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📄 voipstore.cpp

📁 一个WinCE6。0下的IP phone的源代码
💻 CPP
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//
// Copyright (c) Microsoft Corporation.  All rights reserved.
//
//
// Use of this sample source code is subject to the terms of the Microsoft
// license agreement under which you licensed this sample source code. If
// you did not accept the terms of the license agreement, you are not
// authorized to use this sample source code. For the terms of the license,
// please see the license agreement between you and Microsoft or, if applicable,
// see the LICENSE.RTF on your install media or the root of your tools installation.
// THE SAMPLE SOURCE CODE IS PROVIDED "AS IS", WITH NO WARRANTIES.
//
// VoIPStore.cpp : Implementation of DLL Exports.


// Note: Proxy/Stub Information
//      To build a separate proxy/stub DLL, 
//      run nmake -f VoIPps.mk in the project directory.

#include <objbase.h>
#include "initguid.h"
#include "VoIPStore.h"

#include "VoIPStore.h"
#include "VoIPCallRecord.h"
#include "VoIPCallLogDB.h"
#include "VoIPCallLogDBEnum.h"
#include "VoIPCallerInfoDB.h"


CComModule _Module;

BEGIN_OBJECT_MAP(ObjectMap)
OBJECT_ENTRY(CLSID_VoIPCallLogRecord, CVoIPCallLogRecord)
OBJECT_ENTRY(CLSID_VoIPCallLogDB, CVoIPCallLogDB)
OBJECT_ENTRY(CLSID_VoIPCallerInfoDB, CVoIPCallerInfoDB)
END_OBJECT_MAP()

/////////////////////////////////////////////////////////////////////////////
// DLL Entry Point

extern "C"
BOOL WINAPI DllMain(HANDLE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
    if (dwReason == DLL_PROCESS_ATTACH)
    {
        _Module.Init(ObjectMap, (HINSTANCE)hInstance);
#ifndef UNDER_CE
        DisableThreadLibraryCalls((HINSTANCE)hInstance);
#endif
    }
    else if (dwReason == DLL_PROCESS_DETACH)
        _Module.Term();
    return TRUE;    // ok
}

/////////////////////////////////////////////////////////////////////////////
// Used to determine whether the DLL can be unloaded by OLE

STDAPI DllCanUnloadNow(void)
{
    return (_Module.GetLockCount()==0) ? S_OK : S_FALSE;
}

/////////////////////////////////////////////////////////////////////////////
// Returns a class factory to create an object of the requested type

STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{
    return _Module.GetClassObject(rclsid, riid, ppv);
}

/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry

STDAPI DllRegisterServer(void)
{
    // registers object, typelib and all interfaces in typelib
    return _Module.RegisterServer(TRUE);
}

/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry

STDAPI DllUnregisterServer(void)
{
    _Module.UnregisterServer();
    return S_OK;
}


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