📄 chatengine.cs
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using System;
using System.Data;
using System.Configuration;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Web.UI.HtmlControls;
using System.Collections;
using System.Collections.Specialized;
using System.Threading;
using System.Text;
/// <summary>
/// ChatEngine 的摘要说明
/// </summary>
namespace UChat.ChatEngine
{
public class ChatEngine:IChatEngine
{
const string msg = "<li class=\"{0}\">{1}</li>\r\n";
const string userlistfmt = "<li>{0}</li>\r\n";
const string serverstyle = "servermsg";
const string userstyle = "usermsg";
const string actionstyle = "actionmsg";
const string timeoutfmt = "User {0} timed out";
const string textlimitfmt = "{0}, your message was {1} characters long. The limit is {2} characters.";
const string nickinusefmt = "{0} a user with this nick already exists";
const string joinedfmt = "User {0} has joined";
const string nickfmt = "{0} is now known as {1}";
const string killfmt = "<strong>User {0} has been terminated!</strong>";
const string clearfmt = "<strong>User {0} has cleared all chat log!</strong>";
const string unknowcmdfmt = "<strong>User {0} : Unknow command</strong>";
const string mefmt = "{0} {1}";
const string txtfmt = "{0}: {1}";
const long timerdelay = 300000;
const int maxbuffer = 20;
const int textlimit = 100;
Timer timer;
Hashtable users;
StringCollection chat;
StringCollection pings;
object syncRoot = new object();
public ChatEngine()
{
//
// TODO: 在此处添加构造函数逻辑
//
users = new Hashtable();
chat = new StringCollection();
pings = new StringCollection();
TimerCallback OnTimerTick = new TimerCallback(TimerTick);
timer = new Timer(OnTimerTick, null, timerdelay, timerdelay);
}
private void TimerTick(object state)
{
lock (syncRoot)
{
string[] current = new string[users.Keys.Count];
users.Keys.CopyTo(current, 0);
foreach (string guid in current)
{
if (!pings.Contains(guid))
{
chat.Add(this.MakeServerMessage(string.Format(timeoutfmt, users[guid].ToString())));
users.Remove(guid);
}
}
pings.Clear();
}
}
public string[] Users
{
get
{
string[] nicks = new string[users.Count];
users.Values.CopyTo(nicks, 0);
return nicks;
}
}
public string UserList
{
get
{
StringBuilder sb = new StringBuilder();
string[] nicks = new string[users.Count];
users.Values.CopyTo(nicks, 0);
foreach (string user in nicks)
{
sb.Append(String.Format(userlistfmt, user));
}
return sb.ToString();
}
}
public string BufferText
{
get
{
StringBuilder sb = new StringBuilder();
foreach (string line in chat)
{
sb.Append(line);
}
return sb.ToString();
}
}
public bool GuidExists(string guid)
{
return users.ContainsKey(guid);
}
public bool UserExists(string user)
{
return users.ContainsValue(user);
}
public void Ping(string guid)
{
lock (syncRoot) {
pings.Add(guid);
}
}
public void AddText(string guid, string text)
{
if (text.Trim().Length == 0)
{
return;
}
if (text.Length > textlimit)
{
chat.Add(MakeServerMessage(string.Format(textlimitfmt, users[guid].ToString(), text.Length, textlimit)));
return;
}
while (chat.Count > maxbuffer)
{
chat.RemoveAt(0);
}
if (pings.Contains(guid)) { pings.Add(guid); }
chat.Add(ParseText(users[guid].ToString(), text));
}
private string ParseText(string user, string text)
{
if (text.StartsWith("/me"))
{
return MakeActionMessage(string.Format(mefmt,user,text.Replace("/me",string.Empty)));
if(text.StartsWith("/admin"))
{
string command =text.Replace("/admin",string.Empty).Trim();
string result = string.Empty;
switch(command)
{
case "clear":
chat.Clear();
result =MakeServerMessage(string.Format(clearfmt,user));
break;
default:
result = MakeServerMessage(string.Format(unknowcmdfmt, user));
break;
}
return result;
}
if (text.StartsWith("/nick"))
{
string newnick = text.Replace("/nick", string.Empty).Trim();
if (UserExists(newnick))
{
return MakeServerMessage(string.Format(nickinusefmt, user));
}
string[] keys = new string[users.Count];
users.Keys.CopyTo(keys, 0);
foreach (string key in keys)
{
if (users[key].ToString() == user)
{
users[key] = newnick;
return MakeServerMessage(string.Format(nickfmt, user, newnick));
}
}
}
}
return MakeUserMessage(string.Format(txtfmt, user, text));
}
private string MakeUserMessage(string text)
{
return string.Format(msg, userstyle, text);
}
private string MakeActionMessage(string text)
{
return string.Format(msg, actionstyle, text);
}
private string MakeServerMessage(string text)
{
return string.Format(msg, serverstyle, text);
}
public void AddUser(string id, string user)
{
lock (syncRoot)
{
if (!UserExists(user))
{
users.Add(id, user);
pings.Add(id);
chat.Add(this.MakeServerMessage(string.Format(joinedfmt, user)));
}
}
}
public void Remove(string user, string password)
{
if (password != "Add password here!")
{
return;
}
if (this.UserExists(user))
{
string[] keys = new string[users.Count];
foreach (DictionaryEntry e in users)
{
if (e.Value.ToString() == user)
{
chat.Add(this.MakeServerMessage(string.Format(killfmt, user)));
users.Remove(e.Key);
return;
}
}
}
if (pings.Contains(user)) pings.Remove(user);
}
}
}
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