📄 main.c
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/* * PSP Software Development Kit - http://www.pspdev.org * ----------------------------------------------------------------------- * Licensed under the BSD license, see LICENSE in PSPSDK root for details. * * main.c - Sample to demonstrate proper use of the systemparam functions * * Copyright (c) 2005 John Kelley <ps2dev@kelley.ca> * * $Id: main.c 1869 2006-04-09 14:21:59Z tyranid $ */#include <pspkernel.h>#include <pspdebug.h>#include <pspdisplay.h>#include <stdio.h>#include <string.h>#include <pspmoduleinfo.h>#include <psputility.h>#include <pspctrl.h>/* Define the module info section */PSP_MODULE_INFO("NetParam Sample", 0, 1, 00);//Just to leave room for expansion#define NUM_NETPARAMS 17/* Define printf, just to make typing easier */#define printf pspDebugScreenPrintf/* Exit callback */int exit_callback(int arg1, int arg2, void *common){ sceKernelExitGame(); return 0;}/* Callback thread */int CallbackThread(SceSize args, void *argp){ int cbid; cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL); sceKernelRegisterExitCallback(cbid); sceKernelSleepThreadCB(); return 0;}/* Sets up the callback thread and returns its thread id */int SetupCallbacks(void){ int thid = 0; thid = sceKernelCreateThread("update_thread", CallbackThread, 0x11, 0xFA0, 0, 0); if (thid >= 0) sceKernelStartThread(thid, 0, 0); return thid;}/* main routine */int main(int argc, char *argv[]){ int i; int netConfIndex = 1; int numNetConfigs = 1; netData data; SceCtrlData pad; u32 oldButtons; //init screen and callbacks pspDebugScreenInit(); pspDebugScreenClear(); SetupCallbacks(); // Setup Pad sceCtrlSetSamplingCycle(0); sceCtrlSetSamplingMode(0); sceCtrlReadBufferPositive(&pad, 1); oldButtons = pad.Buttons; // Determine # of net configs while (sceUtilityCheckNetParam(numNetConfigs) == 0) { numNetConfigs++; } numNetConfigs--; for (;;) { pspDebugScreenSetXY(0, 0); printf("NetParam Sample v1.0 by John_K\n\n"); printf("Net Configuration #%d:\n", netConfIndex); for (i = 0; i <= NUM_NETPARAMS; i++) { //clear netData data.asUint = 0xBADF00D; memset(&data.asString[4], 0, 124); printf("param %03d: ret(0x%08X) uint(%d) string(%s)\n", i, sceUtilityGetNetParam(netConfIndex, i, &data), data.asUint, data.asString); } printf("\nPress X to show details for next net configuration.\n"); sceDisplayWaitVblankStart(); while (oldButtons == pad.Buttons) { sceCtrlReadBufferPositive(&pad, 1); if(pad.Buttons & PSP_CTRL_SELECT) sceKernelExitGame(); } if (pad.Buttons & PSP_CTRL_CROSS) { netConfIndex++; if(netConfIndex > numNetConfigs) netConfIndex = 1; } oldButtons = pad.Buttons; } sceKernelSleepThread(); sceKernelExitGame(); return 0;}
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