📄 winnt.h
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#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))
#elif defined(_M_MRX000)
//
// MIPS uses intrinsic functions to perform shifts by 0..31 and multiplies of
// 32-bits times 32-bits to 64-bits.
//
#define Int32x32To64 __emul
#define UInt32x32To64 __emulu
#define Int64ShllMod32 __ll_lshift
#define Int64ShraMod32 __ll_rshift
#define Int64ShrlMod32 __ull_rshift
#if defined (__cplusplus)
extern "C" {
#endif
LONGLONG
NTAPI
Int32x32To64 (
LONG Multiplier,
LONG Multiplicand
);
ULONGLONG
NTAPI
UInt32x32To64 (
DWORD Multiplier,
DWORD Multiplicand
);
ULONGLONG
NTAPI
Int64ShllMod32 (
ULONGLONG Value,
DWORD ShiftCount
);
LONGLONG
NTAPI
Int64ShraMod32 (
LONGLONG Value,
DWORD ShiftCount
);
ULONGLONG
NTAPI
Int64ShrlMod32 (
ULONGLONG Value,
DWORD ShiftCount
);
#if defined (__cplusplus)
};
#endif
#pragma intrinsic(__emul)
#pragma intrinsic(__emulu)
#pragma intrinsic(__ll_lshift)
#pragma intrinsic(__ll_rshift)
#pragma intrinsic(__ull_rshift)
#elif defined(_M_IX86)
//
// The x86 C compiler understands inline assembler. Therefore, inline functions
// that employ inline assembler are used for shifts of 0..31. The multiplies
// rely on the compiler recognizing the cast of the multiplicand to int64 to
// generate the optimal code inline.
//
#define Int32x32To64( a, b ) (LONGLONG)((LONGLONG)(LONG)(a) * (LONG)(b))
#define UInt32x32To64( a, b ) (ULONGLONG)((ULONGLONG)(DWORD)(a) * (DWORD)(b))
ULONGLONG
NTAPI
Int64ShllMod32 (
ULONGLONG Value,
DWORD ShiftCount
);
LONGLONG
NTAPI
Int64ShraMod32 (
LONGLONG Value,
DWORD ShiftCount
);
ULONGLONG
NTAPI
Int64ShrlMod32 (
ULONGLONG Value,
DWORD ShiftCount
);
#pragma warning(disable:4035) // re-enable below
__inline ULONGLONG
NTAPI
Int64ShllMod32 (
ULONGLONG Value,
DWORD ShiftCount
)
{
__asm {
mov ecx, ShiftCount
mov eax, dword ptr [Value]
mov edx, dword ptr [Value+4]
shld edx, eax, cl
shl eax, cl
}
}
__inline LONGLONG
NTAPI
Int64ShraMod32 (
LONGLONG Value,
DWORD ShiftCount
)
{
__asm {
mov ecx, ShiftCount
mov eax, dword ptr [Value]
mov edx, dword ptr [Value+4]
shrd eax, edx, cl
sar edx, cl
}
}
__inline ULONGLONG
NTAPI
Int64ShrlMod32 (
ULONGLONG Value,
DWORD ShiftCount
)
{
__asm {
mov ecx, ShiftCount
mov eax, dword ptr [Value]
mov edx, dword ptr [Value+4]
shrd eax, edx, cl
shr edx, cl
}
}
#pragma warning(default:4035)
#elif defined(_M_ALPHA)
//
// Alpha has native 64-bit operations that are just as fast as their 32-bit
// counter parts. Therefore, the int64 data type is used directly to form
// shifts of 0..31 and multiplies of 32-bits times 32-bits to form a 64-bit
// product.
//
#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((DWORD)(a)) * (ULONGLONG)((DWORD)(b)))
#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))
#elif defined(_M_PPC)
#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((DWORD)(a)) * (ULONGLONG)((DWORD)(b)))
#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))
#elif defined(_68K_) || defined(_MPPC_)
//
// The Macintosh 68K and PowerPC compilers do not currently support int64.
//
#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((DWORDLONG)((DWORD)(a)) * (DWORDLONG)((DWORD)(b)))
#define Int64ShllMod32(a, b) ((DWORDLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((DWORDLONG)(a) >> (b))
#elif defined(_M_IA64)
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((DWORD)(a)) * (ULONGLONG)((DWORD)(b)))
#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))
#else
#error Must define a target architecture.
#endif
#define ANSI_NULL ((CHAR)0)
#define UNICODE_NULL ((WCHAR)0)
typedef BYTE BOOLEAN;
typedef BOOLEAN *PBOOLEAN;
//
// Doubly linked list structure. Can be used as either a list head, or
// as link words.
//
typedef struct _LIST_ENTRY {
struct _LIST_ENTRY *Flink;
struct _LIST_ENTRY *Blink;
} LIST_ENTRY, *PLIST_ENTRY, *RESTRICTED_POINTER PRLIST_ENTRY;
//
// Singly linked list structure. Can be used as either a list head, or
// as link words.
//
typedef struct _SINGLE_LIST_ENTRY {
struct _SINGLE_LIST_ENTRY *Next;
} SINGLE_LIST_ENTRY, *PSINGLE_LIST_ENTRY;
//
// Base data structures for OLE support
//
#ifndef GUID_DEFINED
#define GUID_DEFINED
typedef struct _GUID { // size is 16
DWORD Data1;
WORD Data2;
WORD Data3;
BYTE Data4[8];
} GUID;
#endif // !GUID_DEFINED
#ifndef __OBJECTID_DEFINED
#define __OBJECTID_DEFINED
typedef struct _OBJECTID { // size is 20
GUID Lineage;
DWORD Uniquifier;
} OBJECTID;
#endif // !_OBJECTID_DEFINED
#define MINCHAR 0x80
#define MAXCHAR 0x7f
#define MINSHORT 0x8000
#define MAXSHORT 0x7fff
#define MINLONG 0x80000000
#define MAXLONG 0x7fffffff
#define MAXBYTE 0xff
#define MAXWORD 0xffff
#define MAXDWORD 0xffffffff
//
// Calculate the byte offset of a field in a structure of type type.
//
#define FIELD_OFFSET(type, field) ((LONG)(INT_PTR)&(((type *)0)->field))
//
// Calculate the address of the base of the structure given its type, and an
// address of a field within the structure.
//
#define CONTAINING_RECORD(address, type, field) ((type *)( \
(PCHAR)(address) - \
(UINT_PTR)(&((type *)0)->field)))
//
// Language IDs.
//
// The following two combinations of primary language ID and
// sublanguage ID have special semantics:
//
// Primary Language ID Sublanguage ID Result
// ------------------- --------------- ------------------------
// LANG_NEUTRAL SUBLANG_NEUTRAL Language neutral
// LANG_NEUTRAL SUBLANG_DEFAULT User default language
// LANG_NEUTRAL SUBLANG_SYS_DEFAULT System default language
//
//
// Primary language IDs.
//
#define LANG_NEUTRAL 0x00
#define LANG_AFRIKAANS 0x36
#define LANG_ALBANIAN 0x1c
#define LANG_ARABIC 0x01
#define LANG_ARMENIAN 0x2b
#define LANG_ASSAMESE 0x4d
#define LANG_AZERI 0x2c
#define LANG_BASQUE 0x2d
#define LANG_BELARUSIAN 0x23
#define LANG_BENGALI 0x45
#define LANG_BULGARIAN 0x02
#define LANG_CATALAN 0x03
#define LANG_CHINESE 0x04
#define LANG_CROATIAN 0x1a
#define LANG_CZECH 0x05
#define LANG_DANISH 0x06
#define LANG_DUTCH 0x13
#define LANG_ENGLISH 0x09
#define LANG_ESTONIAN 0x25
#define LANG_FAEROESE 0x38
#define LANG_FARSI 0x29
#define LANG_FINNISH 0x0b
#define LANG_FRENCH 0x0c
#define LANG_GEORGIAN 0x37
#define LANG_GERMAN 0x07
#define LANG_GREEK 0x08
#define LANG_GUJARATI 0x47
#define LANG_HEBREW 0x0d
#define LANG_HINDI 0x39
#define LANG_HUNGARIAN 0x0e
#define LANG_ICELANDIC 0x0f
#define LANG_INDONESIAN 0x21
#define LANG_ITALIAN 0x10
#define LANG_JAPANESE 0x11
#define LANG_KANNADA 0x4b
#define LANG_KASHMIRI 0x60
#define LANG_KAZAK 0x3f
#define LANG_KONKANI 0x57
#define LANG_KOREAN 0x12
#define LANG_LATVIAN 0x26
#define LANG_LITHUANIAN 0x27
#define LANG_MACEDONIAN 0x2f
#define LANG_MALAY 0x3e
#define LANG_MALAYALAM 0x4c
#define LANG_MANIPURI 0x58
#define LANG_MARATHI 0x4e
#define LANG_NEPALI 0x61
#define LANG_NORWEGIAN 0x14
#define LANG_ORIYA 0x48
#define LANG_POLISH 0x15
#define LANG_PORTUGUESE 0x16
#define LANG_PUNJABI 0x46
#define LANG_ROMANIAN 0x18
#define LANG_RUSSIAN 0x19
#define LANG_SANSKRIT 0x4f
#define LANG_SERBIAN 0x1a
#define LANG_SINDHI 0x59
#define LANG_SLOVAK 0x1b
#define LANG_SLOVENIAN 0x24
#define LANG_SPANISH 0x0a
#define LANG_SWAHILI 0x41
#define LANG_SWEDISH 0x1d
#define LANG_TAMIL 0x49
#define LANG_TATAR 0x44
#define LANG_TELUGU 0x4a
#define LANG_THAI 0x1e
#define LANG_TURKISH 0x1f
#define LANG_UKRAINIAN 0x22
#define LANG_URDU 0x20
#define LANG_UZBEK 0x43
#define LANG_VIETNAMESE 0x2a
//
// Sublanguage IDs.
//
// The name immediately following SUBLANG_ dictates which primary
// language ID that sublanguage ID can be combined with to form a
// valid language ID.
//
#define SUBLANG_NEUTRAL 0x00 // language neutral
#define SUBLANG_DEFAULT 0x01 // user default
#define SUBLANG_SYS_DEFAULT 0x02 // system default
#define SUBLANG_ARABIC_SAUDI_ARABIA 0x01 // Arabic (Saudi Arabia)
#define SUBLANG_ARABIC_IRAQ 0x02 // Arabic (Iraq)
#define SUBLANG_ARABIC_EGYPT 0x03 // Arabic (Egypt)
#define SUBLANG_ARABIC_LIBYA 0x04 // Arabic (Libya)
#define SUBLANG_ARABIC_ALGERIA 0x05 // Arabic (Algeria)
#define SUBLANG_ARABIC_MOROCCO 0x06 // Arabic (Morocco)
#define SUBLANG_ARABIC_TUNISIA 0x07 // Arabic (Tunisia)
#define SUBLANG_ARABIC_OMAN 0x08 // Arabic (Oman)
#define SUBLANG_ARABIC_YEMEN 0x09 // Arabic (Yemen)
#define SUBLANG_ARABIC_SYRIA 0x0a // Arabic (Syria)
#define SUBLANG_ARABIC_JORDAN 0x0b // Arabic (Jordan)
#define SUBLANG_ARABIC_LEBANON 0x0c // Arabic (Lebanon)
#define SUBLANG_ARABIC_KUWAIT 0x0d // Arabic (Kuwait)
#define SUBLANG_ARABIC_UAE 0x0e // Arabic (U.A.E)
#define SUBLANG_ARABIC_BAHRAIN 0x0f // Arabic (Bahrain)
#define SUBLANG_ARABIC_QATAR 0x10 // Arabic (Qatar)
#define SUBLANG_AZERI_LATIN 0x01 // Azeri (Latin)
#define SUBLANG_AZERI_CYRILLIC 0x02 // Azeri (Cyrillic)
#define SUBLANG_CHINESE_TRADITIONAL 0x01 // Chinese (Taiwan Region)
#define SUBLANG_CHINESE_SIMPLIFIED 0x02 // Chinese (PR China)
#define SUBLANG_CHINESE_HONGKONG 0x03 // Chinese (Hong Kong)
#define SUBLANG_CHINESE_SINGAPORE 0x04 // Chinese (Singapore)
#define SUBLANG_CHINESE_MACAU 0x05 // Chinese (Macau)
#define SUBLANG_DUTCH 0x01 // Dutch
#define SUBLANG_DUTCH_BELGIAN 0x02 // Dutch (Belgian)
#define SUBLANG_ENGLISH_US 0x01 // English (USA)
#define SUBLANG_ENGLISH_UK 0x02 // English (UK)
#define SUBLANG_ENGLISH_AUS 0x03 // English (Australian)
#define SUBLANG_ENGLISH_CAN 0x04 // English (Canadian)
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