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📄 lcd240x64.c

📁 用C8051F020完成Toshiba T6963 LSI Controller 240x60点阵液晶的控制和显示
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				/* thus do bit by bit */
				l_display_array[y][byte_offset] ^= mask;
				if(l_mask_array[0] & 0x80)
				{
					mask >>= 1;
				}
				else
				{
					mask <<= 1;
				}
				x_bits--;
				remaining_bits--;
				if(remaining_bits == 0)
				{
					/* might have bust gotton byte aligned */
					/* so reset for beginning of a byte */
					remaining_bits = 8;
					byte_offset++;
					mask = l_mask_array[0];
				}
			}
		}
	}
}

/*
**
** Draws a line into the display memory starting at left going to
** right, on the given row. No runtime error checking is performed.  
** It is assumed that left is less than right.
**
*/

void lcd_horz_line(unsigned char left, unsigned char right,		           unsigned char row){
	unsigned char bit_pos;
	unsigned char byte_offset;
	unsigned char x_bits;
	unsigned char remaining_bits;
	unsigned char mask;

	bit_pos = left & 0x07;		   /* get starting bit offset into byte */

	byte_offset = left >> 3;		   /* get byte offset into y direction */
	x_bits = (right - left) + 1;   /* get length in the x direction to write */
	remaining_bits = 8 - bit_pos;  /* number of bits left in byte */
	mask = l_mask_array[bit_pos];  /* get mask for this bit */

	while(x_bits)				   /* while there are still bits to write */
	{
		if((remaining_bits == 8) && (x_bits > 7))
		{
			/* here if we are byte aligned and have at least 1 byte to write */
			/* do the entire byte at once instead of bit by bit */
			while(x_bits > 7)			/* while there are at least 8 more bits to do */
			{
				l_display_array[row][byte_offset] = 0xFF;
				byte_offset++;
				x_bits -= 8;
			}
		}
		else
		{
      		/* we are not byte aligned or an entire byte does not need written */      		/* do each individual bit                                          */			l_display_array[row][byte_offset] |= mask;
			if(l_mask_array[0] & 0x80)
			{
				mask >>= 1;
			}
			else
			{
				mask <<= 1;
			}
			x_bits--;
			remaining_bits--;
			if(remaining_bits == 0)
			{
				/* might have bust gotton byte aligned */
				/* so reset for beginning of a byte */
				remaining_bits = 8;
				byte_offset++;
				mask = l_mask_array[0];
			}
		}
	}
}
/*
**
** Draws a vertical line into display memory starting at the top** going to the bottom in the given column. No runtime error checking 
** is performed. It is assumed that top is less than bottom and that 
** the column is in range.
**
*/

void lcd_vert_line(unsigned char top, unsigned char bottom,		           unsigned char column){	unsigned char bit_pos;	unsigned char byte_offset;	unsigned char mask;	unsigned char row;  	bit_pos = column & 0x07;		/* get the bit offset into a byte */  	byte_offset = column >> 3;		/* get the byte offset into x array */  	mask = l_mask_array[bit_pos]; 	/* get the mask for this bit */  	for(row = top; row <= bottom; row++)  	{    	l_display_array[row][byte_offset] |= mask;  	}}

/*
**
** Clears a line into the display memory starting at left going to
** right, on the given row. No runtime error checking is performed.  
** It is assumed that left is less than right.
**
*/

void lcd_clr_horz_line(unsigned char left, unsigned char right,		               unsigned char row){
	unsigned char bit_pos;
	unsigned char byte_offset;
	unsigned char x_bits;
	unsigned char remaining_bits;
	unsigned char mask;

	bit_pos = left & 0x07;		   /* get starting bit offset into byte */

	byte_offset = left >> 3;	   /* get byte offset into x direction */
	x_bits = (right - left) + 1;   /* get length in the x direction to write */
	remaining_bits = 8 - bit_pos;  /* number of bits left in byte */
	mask = l_mask_array[bit_pos];  /* get mask for this bit */

	while(x_bits)				   /* while there are still bits to write */
	{
		if((remaining_bits == 8) && (x_bits > 7))
		{
			/* here if we are byte aligned and have at least 1 byte to write */
			/* do the entire byte at once instead of bit by bit */
			while(x_bits > 7)			/* while there are at least 8 more bits to do */
			{
				l_display_array[row][byte_offset] = 0x00;
				byte_offset++;
				x_bits -= 8;
			}
		}
		else
		{
      		/* we are not byte aligned or an entire byte does not need written */      		/* do each individual bit                                          */			l_display_array[row][byte_offset] &= ~mask;
			if(l_mask_array[0] & 0x80)
			{
				mask >>= 1;
			}
			else
			{
				mask <<= 1;
			}
			x_bits--;
			remaining_bits--;
			if(remaining_bits == 0)
			{
				/* might have bust gotton byte aligned */
				/* so reset for beginning of a byte */
				remaining_bits = 8;
				byte_offset++;
				mask = l_mask_array[0];
			}
		}
	}
}

/*
**
** Clears a vertical line into display memory starting at the top** going to the bottom in the given column. No runtime error checking 
** is performed. It is assumed that top is less than bottom and that 
** the column is in range.
**
*/

void lcd_clr_vert_line(unsigned char top, unsigned char bottom,		               unsigned char column){	unsigned char bit_pos;	unsigned char byte_offset;	unsigned char mask;	unsigned char row;  	bit_pos = column & 0x07;		/* get the bit offset into a byte */  	byte_offset = column >> 3;		/* get the byte offset into x array */  	mask = l_mask_array[bit_pos]; 	/* get the mask for this bit */  	for(row = top; row <= bottom; row++)  	{    	l_display_array[row][byte_offset] &= ~mask;  	}}

/*
**
** 	Draws a box in display memory starting at the left/top and going
**  to the right/bottom. No runtime error checking is performed.
**  It is assumed that left is less than right and that top is less 
**  than bottom.
** */

void lcd_box(unsigned char left, unsigned char top,             unsigned char right, unsigned char bottom){  	/* to draw a box requires two vertical lines */  	lcd_vert_line(top,bottom,left);  	lcd_vert_line(top,bottom,right);  	/* and two horizonal lines */  	lcd_horz_line(left,right,top);  	lcd_horz_line(left,right,bottom);}

/*
**
** Clears a box in display memory starting at the Top left and going
** to the bottom right. No runtime error checking is performed and
** it is assumed that Left is less than Right and that Top is less 
** than Bottom.
**
*/

void lcd_clr_box(unsigned char left, unsigned char top,             unsigned char right, unsigned char bottom){  	/* to undraw the box undraw the two vertical lines */  	lcd_clr_vert_line(top,bottom,left);  	lcd_clr_vert_line(top,bottom,right);  	/* and the two horizonal lines that comprise it */  	lcd_clr_horz_line(left,right,top);    lcd_clr_horz_line(left,right,bottom);}
/*
**
** Writes a glyph to the display at location x,y
**
** Arguments are:
**    column     - x corrdinate of the left part of glyph          
**    row        - y coordinate of the top part of glyph       
**    width  	 - size in pixels of the width of the glyph    
**    height 	 - size in pixels of the height of the glyph   
**    glyph      - an unsigned char pointer to the glyph pixels 
**                 to write assumed to be of length "width"
**
*/

void lcd_glyph(unsigned char left, unsigned char top,			   unsigned char width, unsigned char height,			   unsigned char *glyph, unsigned char store_width){	unsigned char bit_pos;	unsigned char byte_offset;	unsigned char x_bits;	unsigned char remaining_bits;	unsigned char mask;	unsigned char char_mask;	unsigned char y;	unsigned char *glyph_scan;
	unsigned char glyph_offset;  	bit_pos = left & 0x07;		/* get the bit offset into a byte */	glyph_offset = 0;			/* start at top of the glyph rasters */  	for (y = top; y < (top + height); y++)  	{    	byte_offset = left >> 3;        /* get the byte offset into x direction */		x_bits = width;					/* get length in y direction to write */
		remaining_bits = 8 - bit_pos;	/* number of bits left in byte */
		mask = l_mask_array[bit_pos];	/* get mask for this bit */

		glyph_scan = glyph + glyph_offset;	 /* point to start of glyph raster */

    	char_mask = 0x80;			/* initial character glyph mask */

    	/* boundary checking here to account for the possibility of  */    	/* write past the right of the screen.                        */    	while((x_bits) && (byte_offset < X_BYTES)) /* while there are bits still to write */    	{			/* check if the character pixel is set or not */
			if(*glyph_scan & char_mask)
			{
				l_display_array[y][byte_offset] |= mask;	/* set image pixel */
			}
			else
			{
      			l_display_array[y][byte_offset] &= ~mask;	/* clear the image pixel */
			}

			if(l_mask_array[0] & 0x80)
			{
				mask >>= 1;
			}
			else
			{
				mask <<= 1;
			}
			
			x_bits--;
			remaining_bits--;
      		if(remaining_bits == 0)      		{				/* just crossed over a byte boundry, reset byte counts */				remaining_bits = 8;				byte_offset++;				mask = l_mask_array[0];      		}

			/* shift over to next glyph bit */
			char_mask >>= 1;
			if(char_mask == 0)				/* reset for next byte in raster */
			{
				char_mask = 0x80;
				glyph_scan++;		    }
		}

		/* bump the offset to next raster */
		glyph_offset += store_width;
	}}
/*
**
**	Prints the given string at location x,y in the specified font.
**  Prints each character given via calls to lcd_glyph. The entry string
**  is null terminated and non 0x20->0x7e characters are ignored.
**
**  Arguments are:                                                   **      left       coordinate of left start of string.                **      top        coordinate of top of string.
**      font       font number to use for display                **      str   	   text string to display
**
*/

void lcd_text(unsigned char left, unsigned char top, unsigned char font, char *str){  	unsigned char x = left;  	unsigned char glyph;  	unsigned char width;
	unsigned char height;
	unsigned char store_width;
	unsigned char code *glyph_ptr;  	while(*str != 0x00)  	{    	glyph = (unsigned char)*str;		/* check to make sure the symbol is a legal one */
		/* if not then just replace it with the default character */
		if((glyph < fonts[font].glyph_beg) || (glyph > fonts[font].glyph_end))
		{
			glyph = fonts[font].glyph_def;
		}

    	/* make zero based index into the font data arrays */
    	glyph -= fonts[font].glyph_beg;    	width = fonts[font].fixed_width;	/* check if it is a fixed width */
		if(width == 0)
		{
			width=fonts[font].width_table[glyph];	/* get the variable width instead */
		}

		height = fonts[font].glyph_height;
		store_width = fonts[font].store_width;
		glyph_ptr = fonts[font].glyph_table + ((unsigned int)glyph * (unsigned int)store_width * (unsigned int)height);

		/* range check / limit things here */
		if(x > SCRN_RIGHT)
		{
			x = SCRN_RIGHT;
		}
		if((x + width) > SCRN_RIGHT+1)
		{
			width = SCRN_RIGHT - x + 1;
		}
		if(top > SCRN_BOTTOM)
		{
			top = SCRN_BOTTOM;
		}
		if((top + height) > SCRN_BOTTOM+1)
		{
			height = SCRN_BOTTOM - top + 1;
		}

		lcd_glyph(x,top,width,height,glyph_ptr,store_width);  /* plug symbol into buffer */

		x += width;							/* move right for next character */
		str++;								/* point to next character in string */
	}
}
/*
**
** Updates area of the display. Writes data from display 
** RAM to the lcd display controller.
** 
** Arguments Used:                                      
**    top     top line of area to update.         
**    bottom  bottom line of area to update.
**
*/

void lcd_update(unsigned char top, unsigned char bottom){	unsigned char x;	unsigned char y;
	unsigned char dat;
	unsigned char *colptr;	for(y = top; y <= bottom; y++)
	{
		/* set addr ptr to start of line */
		lcd_cmd_2(0x24,y*30);				/* scan the display up top to bottom */
		lcd_cmd(0xB0);						/* send the auto write command */

		colptr = &l_display_array[y][0];	/* point to row of data in buffer */
		for (x=0; x < X_BYTES; x++)
		{
			do
			{
				dat=lcd_in_sta();	
			} 
			while((dat & 0x08) != 0x08);		/* wait till STA3=1 */
			lcd_out_dat(*colptr++);
		}
		do									/* poll loop for ready for auto reset command */
		{
			dat=lcd_in_sta();	
		} 
		while((dat & 0x08) != 0x08);		/* wait till STA2=1 */
		lcd_out_ctl(0xB2);					/* send the auto reset command */
	}
}

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