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📄 localdb.~pas

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  Result:=0;
  sFileName:=g_Config.sEnvirDir + 'MiniMap.txt';
  if FileExists(sFileName) then begin
    MiniMapList.Clear;
    tMapList:=TStringList.Create;
    tMapList.LoadFromFile(sFileName);
    for i:=0 to tMapList.Count -1 do begin
      tStr:=tMapList.Strings[i];
      if (tStr <> '') and (tStr[1] <> ';') then begin
        tStr:=GetValidStr3(tStr, sMapNO, [' ', #9]);
        tStr:=GetValidStr3(tStr, sMapIdx, [' ', #9]);
        nIdx:=Str_ToInt(sMapIdx,0);
        if nIdx > 0 then
          MiniMapList.AddObject(sMapNO,TObject(nIdx));
      end;
    end;
    tMapList.Free;
  end;
end;
//004867F4
function TFrmDB.LoadMonGen(): Integer;
  procedure LoadMapGen(MonGenList:TStringList;sFileName:String);
  var
    I: Integer;
    sFilePatchName:String;
    sFileDir:String;
    LoadList:TStringList;
  begin
    sFileDir:=g_Config.sEnvirDir + 'MonGen\';
    if not DirectoryExists(sFileDir) then begin
      CreateDir(sFileDir);
    end;
      
    sFilePatchName:=sFileDir + sFileName;
    if FileExists(sFilePatchName) then begin
      LoadList:=TStringList.Create;
      LoadList.LoadFromFile(sFilePatchName);
      for I := 0 to LoadList.Count - 1 do begin
        MonGenList.Add(LoadList.Strings[I]);
      end;
      LoadList.Free;
    end;
  end;
var
  sFileName,sLineText,sData:String;
  MonGenInfo:pTMonGenInfo;
  LoadList:TStringList;
  sMapGenFile:String;
  i:Integer;
begin
    Result:=0;
    sFileName:=g_Config.sEnvirDir + 'MonGen.txt';
    if FileExists(sFileName) then begin
      LoadList:=TStringList.Create;
      LoadList.LoadFromFile(sFileName);
      I:=0;
      while (True) do begin
        if I >= LoadList.Count then break;
        if CompareLStr('loadgen',LoadList.Strings[I],Length('loadgen')) then begin
          sMapGenFile:=GetValidStr3(LoadList.Strings[I], sLineText, [' ', #9]);
          LoadList.Delete(I);
          if sMapGenFile <> '' then begin
            LoadMapGen(LoadList,sMapGenFile);
          end;
        end;
        Inc(I);
      end;
      for i:=0 to LoadList.Count -1 do begin
        sLineText:=LoadList.Strings[i];
        if (sLineText <> '') and (sLineText[1] <> ';') then begin
          New(MonGenInfo);
          sLineText:=GetValidStr3(sLineText, sData, [' ', #9]);
          MonGenInfo.sMapName:=sData;

          sLineText:=GetValidStr3(sLineText, sData, [' ', #9]);
          MonGenInfo.nX:=Str_ToInt(sData,0);

          sLineText:=GetValidStr3(sLineText, sData, [' ', #9]);
          MonGenInfo.nY:=Str_ToInt(sData,0);

          sLineText:=GetValidStrCap(sLineText, sData, [' ', #9]);
          if (sData <> '') and (sData[1] = '"') then
            ArrestStringEx(sData,'"','"',sData);
            
          MonGenInfo.sMonName:=sData;

          sLineText:=GetValidStr3(sLineText, sData, [' ', #9]);
          MonGenInfo.nRange:=Str_ToInt(sData,0);

          sLineText:=GetValidStr3(sLineText, sData, [' ', #9]);
          MonGenInfo.nCount:=Str_ToInt(sData,0);

          sLineText:=GetValidStr3(sLineText, sData, [' ', #9]);
          MonGenInfo.dwZenTime:=Str_ToInt(sData, -1) * 60 * 1000;

          sLineText:=GetValidStr3(sLineText, sData, [' ', #9]);
          MonGenInfo.nMissionGenRate:=Str_ToInt(sData,0); //集中座标刷新机率 1 -100
          if (MonGenInfo.sMapName <> '') and
             (MonGenInfo.sMonName <> '') and
             (MonGenInfo.dwZenTime <> 0) and
             (g_MapManager.GetMapInfo(nServerIndex,MonGenInfo.sMapName) <> nil) then begin

            MonGenInfo.CertList:=TList.Create;
            MonGenInfo.Envir:=g_MapManager.FindMap(MonGenInfo.sMapName);
            if MonGenInfo.Envir <> nil then begin
              UserEngine.m_MonGenList.Add(MonGenInfo);
            end else begin
              Dispose(MonGenInfo);
            end;
          end;
          //tMonGenInfo.nRace:=UserEngine.GetMonRace(tMonGenInfo.sMonName);

        end;//00486B5B
      end;//00486B67
      //00486B67
      New(MonGenInfo);
      MonGenInfo.sMapName:='';
      MonGenInfo.sMonName:='';
      MonGenInfo.CertList:=TList.Create;
      MonGenInfo.Envir:=nil;
      UserEngine.m_MonGenList.Add(MonGenInfo);

      LoadList.Free;
      Result:=1;
    end;
end;
//00485E04
function TFrmDB.LoadMonsterDB():Integer;
var
  i:Integer;
  Monster:pTMonInfo;
ResourceString
  sSQLString = 'select * from Monster';
begin
  Result:=0;
  EnterCriticalSection(ProcessHumanCriticalSection);
  try
    for I := 0 to UserEngine.MonsterList.Count - 1 do begin
      Dispose(pTMonInfo(UserEngine.MonsterList.Items[I]));
    end;
    UserEngine.MonsterList.Clear;

    Query.SQL.Clear;
    Query.SQL.Add(sSQLString);
    try
      Query.Open;
    finally
      Result:= -1;
    end;
    for i:=0 to Query.RecordCount -1 do begin
      New(Monster);
      Monster.ItemList     := TList.Create;
      Monster.sName        := Trim(Query.FieldByName('NAME').AsString);
      Monster.btRace       := Query.FieldByName('Race').AsInteger;
      Monster.btRaceImg    := Query.FieldByName('RaceImg').AsInteger;
      Monster.wAppr        := Query.FieldByName('Appr').AsInteger;
      Monster.wLevel       := Query.FieldByName('Lvl').AsInteger;
      Monster.btLifeAttrib := Query.FieldByName('Undead').AsInteger;
      Monster.wCoolEye     := Query.FieldByName('CoolEye').AsInteger;
      Monster.dwExp        := Query.FieldByName('Exp').AsInteger;

      //城门或城墙的状态跟HP值有关,如果HP异常,将导致城墙显示不了
      if Monster.btRace in [110,111] then begin //如果为城墙或城门由HP不加倍
        Monster.wHP          := Query.FieldByName('HP').AsInteger;
      end else begin
        Monster.wHP          := ROUND(Query.FieldByName('HP').AsInteger * (g_Config.nMonsterPowerRate / 10));
      end;
      
      Monster.wMP          := ROUND(Query.FieldByName('MP').AsInteger * (g_Config.nMonsterPowerRate / 10));
      Monster.wAC          := ROUND(Query.FieldByName('AC').AsInteger * (g_Config.nMonsterPowerRate / 10));
      Monster.wMAC         := ROUND(Query.FieldByName('MAC').AsInteger * (g_Config.nMonsterPowerRate / 10));
      Monster.wDC          := ROUND(Query.FieldByName('DC').AsInteger * (g_Config.nMonsterPowerRate / 10));
      Monster.wMaxDC       := ROUND(Query.FieldByName('DCMAX').AsInteger * (g_Config.nMonsterPowerRate / 10));
      Monster.wMC          := ROUND(Query.FieldByName('MC').AsInteger * (g_Config.nMonsterPowerRate / 10));
      Monster.wSC          := ROUND(Query.FieldByName('SC').AsInteger * (g_Config.nMonsterPowerRate / 10));
      Monster.wSpeed       := Query.FieldByName('SPEED').AsInteger;
      Monster.wHitPoint    := Query.FieldByName('HIT').AsInteger;
      Monster.wWalkSpeed   := _MAX(200,Query.FieldByName('WALK_SPD').AsInteger);
      Monster.wWalkStep    := _MAX(1,Query.FieldByName('WalkStep').AsInteger);
      Monster.wWalkWait    := Query.FieldByName('WalkWait').AsInteger;
      Monster.wAttackSpeed := Query.FieldByName('ATTACK_SPD').AsInteger;

      if Monster.wWalkSpeed < 200 then Monster.wWalkSpeed:= 200;
      if Monster.wAttackSpeed < 200 then Monster.wAttackSpeed:= 200;
      Monster.ItemList:=nil;
      LoadMonitems(Monster.sName,Monster.ItemList);

      UserEngine.MonsterList.Add(Monster);
      Result := 1;
      Query.Next;
    end;
    Query.Close;
  finally
    LeaveCriticalSection(ProcessHumanCriticalSection);
  end;
end;

function TFrmDB.LoadMonitems(MonName:String;var ItemList:TList):Integer;//00485ABC
var
  I: Integer;
  s24:String;
  LoadList:TStringList;
  MonItem:pTMonItem;
  s28,s2C,s30:String;
  n18,n1C,n20:Integer;
begin
  Result:=0;
  s24:=g_Config.sEnvirDir + 'MonItems\' + MonName + '.txt';
  if FileExists(s24) then begin
    if ItemList <> nil then begin
      for I := 0 to Itemlist.Count - 1 do begin
        DisPose(pTMonItem(ItemList.Items[I]));
      end;
      ItemList.Clear;
    end; //00485B81
    LoadList:=TStringList.Create;
    LoadList.LoadFromFile(s24);
    for I := 0 to LoadList.Count - 1 do begin
      s28:=LoadList.Strings[I];
      if (s28 <> '') and (s28[1] <> ';') then begin
        s28:=GetValidStr3(s28,s30,[' ','/',#9]);
        n18:=Str_ToInt(s30,-1);
        s28:=GetValidStr3(s28,s30,[' ','/',#9]);
        n1C:=Str_ToInt(s30,-1);
        s28:=GetValidStr3(s28,s30,[' ',#9]);
        if s30 <> '' then begin
          if s30[1] = '"' then
            ArrestStringEx(s30,'"','"',s30);
        end;
        s2C:=s30;
        s28:=GetValidStr3(s28,s30,[' ',#9]);
        n20:=Str_ToInt(s30,1);
        if (n18 > 0) and (n1C > 0) and (s2C <> '') then begin
          if ItemList = nil then ItemList:=TList.Create;
          New(MonItem);
          MonItem.n00:=n18 -1;
          MonItem.n04:=n1C;
          MonItem.sMonName:=s2C;
          MonItem.n18:=n20;
          ItemList.Add(MonItem);
          Inc(Result);
        end;
      end;
    end;
    LoadList.Free;
  end;
    
end;
//00488178
function TFrmDB.LoadNpcs(): Integer;
var
  sFileName,s10,s18,s1C,s20,s24,s28,s2C,s30,s34,s38:String;
  LoadList:TStringList;
  NPC:TNormNpc;
  i:Integer;
begin
    sFileName:=g_Config.sEnvirDir + 'Npcs.txt';
    if FileExists(sFileName) then begin
      LoadList:=TStringList.Create;
      LoadList.LoadFromFile(sFileName);
      for i:=0 to LoadList.Count -1 do begin
        s18:=Trim(LoadList.Strings[i]);
        if (s18 <> '') and (s18[1] <> ';') then begin
          s18:=GetValidStrCap(s18, s20, [' ', #9]);
          if (s20 <> '') and (s20[1] = '"') then
            ArrestStringEx(s20,'"','"',s20);

          s18:=GetValidStr3(s18, s24, [' ', #9]);
          s18:=GetValidStr3(s18, s28, [' ', #9]);
          s18:=GetValidStr3(s18, s2C, [' ', #9]);
          s18:=GetValidStr3(s18, s30, [' ', #9]);
          s18:=GetValidStr3(s18, s34, [' ', #9]);
          s18:=GetValidStr3(s18, s38, [' ', #9]);
          if (s20 <> '') and (s28 <> '') and (s38 <> '') then begin
            NPC:=nil;
            case Str_ToInt(s24,0) of
              0: NPC:=TMerchant.Create;
              1: NPC:=TGuildOfficial.Create;
              2: NPC:=TCastleOfficial.Create;
            end;
            if NPC <> nil then begin
              NPC.m_sMapName:=s28;
              NPC.m_nCurrX:=Str_ToInt(s2C,0);
              NPC.m_nCurrY:=Str_ToInt(s30,0);
              NPC.m_sCharName:=s20;
              NPC.m_nFlag:=Str_ToInt(s34,0);
              NPC.m_wAppr:=Str_ToInt(s38,0);
              UserEngine.QuestNPCList.Add(NPC); //0048847D
            end;
          end;
        end;
      end;
      LoadList.Free;
    end;
    Result:= 1;

end;
//00489840
function TFrmDB.LoadQuestDiary(): Integer;
  function sub_48978C(nIndex:Integer):String;
  begin
    if nIndex >= 1000 then begin
      Result:=IntToStr(nIndex);
      exit;
    end;
    if nIndex >= 100 then begin
      Result:=IntToStr(nIndex) + '0';
      exit;
    end;
    Result:=IntToStr(nIndex) + '00';
  end;
var
  i,ii:Integer;
  QDDinfoList:TList;
  QDDinfo:pTQDDinfo;
  s14,s18,s1C,s20:String;
  bo2D:Boolean;
  nC:Integer;
  LoadList:TStringList;
begin
    Result:=1;
    for i:=0 to QuestDiaryList.Count -1 do begin
       QDDinfoList:=QuestDiaryList.Items[i];
       for ii:=0 to QDDinfoList.Count -1 do begin
         QDDinfo:=QDDinfoList.Items[ii];
         QDDinfo.sList.Free;
         Dispose(QDDinfo);
       end;
       QDDinfoList.Free;
    end;
    QuestDiaryList.Clear;
    bo2D:=False;
    nC:=1;
    while (True) do begin
      QDDinfoList:=nil;
      s14:='QuestDiary\' + sub_48978C(nC) + '.txt';
      if FileExists(s14) then begin
        s18:='';
        QDDinfo:=nil;
        LoadList:=TStringList.Create;
        LoadList.LoadFromFile(s14);
        for i:=0 to LoadList.Count -1 do begin
          s1C:=LoadList.Strings[i];
          if (s1C <> '') and (s1C[1] <> ';') then begin
            if (s1C[1] = '[') and (length(s1C) > 2) then begin
              if s18 = '' then begin
                ArrestStringEx(s1C,'[',']',s18);
                QDDinfoList:=TList.Create;
                New(QDDinfo);
                QDDinfo.n00:=nC;
                QDDinfo.s04:=s18;
                QDDinfo.sList:=TStringList.Create;
                QDDinfoList.Add(QDDinfo);
                bo2D:=True;
              end else begin
                if s1C[1] <> '@' then begin
                  s1C:=GetValidStr3(s1C,s20,[' ',#9]);
                  ArrestStringEx(s20,'[',']',s20);
                  New(QDDinfo);
                  QDDinfo.n00:=Str_ToInt(s20,0);
                  QDDinfo.s04:=s1C;
                  QDDinfo.sList:=TStringList.Create;
                  QDDinfoList.Add(QDDinfo);
                  bo2D:=True;
                end else bo2D:=False;
              end;
            end else begin //00489AFD
              if bo2D then QDDinfo.sList.Add(s1C);
            end;
          end;//00489B11
        end;
        LoadList.Free;
      end;//00489B25
      if QDDinfoList <> nil then QuestDiaryList.Add(QDDinfoList)

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