📄 dictionary.cs
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using System;namespace iSun.Entitys{ [Table("Dictionary","DictionaryId")] public class dictionary { public dictionary() { } private System.Int32 _ModifyUser; public System.Int32 ModifyUser { get { return _ModifyUser; } set { _ModifyUser = value; } } private System.Int16 _stop; public System.Int16 stop { get { return _stop; } set { _stop = value; } } private System.Int32 _ClassId; public System.Int32 ClassId { get { return _ClassId; } set { _ClassId = value; } } private System.DateTime _ModifyDate; public System.DateTime ModifyDate { get { return _ModifyDate; } set { _ModifyDate = value; } } private System.String _DicValue; public System.String DicValue { get { return _DicValue; } set { _DicValue = value; } } private System.Int32 _Operator; public System.Int32 Operator { get { return _Operator; } set { _Operator = value; } } private System.Int32 _DictionaryId; public System.Int32 DictionaryId { get { return _DictionaryId; } set { _DictionaryId = value; } } private System.DateTime _OpTime; public System.DateTime OpTime { get { return _OpTime; } set { _OpTime = value; } } }}
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