📄 sound.h
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/* $Id: sound.h 974 2007-02-19 01:13:53Z bennylp $ *//* * Copyright (C) 2003-2007 Benny Prijono <benny@prijono.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */#ifndef __PJMEDIA_SOUND_H__#define __PJMEDIA_SOUND_H__/** * @file sound.h * @brief Sound player and recorder device framework. */#include <pjmedia/types.h>#include <pj/pool.h>PJ_BEGIN_DECL/** * @defgroup PJMED_SND Portable Sound Hardware Abstraction * @ingroup PJMED_SND_PORT * @brief PJMEDIA abstraction for sound device hardware * @{ * * This section describes lower level abstraction for sound device * hardware. Application normally uses the higher layer @ref * PJMED_SND_PORT abstraction since it works seamlessly with * @ref PJMEDIA_PORT_CONCEPT. * * The sound hardware abstraction basically runs <b>asychronously</b>, * and application must register callbacks to be called to receive/ * supply audio frames from/to the sound hardware. * * A full duplex sound stream (created with #pjmedia_snd_open()) * requires application to supply two callbacks: * - <b><tt>rec_cb</tt></b> callback to be called when it has finished * capturing one media frame, and * - <b><tt>play_cb</tt></b> callback to be called when it needs media * frame to be played to the sound playback hardware. * * Half duplex sound stream (created with #pjmedia_snd_open_rec() or * #pjmedia_snd_open_player()) will only need one of the callback to * be specified. * * After sound stream is created, application need to call * #pjmedia_snd_stream_start() to start capturing/playing back media * frames from/to the sound device. *//** Opaque data type for audio stream. */typedef struct pjmedia_snd_stream pjmedia_snd_stream;/** * Device information structure returned by #pjmedia_snd_get_dev_info. */typedef struct pjmedia_snd_dev_info{ char name[64]; /**< Device name. */ unsigned input_count; /**< Max number of input channels. */ unsigned output_count; /**< Max number of output channels. */ unsigned default_samples_per_sec;/**< Default sampling rate. */} pjmedia_snd_dev_info;/** * Stream information, can be retrieved from a live stream by calling * #pjmedia_snd_stream_get_info(). */typedef struct pjmedia_snd_stream_info{ pjmedia_dir dir; /**< Stream direction. */ int play_id; /**< Playback dev id, or -1 for rec only*/ int rec_id; /**< Capture dev id, or -1 for play only*/ unsigned clock_rate; /**< Actual clock rate. */ unsigned channel_count; /**< Number of channels. */ unsigned samples_per_frame; /**< Samples per frame. */ unsigned bits_per_sample; /**< Bits per sample. */ unsigned rec_latency; /**< Record latency, in samples. */ unsigned play_latency; /**< Playback latency, in samples. */} pjmedia_snd_stream_info;/** * This callback is called by player stream when it needs additional data * to be played by the device. Application must fill in the whole of output * buffer with sound samples. * * @param user_data User data associated with the stream. * @param timestamp Timestamp, in samples. * @param output Buffer to be filled out by application. * @param size The size requested in bytes, which will be equal to * the size of one whole packet. * * @return Non-zero to stop the stream. */typedef pj_status_t (*pjmedia_snd_play_cb)(/* in */ void *user_data, /* in */ pj_uint32_t timestamp, /* out */ void *output, /* out */ unsigned size);/** * This callback is called by recorder stream when it has captured the whole * packet worth of audio samples. * * @param user_data User data associated with the stream. * @param timestamp Timestamp, in samples. * @param output Buffer containing the captured audio samples. * @param size The size of the data in the buffer, in bytes. * * @return Non-zero to stop the stream. */typedef pj_status_t (*pjmedia_snd_rec_cb)(/* in */ void *user_data, /* in */ pj_uint32_t timestamp, /* in */ void *input, /* in*/ unsigned size);/** * Init the sound library. * * @param factory The sound factory. * * @return Zero on success. */PJ_DECL(pj_status_t) pjmedia_snd_init(pj_pool_factory *factory);/** * Get the number of devices detected by the library. * * @return Number of devices. */PJ_DECL(int) pjmedia_snd_get_dev_count(void);/** * Get device info. * * @param index The index of the device, which should be in the range * from zero to #pjmedia_snd_get_dev_count - 1. */PJ_DECL(const pjmedia_snd_dev_info*) pjmedia_snd_get_dev_info(unsigned index);/** * Create sound stream for both capturing audio and audio playback, from the * same device. This is the recommended way to create simultaneous recorder * and player streams (instead of creating separate capture and playback * streams), because it works on backends that does not allow * a device to be opened more than once. * * @param rec_id Device index for recorder/capture stream, or * -1 to use the first capable device. * @param play_id Device index for playback stream, or -1 to use * the first capable device. * @param clock_rate Sound device's clock rate to set. * @param channel_count Set number of channels, 1 for mono, or 2 for * stereo. The channel count determines the format * of the frame. * @param samples_per_frame Number of samples per frame. * @param bits_per_sample Set the number of bits per sample. The normal * value for this parameter is 16 bits per sample. * @param rec_cb Callback to handle captured audio samples. * @param play_cb Callback to be called when the sound player needs * more audio samples to play. * @param user_data User data to be associated with the stream. * @param p_snd_strm Pointer to receive the stream instance. * * @return PJ_SUCCESS on success. */PJ_DECL(pj_status_t) pjmedia_snd_open(int rec_id, int play_id, unsigned clock_rate, unsigned channel_count, unsigned samples_per_frame, unsigned bits_per_sample, pjmedia_snd_rec_cb rec_cb, pjmedia_snd_play_cb play_cb, void *user_data, pjmedia_snd_stream **p_snd_strm);/** * Create a unidirectional audio stream for capturing audio samples from * the sound device. * * @param index Device index, or -1 to let the library choose the * first available device. * @param clock_rate Sound device's clock rate to set. * @param channel_count Set number of channels, 1 for mono, or 2 for * stereo. The channel count determines the format * of the frame. * @param samples_per_frame Number of samples per frame. * @param bits_per_sample Set the number of bits per sample. The normal * value for this parameter is 16 bits per sample. * @param rec_cb Callback to handle captured audio samples. * @param user_data User data to be associated with the stream. * @param p_snd_strm Pointer to receive the stream instance. * * @return PJ_SUCCESS on success. */PJ_DECL(pj_status_t) pjmedia_snd_open_rec( int index, unsigned clock_rate, unsigned channel_count, unsigned samples_per_frame, unsigned bits_per_sample, pjmedia_snd_rec_cb rec_cb, void *user_data, pjmedia_snd_stream **p_snd_strm);/** * Create a unidirectional audio stream for playing audio samples to the * sound device. * * @param index Device index, or -1 to let the library choose the * first available device. * @param clock_rate Sound device's clock rate to set. * @param channel_count Set number of channels, 1 for mono, or 2 for * stereo. The channel count determines the format * of the frame. * @param samples_per_frame Number of samples per frame. * @param bits_per_sample Set the number of bits per sample. The normal * value for this parameter is 16 bits per sample. * @param play_cb Callback to be called when the sound player needs * more audio samples to play. * @param user_data User data to be associated with the stream. * @param p_snd_strm Pointer to receive the stream instance. * * @return PJ_SUCCESS on success. */PJ_DECL(pj_status_t) pjmedia_snd_open_player( int index, unsigned clock_rate, unsigned channel_count, unsigned samples_per_frame, unsigned bits_per_sample, pjmedia_snd_play_cb play_cb, void *user_data, pjmedia_snd_stream **p_snd_strm );/** * Get information about live stream. * * @param strm The stream to be queried. * @param pi Pointer to stream information to be filled up with * information about the stream. * * @return PJ_SUCCESS on success or the appropriate error code. */PJ_DECL(pj_status_t) pjmedia_snd_stream_get_info(pjmedia_snd_stream *strm, pjmedia_snd_stream_info *pi);/** * Start the stream. * * @param stream The recorder or player stream. * * @return Zero on success. */PJ_DECL(pj_status_t) pjmedia_snd_stream_start(pjmedia_snd_stream *stream);/** * Stop the stream. * * @param stream The recorder or player stream. * * @return Zero on success. */PJ_DECL(pj_status_t) pjmedia_snd_stream_stop(pjmedia_snd_stream *stream);/** * Destroy the stream. * * @param stream The recorder of player stream. * * @return Zero on success. */PJ_DECL(pj_status_t) pjmedia_snd_stream_close(pjmedia_snd_stream *stream);/** * Deinitialize sound library. * * @return Zero on success. */PJ_DECL(pj_status_t) pjmedia_snd_deinit(void);/** * @} */PJ_END_DECL#endif /* __PJMEDIA_SOUND_H__ */
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