📄 tnfsm.h
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/* tnfsm.h */
/* Telnet Remote-Input FSM States: */
#define TSDATA 0 /* normal data processing */
#define TSIAC 1 /* have seen IAC */
#define TSWOPT 2 /* have seen IAC-{WILL/WONT} */
#define TSDOPT 3 /* have seen IAC-{DO/DONT} */
#define TSSUBNEG 4 /* have seen IAC-SB */
#define TSSUBIAC 5 /* have seen IAC-SB-...-IAC */
#define NTSTATES 6 /* # of TS* states */
/* Telnet Keyboard-Input FSM States: */
#define KSREMOTE 0 /* input goes to the TLI descriptor */
#define KSLOCAL 1 /* input goes to a local func. */
#define KSCOLLECT 2 /* input is scripting-file name */
#define NKSTATES 3 /* # of KS* states */
/* Telnet Option Subnegotiation FSM States: */
#define SS_START 0 /* initial state */
#define SS_TERMTYPE 1 /* TERMINAL_TYPE option subnegotiation */
#define SS_END 2 /* state after all legal input */
#define NSSTATES 3 /* # of SS_* states */
#define FSINVALID 0xff /* an invalid state number */
#define NCHRS 256 /* number of valid characters */
#define TCANY (NCHRS+1) /* match any character */
struct fsm_trans {
u_char ft_state; /* current state */
short ft_char; /* input character */
u_char ft_next; /* next state */
int (*ft_action)(); /* action to take */
};
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