📄 dialogscreen.hpp
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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this sample source code is subject to the terms of the Microsoft
// license agreement under which you licensed this sample source code. If
// you did not accept the terms of the license agreement, you are not
// authorized to use this sample source code. For the terms of the license,
// please see the license agreement between you and Microsoft or, if applicable,
// see the LICENSE.RTF on your install media or the root of your tools installation.
// THE SAMPLE SOURCE CODE IS PROVIDED "AS IS", WITH NO WARRANTIES.
//
#pragma once
#ifndef __DIALOGSCREEN_HPP__
#define __DIALOGSCREEN_HPP__
#include "DialogControl.hpp"
#include "Controls.hpp"
#include "PaintHelper.hpp"
class DialogScreen_t :
public DialogControl_t<DialogScreen_t>
{
public:
DialogScreen_t();
~DialogScreen_t();
//WndClassName
static
const WCHAR*
GetWindowClassName(
void
);
LRESULT
DialogWindowProc(
UINT Message,
WPARAM wParam,
LPARAM lParam,
bool& Handled
);
private:
inline
LRESULT
CallHook(
UINT Message,
WPARAM wParam,
LPARAM lParam
);
inline
bool
CheckState(
DWORD State,
__in_opt const DWORD* pToCheckAgainst = NULL
) const;
void
GetScrollUpRect(
RECT& ScrollUpRectangle
);
void
GetScrollDownRect(
RECT& ScrollDownRectangle
);
void
GetTitleRect(
RECT& TitleRectangle
);
LRESULT
ReflectOwnerDrawMessage(
UINT Message,
WPARAM wParam,
LPARAM lParam
);
LRESULT
OnCommand(
WORD CommandId,
WORD NotifyCode,
HWND Control
);
LRESULT
OnEraseBkgnd(
HDC hdc,
LPARAM lParam
);
LRESULT
OnInitDialog(
HWND ControlToReceiveFocus,
__in PH_DIALOG_SCREEN_PARAMETERS* pParameters
);
LRESULT
OnLButtonDown(
UINT SystemKeys,
short xCoordinate,
short yCoordinate
);
LRESULT
OnNotify(
int ControlId,
__in NMHDR* pNotificationHeader
);
LRESULT
OnPaint(
HDC hdc
);
LRESULT
OnSetFocus(
HWND OldFocus
);
LRESULT
OnTimer();
private:
PH_DIALOG_SCREEN_PARAMETERS* m_pParameters; //Parameters used to create this dialog screen
HWND m_Owner;
HINSTANCE m_Instance;
DIALOG_HOOK_PROC m_pHookProc;
void* m_pUserData;
DWORD m_State;
UINT m_TimerId;
PaintHelper_t m_BackBuffer;
bool m_InputPanelVisible;
};
#endif //!defined __DIALOGSCREEN_HPP__
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