📄 clientsocketthread.cpp
字号:
// ClientSocketThread.cpp : implementation file
//
#include "stdafx.h"
#include "MesTang.h"
#include "ClientSocketThread.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CClientSocketThread
IMPLEMENT_DYNCREATE(CClientSocketThread, CWinThread)
CClientSocketThread::CClientSocketThread()
{
}
CClientSocketThread::~CClientSocketThread()
{
}
BOOL CClientSocketThread::InitInstance()
{
// TODO: perform and per-thread initialization here
m_socket_dialog=new CSocketDlg();
m_socket_dialog->Create(IDD_DIALOG_SOCKET);
m_socket_dialog->CenterWindow();
m_socket_dialog->ShowWindow(SW_HIDE);
return TRUE;
}
int CClientSocketThread::ExitInstance()
{
delete m_socket_dialog;
m_socket_dialog=NULL;
return CWinThread::ExitInstance();
}
BEGIN_MESSAGE_MAP(CClientSocketThread, CWinThread)
//{{AFX_MSG_MAP(CClientSocketThread)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CClientSocketThread message handlers
BOOL CClientSocketThread::PreTranslateMessage(MSG* pMsg)
{
// CXCOMMDlg *dlg=(CXCOMMDlg *)AfxGetApp()->m_pMainWnd;
CMESTangApp *dlg=(CMESTangApp *)AfxGetApp();;
switch(pMsg->message)
{
case WM_THREAD_SHOW:
m_socket_dialog->ShowWindow(pMsg->lParam);
break;
case WM_QUIT_THREAD:
m_socket_dialog->DestroyWindow();
m_socket_dialog->DisConn();
AfxPostQuitMessage(0);
dlg->m_event->Set(pMsg->wParam);
break;
// case WM_SOCKET_START:
// m_socket_dialog->ListenStart();
// break;
case WM_SOCKET_STOP:
m_socket_dialog->DisConn();
dlg->m_event->Set(pMsg->wParam);
// break;
case WM_UPDATE_TABLE:
// m_socket_dialog->UpdateTable(pMsg->lParam);
default:
break;
}
return CWinThread::PreTranslateMessage(pMsg);
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -