📄 decrypt.h
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/* * PSP Software Development Kit - http://www.pspdev.org * ----------------------------------------------------------------------- * Licensed under the BSD license, see LICENSE in PSPSDK root for details. * * decrypt.h - Declarations for functions in decrypt.c * * Copyright (c) 2005 Jim Paris <jim@jtan.com> * Coypright (c) 2005 psp123 * * $Id: decrypt.h 1562 2005-12-10 20:52:45Z jim $ */#include <pspchnnlsv.h>/* Detect the samegame format and decrypt it. See main.c for an example. */int decrypt_file(const char *decrypted_filename, const char *encrypted_filename, const unsigned char *gamekey);/* Do the actual hardware decryption. mode is 3 for saves with a cryptkey, or 1 otherwise. data, alignedLen, and cryptkey must be multiples of 0x10. cryptkey is NULL if mode == 1.*/int decrypt_data(unsigned int mode, unsigned char *data, int *dataLen, int *alignedLen, unsigned char *cryptkey);
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