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📄 mutexdlg.h

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// MutexDlg.h : header file
//

#if !defined(AFX_MUTEXDLG_H__A1651E00_828E_11D4_85D5_7CADC3000000__INCLUDED_)
#define AFX_MUTEXDLG_H__A1651E00_828E_11D4_85D5_7CADC3000000__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CMutexDlg dialog

#include	<afxmt.h>

struct QUEUEITEM
	{
	char	szText[80];
	QUEUEITEM	*pPrev;
	QUEUEITEM	*pNext;
	};

class CMutexDlg : public CDialog
{
// Construction
public:
	static UINT StartProcessor (void *pParam);
	static UINT StartReceiver (void *pParam);
	void DeleteItemFromQueue (QUEUEITEM *pItem);
	void AddItemToQueue (QUEUEITEM *pItem);
	CMutexDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CMutexDlg)
	enum { IDD = IDD_MUTEX_DIALOG };
	CStatic	m_strProcessor;
	CStatic	m_strReceiver;
	//}}AFX_DATA
//	CStatic	m_strReceiver;
//	CStatic	m_strProcessor;

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMutexDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	CRect m_rcProcessor;
	CRect m_rcReceiver;
	void DrawKey (CRect &rc, bool bDraw = false);
	HICON m_hIcon;

	CMutex	m_Mutex;
	CCriticalSection m_cs;
	CBitmap	m_bmpKey;
	CImageList	m_Images;
	// Generated message map functions
	//{{AFX_MSG(CMutexDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MUTEXDLG_H__A1651E00_828E_11D4_85D5_7CADC3000000__INCLUDED_)

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