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📄 mjclienteventhandler.java

📁 麻将程序
💻 JAVA
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package com.newpalm.game.mj.client;

import java.util.Observable;

import com.newpalm.game.framework.ClientEventHandler;
import com.newpalm.game.mj.share.MJModuleProxy;
import com.newpalm.game.mj.share.MJEventObject;

/**
 * @author liyamin
 */
abstract public class MJClientEventHandler implements ClientEventHandler {

        protected MJClient theClient;
        protected MJModuleProxy theMod;
        protected int myNo;
        public MJClientEventHandler(MJClient client) {
                this.theClient = client;
        }

    /* Dispatch events
     * @see java.util.Observer#update(java.util.Observable, java.lang.Object)
     */
    public void update(Observable o, Object arg) {
            if (arg == null)
                    return;
            if (!(arg instanceof MJEventObject))
                    return;
            MJEventObject evt = (MJEventObject)arg;
                theMod = theClient.getMJLocalModule();
                myNo = theMod.getClientPlayerNo(theClient);


                if (evt.getEventId() == MJEventObject.NEW_CLIENT_JOINED) {

                } else if (evt.getEventId() == MJEventObject.NEW_ROUND_STARTED) {
                        onNewRound(evt);
                } else if (evt.getEventId() == MJEventObject.WAIT_PLAY) {
                        if (theMod.getCurrentPlayerNo() == myNo) {
                                onTurnToPlay(evt);
                        } else {
                                onWaitingOthersPlay(evt);
                        }
                } else if (evt.getEventId() == MJEventObject.WAIT_PASS) {
                        onWaitPass(evt);
                } else if (evt.getEventId() == MJEventObject.HU) {
                        onHu(evt);
                }
    }

    public void onWaitingOthersPlay(MJEventObject event) {}

    public void onNewRound(MJEventObject event) {}

        public void onHu(MJEventObject event) {}

    // 必须回复的事件

        abstract public void onTurnToPlay(MJEventObject event);

    abstract public void onWaitPass(MJEventObject event);
}

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