📄 h264dmo.cpp
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//------------------------------------------------------------------------------
// File: H264DMO.cpp
//------------------------------------------------------------------------------
#include "stdafx.h"
#define FIX_LOCK_NAME
#include <dmo.h>
#include <dmoimpl.h>
#include <initguid.h>
#include <limits.h>
#include <uuids.h> // DirectShow media type guids
#include "resource.h"
#include "h264.h"
CComModule _Module;
BEGIN_OBJECT_MAP(ObjectMap)
OBJECT_ENTRY(CLSID_H264DMO, CH264Dmo)
END_OBJECT_MAP()
#ifndef NUMELMS
#define NUMELMS(aa) (sizeof(aa)/sizeof((aa)[0]))
#endif
#define FOURCC_H264 0x34363248
// {0x34363248-0000-0010-8000-00AA00389B71}
DEFINE_GUID(MEDIASUBTYPE_H264,
0x34363248, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71);
#define FOURCC_h264 0x34363268
// {0x34363268-0000-0010-8000-00AA00389B71}
DEFINE_GUID(MEDIASUBTYPE_h264,
0x34363268, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71);
// {05589f91-c356-11ce-bf01-00aa0055595a}
DEFINE_GUID(FORMAT_H264VideoInfo,
0x05589f91, 0xc356, 0x11ce, 0xbf, 0x01, 0x00, 0xaa, 0x00, 0x55, 0x59, 0x5a);
/////////////////////////////////////////////////////////////////////////////
// DLL Entry Point
extern "C"
BOOL WINAPI DllMain(HANDLE hDllHandle, DWORD dwReason, LPVOID /*lpReserved*/)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
_Module.Init(ObjectMap, reinterpret_cast<HINSTANCE>(hDllHandle));
DisableThreadLibraryCalls(reinterpret_cast<HINSTANCE>(hDllHandle));
} else if (dwReason == DLL_PROCESS_DETACH)
_Module.Term();
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// Used to determine whether the DLL can be unloaded by OLE
STDAPI DllCanUnloadNow(void)
{
return (_Module.GetLockCount()==0) ? S_OK : S_FALSE;
}
/////////////////////////////////////////////////////////////////////////////
// Returns a class factory to create an object of the requested type
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{
return _Module.GetClassObject(rclsid, riid, ppv);
}
/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void)
{
//set the valid input types
DMO_PARTIAL_MEDIATYPE InTypes[2];
InTypes[0].type = MEDIATYPE_Video;
InTypes[0].subtype = MEDIASUBTYPE_H264;
InTypes[1].type = MEDIATYPE_Video;
InTypes[1].subtype = MEDIASUBTYPE_h264;
//set the valid output types
DMO_PARTIAL_MEDIATYPE OutTypes[1];
OutTypes[0].type = MEDIATYPE_Video;
OutTypes[0].subtype = MEDIASUBTYPE_Overlay;
DMORegister(L"Alchemy H264 Video DMO Codec",
CLSID_H264DMO,
DMOCATEGORY_VIDEO_DECODER,
0,
NUMELMS(InTypes),
InTypes,
NUMELMS(OutTypes),
OutTypes);
// registers object
return _Module.RegisterServer();
}
/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void)
{
DMOUnregister(CLSID_H264DMO, DMOCATEGORY_VIDEO_DECODER);
return _Module.UnregisterServer();
}
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