📄 tooldrill.cpp
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j=m_Drilllist.GetItemCount();
m_Drilllist.InsertItem(j, m_sToolID);
m_Drilllist.SetItemText(j, 1 , m_sDrillname);
m_Drilllist.SetItemText(j, 2 , m_sDrilldia);
m_Drilllist.SetItemText(j, 3 , m_sDrillbrand);
m_Drilllist.SetItemText(j, 4 , m_sDrillmaterial);
m_Drilllist.SetItemText(j, 5 , m_sFormaterial);
m_Drilllist.SetItemText(j, 6 , m_sProducer);
m_Drilllist.SetItemText(j, 7 , m_sShankdia);
m_Drilllist.SetItemText(j, 8 , m_sOveralllength);
m_Drilllist.SetItemText(j, 9 , m_sNecklength);
m_Drilllist.SetItemText(j, 10 , m_sFlutelength);
m_Drilllist.SetItemText(j, 11 , m_sPath);
if ( theApp.ADOExecute(theApp.m_pADOSet, strQuery) )
{
if (flag==1)
{
AfxMessageBox(_T("添加刀具信息成功!"), MB_ICONINFORMATION);
// Clear all input
m_sToolID=m_sDrillname=m_sDrilldia=m_sDrillbrand=m_sDrillmaterial=m_sFormaterial=m_sProducer=m_sShankdia=m_sOveralllength=m_sNecklength=m_sFlutelength=m_sPath="";
UpdateData(false);
}
else AfxMessageBox(_T("修改刀具信息成功!"), MB_ICONINFORMATION);
}
else
{
if (flag==1) AfxMessageBox(_T("添加刀具信息失败!"), MB_ICONEXCLAMATION);
else AfxMessageBox(_T("修改刀具信息失败!"), MB_ICONEXCLAMATION);
}
tx_Drillbrand->EnableWindow(false);
tx_Drilldia->EnableWindow(false);
tx_Drillmaterial->EnableWindow(false);
tx_Drillname->EnableWindow(false);
tx_Flutelength->EnableWindow(false);
tx_Formaterial->EnableWindow(false);
tx_Necklength->EnableWindow(false);
tx_Overalllength->EnableWindow(false);
tx_Path->EnableWindow(false);
tx_Producer->EnableWindow(false);
tx_Shankdia->EnableWindow(false);
tx_ToolID->EnableWindow(false);
bt_add->EnableWindow(true);
bt_save->EnableWindow(false);
bt_modify->EnableWindow(false);
bt_delete->EnableWindow(false);
bt_browse->EnableWindow(false);
}
void CTOOLDRILL::OnClickList3(NMHDR* pNMHDR, LRESULT* pResult)
{
// TODO: Add your control notification handler code here
UpdateData(true);
POSITION pos = m_Drilllist.GetFirstSelectedItemPosition();
if(pos)
{
int nFirstSelItem = m_Drilllist.GetNextSelectedItem(pos);
m_sToolID=m_Drilllist.GetItemText(nFirstSelItem,0);
m_sDrillname=m_Drilllist.GetItemText(nFirstSelItem,1);
m_sDrilldia=m_Drilllist.GetItemText(nFirstSelItem,2);
m_sDrillbrand=m_Drilllist.GetItemText(nFirstSelItem,3);
m_sDrillmaterial=m_Drilllist.GetItemText(nFirstSelItem,4);
m_sFormaterial=m_Drilllist.GetItemText(nFirstSelItem,5);
m_sProducer=m_Drilllist.GetItemText(nFirstSelItem,6);
m_sShankdia=m_Drilllist.GetItemText(nFirstSelItem,7);
m_sOveralllength=m_Drilllist.GetItemText(nFirstSelItem,8);
m_sNecklength=m_Drilllist.GetItemText(nFirstSelItem,9);
m_sFlutelength=m_Drilllist.GetItemText(nFirstSelItem,10);
m_sPath=m_Drilllist.GetItemText(nFirstSelItem,11);
//还差一个图片的显示
}
//AfxMessageBox(str);
if(m_sPath!="")
{ static char BASED_CODE szFilter[] = "BMP Files (*.bmp)|*.bmp|All Files (*.*)|*.*||";
CFileDialog dlg(TRUE,"BMP",NULL, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT,szFilter);
CString pathname=m_sPath;
char *m_pBuffer; //从BMP文件中读取的数据存放在此变量中
//@@@@@@@@@@ 读取BMP文件到m_pBuffer @@@@@@@@@@
CFile file; //定义文件对象
if( !file.Open(pathname, CFile::modeRead)) //以只读方式打开文件
{
MessageBox("无法打开BMP文件");
return;
}
DWORD m_filelen; //用于保存文件长度
m_filelen = file.GetLength(); //读取文件长度
m_pBuffer = new char[m_filelen + 1]; //根据文件长度分配数组空间
if(!m_pBuffer) //如果不空间不足则返回
{
MessageBox("无法分配足够的内存空间");
return;
}
if(file.ReadHuge(m_pBuffer, m_filelen) != m_filelen) //读取BMP文件到m_pBuffer中
{
MessageBox("读取BMP文件时出现错误");
return;
}
//@@@@@@@@@@ 将BMP文件数据从m_pBuffer中转换到m_hBitMap位图句柄中
LPSTR hDIB;
LPVOID lpDIBBits;
BITMAPFILEHEADER bmfHeader; //用于保存BMP文件头信息,包括类型、大小、位移量等
DWORD bmfHeaderLen; //保存文件头的长度
bmfHeaderLen = sizeof(bmfHeader); //读取文件头的长度
//将m_pBuffer中文件头复制到bmfHeader中
strncpy((LPSTR)&bmfHeader, (LPSTR)m_pBuffer, bmfHeaderLen);
if (bmfHeader.bfType != (*(WORD*)"BM")) //如果文件类型不对,则返回
{
MessageBox("BMP文件格式不准确");
return;
}
hDIB = m_pBuffer + bmfHeaderLen; //将指针移至文件头后面
//读取BMP文件的图像数据,包括坐标及颜色格式等信息到BITMAPINFOHEADER对象
BITMAPINFOHEADER &bmiHeader = *(LPBITMAPINFOHEADER)hDIB;
//读取BMP文件的图像数据,包括坐标及颜色格式等信息到BITMAPINFO对象
BITMAPINFO &bmInfo = *(LPBITMAPINFO)hDIB ;
//根据bfOffBits属性将指针移至文件头后
lpDIBBits = (m_pBuffer) + ((BITMAPFILEHEADER *)m_pBuffer)->bfOffBits;
CClientDC dc(this); //生成一个与当前窗口相关的CClientDC,用于管理输出设置
//生成DIBitmap数据
m_hBitmap = CreateDIBitmap(dc.m_hDC,&bmiHeader,CBM_INIT,lpDIBBits,&bmInfo,DIB_RGB_COLORS);
//激活OnPaint()函数,显示图像
Invalidate();
}
bt_delete->EnableWindow(true);
bt_modify->EnableWindow(true);
UpdateData(false);
*pResult = 0;
}
BOOL CTOOLDRILL::OnInitDialog()
{
CDialog::OnInitDialog();
_variant_t strQuery, Holder;
CString str;
DWORD style;
style=m_Drilllist.GetExStyle();
style=(style|LVS_EX_GRIDLINES|LVS_EX_FULLROWSELECT)&(~LVS_EX_CHECKBOXES) ;
m_Drilllist.SetExtendedStyle(style);
m_sOldDrillid = m_sToolID;
// Set Color
//m_Codelist.SetBkColor(RGB(177, 151, 240));
// m_Codelist.SetTextColor(RGB(0,0,0));
// m_Codelist.SetTextBkColor(RGB(177, 151, 240));
// 设置表字段
m_Drilllist.InsertColumn(0,"刀具编号",LVCFMT_LEFT,100);
m_Drilllist.InsertColumn(1,"钻头名称",LVCFMT_LEFT,100);
m_Drilllist.InsertColumn(2,"钻头直径D",LVCFMT_LEFT,100);
m_Drilllist.InsertColumn(3,"钻头型号",LVCFMT_LEFT,100);
m_Drilllist.InsertColumn(4,"刀具材料",LVCFMT_LEFT,100);
m_Drilllist.InsertColumn(5,"适合加工材料",LVCFMT_LEFT,100);
m_Drilllist.InsertColumn(6,"生产商",LVCFMT_LEFT,100);
m_Drilllist.InsertColumn(7,"刀柄直径D4",LVCFMT_LEFT,100);
m_Drilllist.InsertColumn(8,"全长L1",LVCFMT_LEFT,100);
m_Drilllist.InsertColumn(9,"颈长L2",LVCFMT_LEFT,100);
m_Drilllist.InsertColumn(10,"槽长L3",LVCFMT_LEFT,100);
m_Drilllist.InsertColumn(11,"刀具图片地址",LVCFMT_LEFT,100);
flag=0;
tx_Drillbrand=GetDlgItem(IDC_EDIT6);
tx_Drilldia=GetDlgItem(IDC_EDIT3);
tx_Drillmaterial=GetDlgItem(IDC_EDIT5);
tx_Drillname=GetDlgItem(IDC_EDIT2);
tx_Flutelength=GetDlgItem(IDC_EDIT11);
tx_Formaterial=GetDlgItem(IDC_EDIT7);
tx_Necklength=GetDlgItem(IDC_EDIT9);
tx_Overalllength=GetDlgItem(IDC_EDIT10);
tx_Path=GetDlgItem(IDC_EDIT17);
tx_Producer=GetDlgItem(IDC_EDIT12);
tx_Shankdia=GetDlgItem(IDC_EDIT8);
tx_ToolID=GetDlgItem(IDC_EDIT1);
bt_add=GetDlgItem(IDC_DrillAdd);
bt_save=GetDlgItem(IDC_DrillSave);
bt_modify=GetDlgItem(IDC_DrillModify);
bt_delete=GetDlgItem(IDC_DrillDelete);
bt_browse=GetDlgItem(IDC_DrillBrowse);
tx_Drillbrand->EnableWindow(false);
tx_Drilldia->EnableWindow(false);
tx_Drillmaterial->EnableWindow(false);
tx_Drillname->EnableWindow(false);
tx_Flutelength->EnableWindow(false);
tx_Formaterial->EnableWindow(false);
tx_Necklength->EnableWindow(false);
tx_Overalllength->EnableWindow(false);
tx_Path->EnableWindow(false);
tx_Producer->EnableWindow(false);
tx_Shankdia->EnableWindow(false);
tx_ToolID->EnableWindow(false);
bt_add->EnableWindow(true);
bt_save->EnableWindow(false);
bt_modify->EnableWindow(false);
bt_delete->EnableWindow(false);
bt_browse->EnableWindow(false);
//列表框数据初始化
strQuery = "select * from tooldrill";
theApp.ADOExecute(theApp.m_pADOSet, strQuery);
int iCount = theApp.m_pADOSet->GetRecordCount();
if (0==iCount) return 0;
theApp.m_pADOSet->MoveFirst();
for (int i=0; i<iCount; i++)
{
// Get toolid
Holder = theApp.m_pADOSet->GetCollect("drillid");
str = Holder.vt==VT_NULL?"":(char*)(_bstr_t)Holder;
m_Drilllist.InsertItem(i, str);
// Get drillname
Holder = theApp.m_pADOSet->GetCollect("drillname");
str = Holder.vt==VT_NULL?"":(char*)(_bstr_t)Holder;
m_Drilllist.SetItemText(i, 1, str);
// Get drilldia
Holder = theApp.m_pADOSet->GetCollect("drilldia");
str = Holder.vt==VT_NULL?"":(char*)(_bstr_t)Holder;
m_Drilllist.SetItemText(i, 2, str);
// Get drillbrand
Holder = theApp.m_pADOSet->GetCollect("drillmodel");
str = Holder.vt==VT_NULL?"":(char*)(_bstr_t)Holder;
m_Drilllist.SetItemText(i, 3, str);
// Get drillmateria
Holder = theApp.m_pADOSet->GetCollect("drillmaterial");
str = Holder.vt==VT_NULL?"":(char*)(_bstr_t)Holder;
m_Drilllist.SetItemText(i, 4, str);
// Get formaterial
Holder = theApp.m_pADOSet->GetCollect("formaterial");
str = Holder.vt==VT_NULL?"":(char*)(_bstr_t)Holder;
m_Drilllist.SetItemText(i, 5, str);
// Get producer
Holder = theApp.m_pADOSet->GetCollect("producer");
str = Holder.vt==VT_NULL?"":(char*)(_bstr_t)Holder;
m_Drilllist.SetItemText(i, 6, str);
// Get toolholderdia
Holder = theApp.m_pADOSet->GetCollect("toolholderdia");
str = Holder.vt==VT_NULL?"":(char*)(_bstr_t)Holder;
m_Drilllist.SetItemText(i, 7, str);
// Get drilllength
Holder = theApp.m_pADOSet->GetCollect("drilllength");
str = Holder.vt==VT_NULL?"":(char*)(_bstr_t)Holder;
m_Drilllist.SetItemText(i, 8, str);
// Get toolnecklength
Holder = theApp.m_pADOSet->GetCollect("toolnecklength");
str = Holder.vt==VT_NULL?"":(char*)(_bstr_t)Holder;
m_Drilllist.SetItemText(i, 9, str);
// Get slitlength
Holder = theApp.m_pADOSet->GetCollect("slitlength");
str = Holder.vt==VT_NULL?"":(char*)(_bstr_t)Holder;
m_Drilllist.SetItemText(i, 10, str);
// Get path
Holder = theApp.m_pADOSet->GetCollect("drillpicdir");
str = Holder.vt==VT_NULL?"":(char*)(_bstr_t)Holder;
m_Drilllist.SetItemText(i, 11, str);
theApp.m_pADOSet->MoveNext();
}
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CTOOLDRILL::OnPaint()
{
CPaintDC dc(this); // device context for painting
int x=330, y=280;
int iWidth=400, iHeight=400;
// TODO: Add your message handler code here
if(!m_hBitmap) //如果内存中没有BMP数据,则返回
return;
HBITMAP tmpBitmap; //用于保存输出到屏幕的BMP数据
CDC MemDC; //CDC对象,用于输出到屏幕
MemDC.CreateCompatibleDC(&dc);
tmpBitmap = (HBITMAP)MemDC.SelectObject(m_hBitmap);
dc.BitBlt(x,y,iWidth,iHeight,&MemDC,0,0,SRCCOPY);
MemDC.SelectObject(tmpBitmap);
// Do not call CDialog::OnPaint() for painting messages
}
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