📄 overload_rep_impl.hpp
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// Copyright (c) 2003 Daniel Wallin and Arvid Norberg
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
// OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef LUABIND_OVERLOAD_REP_IMPL_HPP_INCLUDED
#define LUABIND_OVERLOAD_REP_IMPL_HPP_INCLUDED
#include <luabind/detail/overload_rep.hpp>
namespace luabind { namespace detail
{
inline int overload_rep::call(lua_State* L, const object_rep& o) const
{
const class_rep* crep = o.crep();
void* ptr;
if (crep->has_holder())
ptr = crep->extractor()(o.ptr());
else
ptr = o.ptr();
return call_fun(L, static_cast<char*>(ptr) + m_pointer_offset);
}
}} // namespace luabind::detail
#endif // LUABIND_OVERLOAD_REP_IMPL_HPP_INCLUDED
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