vram.c

来自「psp开发用的所有头文件。包含所有系统API。需要psp-gcc编译器。在www」· C语言 代码 · 共 47 行

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#include "vram.h"#include <pspge.h>#include <pspgu.h>static unsigned int staticOffset = 0;static unsigned int getMemorySize(unsigned int width, unsigned int height, unsigned int psm){	switch (psm)	{		case GU_PSM_T4:			return (width * height) >> 1;		case GU_PSM_T8:			return width * height;		case GU_PSM_5650:		case GU_PSM_5551:		case GU_PSM_4444:		case GU_PSM_T16:			return 2 * width * height;		case GU_PSM_8888:		case GU_PSM_T32:			return 4 * width * height;		default:			return 0;	}}void* getStaticVramBuffer(unsigned int width, unsigned int height, unsigned int psm){	unsigned int memSize = getMemorySize(width,height,psm);	void* result = (void*)staticOffset;	staticOffset += memSize;	return result;}void* getStaticVramTexture(unsigned int width, unsigned int height, unsigned int psm){	void* result = getStaticVramBuffer(width,height,psm);	return (void*)(((unsigned int)result) + ((unsigned int)sceGeEdramGetAddr()));}

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