
		<Schemes/>
		<Editor/>
		<MainRules Name="Root" Style="Root">
			<Attributes Foreground="clBlack" Background="clWhite"/>
			<Delimiters Value="!&quot;%&amp;'()*+,./:;&lt;=&gt;?[\]^`{|}"/>
			<SubRules>
				<Range Name="Remarks //" Style="Remarks //">
					<Attributes Foreground="clNavy" Background="clWhite"/>
					<Delimiters Value="!&quot;#$%&amp;'()*+,-./:;&lt;=&gt;?@[\]^`{|}~"/>
					<OpenToken StartLine=""/>
					<CloseToken StartLine=""/>
					<Properties CloseOnEol="True"/>
					<MultiTokens>
						<Tokens Open="//"/>
					</MultiTokens>
					<SubRules/>
				</Range>
				<Range Name="Remarks /*..*/" Style="Remarks /*..*/">
					<Attributes Foreground="clNavy" Background="clWhite"/>
					<Delimiters Value="!&quot;#$%&amp;'()*+,-./:;&lt;=&gt;?@[\]^`{|}~"/>
					<OpenToken StartLine=""/>
					<CloseToken StartLine=""/>
					<Properties/>
					<MultiTokens>
						<Tokens Open="/*" Close="*/"/>
					</MultiTokens>
					<SubRules/>
				</Range>
				<Range Name="Strings &amp;qt;..&amp;qt;" Style="Strings &amp;qt;..&amp;qt;">
					<Attributes Foreground="clRed" Background="clWhite"/>
					<Delimiters Value="!&quot;#$%&amp;'()*+,-./:;&lt;=&gt;?@[\]^`{|}~"/>
					<OpenToken StartLine=""/>
					<CloseToken StartLine=""/>
					<Properties/>
					<MultiTokens>
						<Tokens Open="&quot;" Close="&quot;"/>
					</MultiTokens>
					<SubRules/>
				</Range>
				<KeyList Name="Data Types" Enabled="True" Style="" Words="float
int
matrix
string
vector
">
					<Attributes Foreground="clGreen" Background="clWhite"/>
				</KeyList>
				<KeyList Name="Boolean Constants" Enabled="True" Style="" Words="false
no
off
on
true
yes
">
					<Attributes Foreground="clBlue" Background="clWhite"/>
				</KeyList>
				<KeyList Name="Flow Control" Enabled="True" Style="" Words="break
case
continue
default
do
else
for
if
in
switch
while
">
					<Attributes Foreground="$00FF0080" Background="clWhite"/>
				</KeyList>
				<KeyList Name="Other keywords" Enabled="True" Style="" Words="alias
catch
global
proc
return
source
">
					<Attributes Foreground="$000080FF" Background="clWhite"/>
				</KeyList>
				<KeyList Name="Operators" Enabled="True" Style="" Words="!
%
&amp;
*
+
-
.
//
/
:
&lt;
=
&gt;
?
^
|
">
					<Attributes Foreground="clPurple" Background="clWhite"/>
				</KeyList>
				<KeyList Name="MEL Commands" Enabled="True" Style="" Words="`
about
abs
addAttr
addDynamic
addPP
affectedNet
affects
aimConstraint
air
aliasAttr
alignCurve
alignSurface
ambientLight
angle
angleBetween
animCurveEditor
animDisplay
animView
applyTake
arcLenDimContext
arcLengthDimension
arclen
arrayMapper
assignCommand
assignInputDevice
attachCurve
attachDeviceAttr
attachSurface
attrColorSliderGrp
attrCompatibility
attrEnumOptionMenu
attrEnumOptionMenuGrp
attrFieldGrp
attrFieldSliderGrp
attrNavigationControlGrp
attrPaintCtx
attribute
attributeMenu
attributeQuery
autoKeyframe
autoPlace
bakeClip
bakeResults
bakeSimulation
batchRender
bessel
bevel
bindPose
bindSkin
blend2
blendShape
blendShapeEditor
blendShapePanel
blendTwoAttr
blindDataType
boneLattice
boundary
boxDollyCtx
boxZoomCtx
bufferCurve
buildBookmarkMenu
buildKeyframeMenu
button
buttonManip
camera
cameraView
canCreateManip
canvas
ceil
changeSubdivComponentDisplayLevel
changeSubdivRegion
channelBox
character
characterMap
characterOutlineEditor
chdir
checkBox
checkBoxGrp
choice
circle
circularFillet
clamp
clear
clearCache
clip
clipEditor
clipEditorCurrentTimeCtx
clipSchedule
closeCurve
closeSurface
cluster
cmdShell
collision
color
colorEditor
colorIndex
colorIndexSliderGrp
colorSliderButtonGrp
colorSliderGrp
columnLayout
commandEcho
commandLine
commandPort
commonPaintCtx
componentEditor
condition
cone
confirmDialog
connectAttr
connectControl
connectDynamic
connectJoint
connectionInfo
constrain
constrainValue
constructionHistory
contextInfo
control
convertSolidTx
convertUnit
copyFlexor
copyKey
copySkinWeights
cos
cpButton
cpCollision
cpConstraint
cpPanel
cpProperty
cpSeam
cpSolver
cpTool
createDisplayLayer
createDrawCtx
createEditor
createNode
createRenderLayer
createSubdivRegion
cross
ctxAbort
ctxCompletion
ctxEditMode
ctxTraverse
currentCtx
currentTime
currentTimeCtx
currentUnit
curve
curveAddPtCtx
curveCVCtx
curveEPCtx
curveEditorCtx
curveIntersect
curveMoveEPCtx
curveOnSurface
curveSketchCtx
cutKey
cycleCheck
cylinder
dagPose
defaultNavigation
defineDataServer
defineVirtualDevice
deformer
deg_to_rad
delete
deleteAttr
deleteUI
detachCurve
detachDeviceAttr
detachSurface
devicePanel
dgInfo
dgPerformance
dgDirty
dgEval
dimWhen
directKeyCtx
directionalLight
dirmap
disable
disconnectAttr
disconnectJoint
displacementToPoly
displayAffected
displayColor
displayCull
displayLevelOfDetail
displayPref
displayRGBColor
displaySmoothness
displayStats
displaySurface
distanceDimContext
distanceDimension
doBlur
dolly
dollyCtx
dopeSheetEditor
dot
doubleProfileBirailSurface
drag
draggerContext
dropoffLocator
duplicate
duplicateCurve
duplicateSurface
dynCache
dynControl
dynExport
dynExpression
dynGlobals
dynPaintEditor
dynParticleCtx
dynRelEdPanel
dynRelEditor
dynamicLoad
editDisplayLayerGlobals
editDisplayLayerMembers
editRenderLayerGlobals
editRenderLayerMembers
editor
editorTemplate
effector
emit
emitter
enableDevice
encodeString
env
erf
error
eval
evalDeferred
evalEcho
event
exclusiveLightCheckBox
exists
exp
expression
expressionEditorListen
extendCurve
extendSurface
extrude
fclose
feof
fflush
fgetline
fgetword
file
fileBrowserDialog
fileDialog
filetest
filletCurve
filter
filterCurve
filterExpand
findKeyframe
finder
fitBspline
flexor
floatField
floatFieldGrp
floatScrollBar
floatSlider
floatSliderButtonGrp
floatSliderGrp
floor
flow
flushUndo
fmod
fopen
formLayout
fprint
frameLayout
fread
freeFormFillet
frewind
fwrite
gamma
gauss
geometryConstraint
getAttr
getClassification
getDefaultBrush
getFileList
getInputDeviceRange
getModifiers
getPanel
getParticleAttr
getenv
getpid
glRender
glRenderEditor
globalStitch
gmatch
goal
grabColor
graphDollyCtx
graphSelectContext
graphTrackCtx
gravity
grid
gridLayout
group
hardenPointCurve
hardware
hardwareRenderPanel
help
helpLine
hermite
hide
hilite
hotBox
hotkey
hotkeyCheck
hsv_to_rgb
hyperGraph
hyperPanel
hyperShade
hypot
iconTextButton
iconTextCheckBox
iconTextRadioButton
iconTextRadioCollection
iconTextButton
iconTextCheckBox
iconTextRadioButton
iconTextRadioCollection
iconTextStaticLabel
ikHandle
ikHandleCtx
ikHandleDisplayScale
ikSolver
ikSplineHandleCtx
ikSplineManipCtx
ikSystem
ikSystemInfo
image
inheritTransform
insertJoint
insertJointCtx
insertKeyCtx
insertKnotCurve
insertKnotSurface
instance
instancer
intField
intFieldGrp
intScrollBar
intSlider
intSliderGrp
internalVar
intersect
iprEngine
isConnected
isDirty
isTrue
isolateSelect
itemFilter
itemFilterAttr
itemFilterRender
itemFilterType
joint
jointCluster
jointCtx
jointDisplayScale
jointLattice
keyTangent
keyframe
keyframeOutliner
keyframeRegionCurrentTimeCtx
keyframeRegionDirectKeyCtx
keyframeRegionDollyCtx
keyframeRegionInsertKeyCtx
keyframeRegionMoveKeyCtx
keyframeRegionScaleKeyCtx
keyframeRegionSelectKeyCtx
keyframeRegionSetKeyCtx
keyframeRegionTrackCtx
keyframeStats
lattice
layerButton
layeredShaderPort
layeredTexturePort
layout
lightList
lightListEditor
lightListPanel
lightlink
linstep
listAnimatable
listAttr
listCameras
listConnections
listDeviceAttachments
listHistory
listInputDeviceAxes
listInputDeviceButtons
listInputDevices
listNodeTypes
listRelatives
listSets
listerEditor
loadPlugin
loadPrefObjects
loft
log
lookThru
ls
lsThroughFilter
lsUI
mag
makeIdentity
makeLive
makebot
manipMoveContext
manipMoveLimitsCtx
manipOptions
manipRotateContext
manipRotateLimitsCtx
manipScaleContext
manipScaleLimitsCtx
marker
match
max
memory
menu
menuBarLayout
menuEditor
menuItem
messageLine
min
minimizeApp
mirrorJoint
modelCurrentTimeCtx
modelEditor
modelPanel
movIn
movOut
move
moveKeyCtx
moveVertexAlongDirection
multiProfileBirailSurface
nameCommand
nameField
namespace
namespaceInfo
newPanelItems
newton
nodeOutliner
nodeType
noise
nonLinear
normalConstraint
nurbsBoolean
nurbsCube
nurbsPlane
nurbsSquare
nurbsToPoly
nurbsToPolygonsPref
nurbsToSubdiv
objExists
objectCenter
objectType
objectTypeUI
offsetCurve
offsetCurveOnSurface
openMayaPref
optionMenu
optionMenuGrp
optionVar
orbit
orbitCtx
orientConstraint
outlinerEditor
outlinerPanel
overrideModifier
paintColorCtx
palettePort
paneLayout
panel
panelConfiguration
panelHistory
paramDimContext
paramDimension
paramLocator
parent
particle
particleExists
particleInstancer
particleRenderInfo
partition
pasteKey
pathAnimation
pause
pclose
percent
performanceOptions
pickWalk
picture
pixelMove
planarSrf
plane
play
playbackOptions
playblast
pluginInfo
pointConstraint
pointCurveConstraint
pointLight
pointOnCurve
pointOnSurface
pointPosition
poleVectorConstraint
polyAppend
polyAppendFacetCtx
polyAppendVertex
polyAutoProjection
polyAverageNormal
polyAverageVertex
polyBevel
polyBlindData
polyBoolOp
polyCheck
polyChipOff
polyClipboard
polyCloseBorder
polyCollapseEdge
polyCollapseFacet
polyColorBlindData
polyColorPerVertex
polyCone
polyCreateFacet
polyCreateFacetCtx
polyCube
polyCylinder
polyCylindricalProjection
polyDelEdge
polyDelFacet
polyDelVertex
polyDuplicateAndConnect
polyEditUV
polyEvaluate
polyExtrudeEdge
polyExtrudeFacet
polyFlipEdge
polyForceUV
polyGeoSampler
polyInfo
polyInstallAction
polyLayoutUV
polyListComponentsConversion
polyMapCut
polyMapDel
polyMapSew
polyMapSewMove
polyMergeEdge
polyMergeEdgeCtx
polyMergeFacet
polyMergeFacetCtx
polyMergeVertex
polyMoveEdge
polyMoveFacet
polyMoveFacetUV
polyMoveUV
polyMoveVertex
polyNormal
polyNormalPerVertex
polyOptions
polyPlanarProjection
polyPlane
polyProjection
polyQuad
polyQueryBlindData
polyReduce
polySelectConstraint
polySelectConstraintMonitor
polySeparate
polySetToFaceNormal
polySewEdge
polySmooth
polySoftEdge
polySphere
polySphericalProjection
polySplit
polySplitCtx
polySplitEdge
polySplitVertex
polySubdivideEdge
polySubdivideFacet
polySuperCtx
polyToSubdiv
polyTorus
polyTransfer
polyTriangulate
polyUVSet
polyUnite
popen
popupMenu
pose
pow
print
projFileViewer
projectCurve
projectLight
projectLightEditor
projectTangent
projectionContext
projectionManip
promptDialog
propModCtx
propMove
putenv
puttyCtx
pwd
querySubdiv
quit
rad_to_deg
radial
radioButton
radioButtonGrp
radioCollection
radioMenuItemCollection
rampColorPort
rand
rangeControl
readTake
rebuildCurve
rebuildSurface
recordAttr
recordDevice
redo
refineSubdivSelectionList
refresh
reloadImage
removeJoint
rename
renameAttr
renameUI
render
renderGlobalsNode
renderInfo
renderLayerButton
renderManip
renderPartition
renderQualityNode
renderThumbnailUpdate
renderWindowEditor
renderWindowSelectContext
reorder
reorderDeformers
requires
reroot
resetTool
resolutionNode
reverseCurve
reverseSurface
revolve
rgb_to_hsv
rigidBody
rigidSolver
roll
rollCtx
rot
rotate
rowColumnLayout
rowLayout
runTimeCommand
runup
sampleImage
saveAllShelves
saveImage
saveInitialState
saveMenu
savePrefObjects
savePrefs
saveShelf
saveToolSettings
scale
scaleConstraint
scaleKey
scaleKeyCtx
sceneUIReplacement
scriptCtx
scriptJob
scriptNode
scriptTable
scriptedPanel
scriptedPanelType
scrollField
scrollLayout
sculpt
seed
select
selectContext
selectKey
selectKeyCtx
selectMode
selectPaintCtx
selectPref
selectPriority
selectType
selectedNodes
selectionConnection
separator
setAttr
setAttrMapping
setDefaultShadingGroup
setDrivenKeyframe
setDynamic
setEditCtx
setEditPaintCtx
setEditor
setEscapeCtx
setFocus
setInfinity
setInputDeviceMapping
setKeyCtx
setKeyPath
setKeyframe
setNodeTypeFlag
setParent
setParticleAttr
setStartupMessage
setToolTo
setUITemplate
sets
shadingConnection
shadingGeometryRelCtx
shadingGroupDialogDaemon
shadingLightRelCtx
shadingNode
shelfButton
shelfLayout
shelfTabLayout
shellField
showHidden
showManipCtx
showSelectionInTitle
showShadingGroupAttrEditor
showWindow
sign
simplify
sin
singleProfileBirailSurface
size
skinCluster
skinPercent
smoothCurve
smoothTangentSurface
smoothStep
snapKey
snapMode
snapshot
soft
sort
sound
soundControl
spaceLocator
sphere
sphrand
spotLight
spotLightPreviewPort
spreadSheetEditor
spring
sqrt
squareSurface
srtContext
stackTrace
stitchSurface
stitchSurfacePoints
strcmp
stringArrayIntersector
stroke
subdCollapse
subdDuplicateAndConnect
subdToBlind
subdToPoly
subdiv
subdivCrease
subdivDisplaySmoothness
substitute
substring
superCtx
surface
surfacePaintCtx
surfaceShaderList
swatchDisplayPort
switchTable
symbolButton
symbolCheckBox
sysFile
system
tabLayout
tan
tangentConstraint
texManipContext
texMoveContext
texRotateContext
texScaleContext
texSelectContext
texWinToolCtx
text
textCurves
textField
textFieldButtonGrp
textFieldGrp
textScrollList
texturePlacementContext
textureWindow
threePointArcCtx
timeControl
timePort
timer
timerX
toggle
toggleAxis
toggleWindowVisibility
tokenize
tolerance
tolower
toolButton
toolCollection
toolDropped
toolHasOptions
toolPropertyWindow
torus
toupper
trace
track
trackCtx
transformLimits
translator
trim
trunc
tumble
tumbleCtx
turbulence
twoPointArcCtx
uiTemplate
unassignInputDevice
undo
undoInfo
ungroup
uniform
unit
unloadPlugin
untangleUV
untrim
upAxis
userCtx
userPaintCtx
uvLink
valuePaintCtx
view2dToolCtx
viewCamera
viewClipPlane
viewFit
viewHeadOn
viewLookAt
viewPlace
viewSet
visor
volumeAxis
vortex
waitCursor
warning
whatIs
window
windowPref
wire
wireContext
workspace
wrinkle
wrinkleContext
writeTake
wtPaintCtx
xform
">
					<Attributes Foreground="$00FF8000" Background="clWhite"/>
				</KeyList>
			</SubRules>
		</MainRules>
	</SyntaxColoring>
	<CodeFolding/>
	<CustomData/>
</SynUniHighlighter>

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