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📄 personelmanage.h

📁 人事管理系统
💻 H
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// PersonelManage.h : main header file for the PERSONELMANAGE application
//

#if !defined(AFX_PERSONELMANAGE_H__74E0EE21_C607_4E86_97D9_FA2F4E69A75E__INCLUDED_)
#define AFX_PERSONELMANAGE_H__74E0EE21_C607_4E86_97D9_FA2F4E69A75E__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"       // main symbols

#include "ado.h"
#include "PersonelManage_i.h"

/////////////////////////////////////////////////////////////////////////////
// CPersonelManageApp:
// See PersonelManage.cpp for the implementation of this class
//
struct User{
	long id;
	CString loginName;
	CString name;
	CString pwd;
	bool isLogin;
};

class CPersonelManageApp : public CWinApp
{
public:
	CPersonelManageApp();

public:
	User CurrentUser;

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CPersonelManageApp)
	public:
	virtual BOOL InitInstance();
	virtual int ExitInstance();
	//}}AFX_VIRTUAL

// Implementation
	//{{AFX_MSG(CPersonelManageApp)
	afx_msg void OnAppAbout();
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
private:
	BOOL m_bATLInited;
private:
	BOOL InitATL();
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_PERSONELMANAGE_H__74E0EE21_C607_4E86_97D9_FA2F4E69A75E__INCLUDED_)

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