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📄 freelist.c

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💻 C
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/* * Copyright (c) 2000, 2001 by Martin C. Shepherd. *  * All rights reserved. *  * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons * to whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. *  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT * OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR * HOLDERS INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL * INDIRECT OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING * FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. *  * Except as contained in this notice, the name of a copyright holder * shall not be used in advertising or otherwise to promote the sale, use * or other dealings in this Software without prior written authorization * of the copyright holder. */#include <stdio.h>#include <stdlib.h>#include "freelist.h"typedef struct FreeListBlock FreeListBlock;struct FreeListBlock {  FreeListBlock *next;   /* The next block in the list */  char *nodes;           /* The array of free-list nodes */};struct FreeList {  size_t node_size;         /* The size of a free-list node */  unsigned blocking_factor; /* The number of nodes per block */  long nbusy;               /* The number of nodes that are in use */  FreeListBlock *block;     /* The head of the list of free-list blocks */  void *free_list;          /* The free-list of nodes */};static FreeListBlock *_new_FreeListBlock(FreeList *fl);static FreeListBlock *_del_FreeListBlock(FreeListBlock *fl);static void _thread_FreeListBlock(FreeList *fl, FreeListBlock *block);/*....................................................................... * Allocate a new free-list from blocks of 'blocking_factor' objects of size * node_size. * * Input: *  caller        const char *  The name of the calling function, for use in *                              error messages, or NULL to not report errors *                              to stderr. *  node_size         size_t    The size of the free-list nodes to be returned *                              by _new_FreeListNode(). Use sizeof() to *                              determine this. *  blocking_factor unsigned    The number of objects of size 'object_size' *                              to allocate per block. * Output: *  return          FreeList *  The new freelist, or NULL on error. */FreeList *_new_FreeList(const char *caller, size_t node_size,			unsigned blocking_factor){  FreeList *fl;  /* The new free-list container *//* * When a free-list node is on the free-list, it is used as a (void *) * link field. Roundup node_size to a mulitple of the size of a void * pointer. This, plus the fact that the array of nodes is obtained via * malloc, which returns memory suitably aligned for any object, will * ensure that the first sizeof(void *) bytes of each node will be * suitably aligned to use as a (void *) link pointer. */  node_size = sizeof(void *) *    ((node_size + sizeof(void *) - 1) / sizeof(void *));/* * Enfore a minimum block size. */  if(blocking_factor < 1)    blocking_factor = 1;/* * Allocate the container of the free list. */  fl = (FreeList *) malloc(sizeof(FreeList));  if(!fl) {    if(caller)      fprintf(stderr, "_new_FreeList (%s): Insufficient memory.\n", caller);    return NULL;  };/* * Before attempting any operation that might fail, initialize the * container at least up to the point at which it can safely be passed * to _del_FreeList(). */  fl->node_size = node_size;  fl->blocking_factor = blocking_factor;  fl->nbusy = 0;  fl->block = NULL;  fl->free_list = NULL;/* * Allocate the first block of memory. */  fl->block = _new_FreeListBlock(fl);  if(!fl->block) {    if(caller)      fprintf(stderr, "_new_FreeList (%s): Insufficient memory.\n", caller);    return _del_FreeList(caller, fl, 1);  };/* * Add the new list of nodes to the free-list. */  fl->free_list = fl->block->nodes;/* * Return the free-list for use. */  return fl;}/*....................................................................... * Re-thread a freelist to reclaim all allocated nodes. * This function should not be called unless if it is known that none * of the currently allocated nodes are still being used. * * Input: *  fl          FreeList *  The free-list to be reset, or NULL. */void _rst_FreeList(FreeList *fl){  if(fl) {    FreeListBlock *block;/* * Re-thread the nodes of each block into individual free-lists. */    for(block=fl->block; block; block=block->next)      _thread_FreeListBlock(fl, block);/* * Link all of the block freelists into one large freelist. */    fl->free_list = NULL;    for(block=fl->block; block; block=block->next) {/* * Locate the last node of the current block. */      char *last_node = block->nodes + fl->node_size *	(fl->blocking_factor - 1);/* * Make the link-field of the last node point to the first * node of the current freelist, then make the first node of the * new block the start of the freelist.  */      *(void **)last_node = fl->free_list;      fl->free_list = block->nodes;    };/* * All allocated nodes have now been returned to the freelist. */    fl->nbusy = 0;  };}/*....................................................................... * Delete a free-list. * * Input: *  caller    const char *  The name of the calling function, for use in *                          error messages, or NULL if error messages *                          shouldn't be reported to stderr. *  fl          FreeList *  The free-list to be deleted, or NULL. *  force            int    If force==0 then _del_FreeList() will complain *                           and refuse to delete the free-list if any *                           of nodes have not been returned to the free-list. *                          If force!=0 then _del_FreeList() will not check *                           whether any nodes are still in use and will *                           always delete the list. * Output: *  return      FreeList *  Always NULL (even if the list couldn't be *                          deleted). */FreeList *_del_FreeList(const char *caller, FreeList *fl, int force){  if(fl) {/* * Check whether any nodes are in use. */    if(!force && _busy_FreeListNodes(fl) != 0) {      if(caller)	fprintf(stderr, "_del_FreeList (%s): %ld nodes are still in use.\n",		caller, _busy_FreeListNodes(fl));      return NULL;    };/* * Delete the list blocks. */    {      FreeListBlock *next = fl->block;      while(next) {	FreeListBlock *block = next;	next = block->next;	block = _del_FreeListBlock(block);      };    };    fl->block = NULL;    fl->free_list = NULL;/* * Discard the container. */    free(fl);  };  return NULL;}/*....................................................................... * Allocate a new object from a free-list. * * Input: *  fl        FreeList *  The free-list to return an object from. * Output: *  return        void *  A new object of the size that was specified via *                        the node_size argument of _new_FreeList() when *                        the free-list was created, or NULL if there *                        is insufficient memory, or 'fl' is NULL. */void *_new_FreeListNode(FreeList *fl){  void *node;  /* The node to be returned *//* * Check arguments. */  if(!fl)    return NULL;/* * If the free-list has been exhausted extend it by allocating * another block of nodes. */  if(!fl->free_list) {    FreeListBlock *block = _new_FreeListBlock(fl);    if(!block)      return NULL;/* * Prepend the new block to the list of free-list blocks. */    block->next = fl->block;    fl->block = block;/* * Add the new list of nodes to the free-list. */    fl->free_list = fl->block->nodes;  };/* * Remove and return a node from the front of the free list. */  node = fl->free_list;  fl->free_list = *(void **)node;/* * Record the loss of a node from the free-list. */  fl->nbusy++;/* * Return the node. */  return node;}/*....................................................................... * Return an object to the free-list that it was allocated from. * * Input: *  caller  const char *  The name of the calling function, for use in *                        error messages, or NULL to not report errors *                        to stderr. *  fl        FreeList *  The free-list from which the object was taken. *  object        void *  The node to be returned. * Output: *  return        void *  Always NULL. */void *_del_FreeListNode(FreeList *fl, void *object){/* * Check arguments. */  if(!fl)    return NULL;/* * Return the node to the head of the free list. */  if(object) {    *(void **)object = fl->free_list;    fl->free_list = object;/* * Record the return of the node to the free-list. */    fl->nbusy--;  };  return NULL;}/*....................................................................... * Return a count of the number of nodes that are currently allocated. * * Input: *  fl      FreeList *  The list to count wrt, or NULL. * Output: *  return      long    The number of nodes (or 0 if fl==NULL). */long _busy_FreeListNodes(FreeList *fl){  return fl ? fl->nbusy : 0;}/*....................................................................... * Allocate a new list of free-list nodes. On return the nodes will * be linked together as a list starting with the node at the lowest * address and ending with a NULL next pointer. * * Input: *  fl          FreeList *  The free-list to allocate the list for. * Output: *  return FreeListBlock *  The new linked block of free-list nodes, *                          or NULL on error. */static FreeListBlock *_new_FreeListBlock(FreeList *fl){  FreeListBlock *block;  /* The new block to be returned *//* * Allocate the container. */  block = (FreeListBlock *) malloc(sizeof(FreeListBlock));  if(!block)    return NULL;/* * Before attempting any operation that might fail, initialize the * container at least up to the point at which it can safely be passed * to _del_FreeListBlock(). */  block->next = NULL;  block->nodes = NULL;/* * Allocate the block of nodes. */  block->nodes = (char *) malloc(fl->node_size * fl->blocking_factor);  if(!block->nodes)    return _del_FreeListBlock(block);/* * Initialize the block as a linked list of FreeListNode's. */  _thread_FreeListBlock(fl, block);  return block;}/*....................................................................... * Link each node of a freelist block to the node that follows it. * * Input: *  fl         FreeList *   The freelist that contains the block. *  block FreeListBlock *   The block to be threaded. */static void _thread_FreeListBlock(FreeList *fl, FreeListBlock *block){  char *mem = block->nodes;  int i;  for(i=0; i<fl->blocking_factor - 1; i++, mem += fl->node_size)    *(void **)mem = mem + fl->node_size;  /* Link to the next node */  *(void **)mem = NULL;                   /* Terminate the list */}/*....................................................................... * Delete a free-list block. * * Input: *  fl      FreeListBlock *  The block to be deleted, or NULL. * Output: *  return  FreeListBlock *  Always NULL. */static FreeListBlock *_del_FreeListBlock(FreeListBlock *fl){  if(fl) {    fl->next = NULL;    if(fl->nodes)      free(fl->nodes);    fl->nodes = NULL;    free(fl);  };  return NULL;}

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