📄 voicein.h
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/****************************************************************************/
/* */
/* Copyright (C) 2002-2003 SHENZHEN MEIJIN CO.LTD */
/* */
/* FILE NAME : VoiceIn.H */
/* MODULE NAME : Voice模块内部头文件 */
/* DESCRIPTION : VoiceIn Head File */
/* */
/****************************************************************************/
/* DATE AUTHOR VERSION REMARKS */
/* ========== ======== ======= ============================== */
/* 2004-04-26 黄小明 VER1.00 创建 */
/****************************************************************************/
#ifndef __VOICE_IN_H__
#define __VOICE_IN_H__
/////////////////////////////////////////////////////////////////////////////////////
//临时使用定义的宏
/* 定义事件队列中每个消息的大小 */
#define EVENT_QUEUE_MSG_SIZE 5 /* 事件队列中消息的大小 */
/* (sizeof(MEvent)+sizeof(UNSIGNED)-1)/sizeof(UNSIGNED) */
#define EVENT_QUEUE_MSG_BYTESIZE 20 /* 事件队列中消息的字节大小 */
#define EVENT_QUEUE_TIMEMSG_NUM 50 //用于控制队列中timer、光标、按键消息的最多个数,以免队列溢出
/* 任务优先级定义 */
#define TASK_PRIORITY_HIGHEST 1 // 最高优先级
#define TASK_PRIORITY_ABOVE_NORMAL 2 // 比正常优先级高一级
#define TASK_PRIORITY_NORMAL 3 // 正常优先级
#define TASK_PRIORITY_BELOW_NORMAL 4 // 比正常优先级低一级
#define TASK_PRIORITY_LOWEST 5 // 最低优先级
#define TASK_PRIORITY_IDLE 7 // 空闲优先级
/*
* 消息结构定义
*/
typedef struct tagEvent {
HGUI hWnd; // 窗口句柄
UINT32 dwMsgType; // 消息类型
UINT32 xParam; // 消息X参数
UINT32 yParam; // 消息Y参数
VOID *pvInfoPtr; // 消息扩展指针参数
} MEvent;
#define TimCreateTimer(hView, wID, dwInitTime, dwRschTime, pTimeFunc) ((HTIMER)1)
#define TimStartTimer(hTimer) ;
#define TimStopTimer(hTimer) ;
#define SysWatchClear() ;
#define MemAllocEx(a) MemAlloc(a)
//////////////////////////////////////////////////////////////////////////////////////
#define VOICE_STACK_SIZE 2000 //Voice任务占用的堆栈大小
#define VOICE_MAX_EVENT 20 //最多Voice消息个数
#define VOICE_HANDLE_MAX 0x1000 //句柄最大值
#define VOICE_HANDLE_MIN 0x1 //句柄最大值
#define VOICE_HANDLE_MASK 0x8000 //句柄最大值
//通知停止类型
#define VOICE_NOTIFY_NONE 0
#define VOICE_NOTIFY_STOP 1 /* 自动停止 */
#define VOICE_NOTIFY_BREAK 2 /* 被打断 */
#define VOICE_NOTIFY_FINISH 3 /* 完成 */
//音效设置项
#define VOICE_SET_BASS 0X1
#define VOICE_SET_EQ 0X2
#define VOICE_SET_3D 0X4
//定义Voice播放队列消息类型
#define VOICE_COMMAND_UNKNOWN 0xFFFF //需要输出数据
#define VOICE_COMMAND_OUTPUT 0x1 //需要输出数据
#define VOICE_COMMAND_INPUT 0X2 //需要输入数据
#define VOICE_COMMAND_PLAYEND 0x4
#define VOICE_COMMAND_PLAY 0x5 //需要输出数据
#define VOICE_COMMAND_PAUSE 0x6 //需要输入数据
#define VOICE_COMMAND_RESUME 0x7 //需要输入数据
#define VOICE_COMMAND_CLOSE 0x8 //需要输入数据
#define VOICE_COMMAND_STOP 0x9 //需要输入数据
#define WAVEHDR_IN_USE 1
#define WAVEHDR_NOT_USE 0
typedef UINT32 (* VOICECALLBACKPROC)(UINT16 wParam, UINT32 dwParam);
#define VOICE_PLAY_FOREVER 0xFFFF
#define VOICE_BUFFER_NUM 2
VOID __VoiceTaskProc(UNSIGNED argc, VOID *argv);
BOOL __VoiceTaskReset(VOID);
BOOL __VoiceSendCommand(VoiceHandle voiceHandle, UINT32 dwMsgType, UINT16 xParam, UINT16 yParam);
VOID __VoiceTimerCallBack(VOID);
BOOL __VoiceFileOpen(MVoicePlayParam* pVoicePlayParam);
BOOL __VoiceFileInfo(MVoicePlayParam *pVoicePlayParam);
BOOL __VoiceFileClose(MVoicePlayParam* pVoicePlayParam);
UINT32 __VoiceFileDataRead(UINT32 dwUser, UINT8* pBuf, UINT32 dwReadOffset, UINT32 dwReadLen);
BOOL __VoiceDataRead(WAVEHDR *pwh, UINT32 dwFlag);
VOID __VoicePlayOffsetAdjust(MVoicePlayParam *pVoicePlayParam);
VOID __AudioCallbackFunction(WAVEHDR *pwh, DWORD dwUser);
VOID __AcmCallbackFunction(WAVEHDR *pwh, DWORD dwUser);
NU_DRIVER* __VoiceFindAudioDrv(UINT32 dwUser, VOID *pCallBack, WAVEFORMATEX *pWfx);
BOOL __VoicePlayInit(MVoicePlayParam* pVoicePlayParam);
BOOL __VoicePlayExit(MVoicePlayParam* pVoicePlayParam);
VoiceHandle __VoiceOpen(MVoicePlayParam *pVoicePlayParam);
BOOL __VoicePlay(VoiceHandle voiceHandle);
BOOL __VoicePause(VoiceHandle voiceHandle);
BOOL __VoiceResume(VoiceHandle voiceHandle);
BOOL __VoicePlayStop(VoiceHandle voiceHandle);
BOOL __VoiceClose(VoiceHandle voiceHandle);
BOOL __VoiceStop(UINT8 bStopType);
BOOL __VoiceProtect(VOID);
BOOL __VoiceUnprotect(VOID);
BOOL __VoiceDataWrite(VOID);
VOID *__VoiceMemAlloc(MVoicePlayParam* pVoicePlayParam, UINT32 dwSize);
BOOL WmaFileSetOffset(UINT32 dwOffset);
UINT32 WmaFileGetOffset(VOID);
#endif //#define __VOICE_IN_H__
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