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📄 sound.h

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/* $Id: sound.h 974 2007-02-19 01:13:53Z bennylp $ *//*  * Copyright (C) 2003-2007 Benny Prijono <benny@prijono.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA  */#ifndef __PJMEDIA_SOUND_H__#define __PJMEDIA_SOUND_H__/** * @file sound.h * @brief Sound player and recorder device framework. */#include <pjmedia/types.h>#include <pj/pool.h>PJ_BEGIN_DECL/** * @defgroup PJMED_SND Portable Sound Hardware Abstraction * @ingroup PJMED_SND_PORT * @brief PJMEDIA abstraction for sound device hardware * @{ * * This section describes lower level abstraction for sound device * hardware. Application normally uses the higher layer @ref * PJMED_SND_PORT abstraction since it works seamlessly with  * @ref PJMEDIA_PORT_CONCEPT. * * The sound hardware abstraction basically runs <b>asychronously</b>, * and application must register callbacks to be called to receive/ * supply audio frames from/to the sound hardware. * * A full duplex sound stream (created with #pjmedia_snd_open())  * requires application to supply two callbacks: *  - <b><tt>rec_cb</tt></b> callback to be called when it has finished *    capturing one media frame, and  *  - <b><tt>play_cb</tt></b> callback to be called when it needs media  *    frame to be played to the sound playback hardware. * * Half duplex sound stream (created with #pjmedia_snd_open_rec() or * #pjmedia_snd_open_player()) will only need one of the callback to * be specified. * * After sound stream is created, application need to call * #pjmedia_snd_stream_start() to start capturing/playing back media * frames from/to the sound device. *//** Opaque data type for audio stream. */typedef struct pjmedia_snd_stream pjmedia_snd_stream;/** * Device information structure returned by #pjmedia_snd_get_dev_info. */typedef struct pjmedia_snd_dev_info{    char	name[64];	        /**< Device name.		    */    unsigned	input_count;	        /**< Max number of input channels.  */    unsigned	output_count;	        /**< Max number of output channels. */    unsigned	default_samples_per_sec;/**< Default sampling rate.	    */} pjmedia_snd_dev_info;/**  * Stream information, can be retrieved from a live stream by calling * #pjmedia_snd_stream_get_info(). */typedef struct pjmedia_snd_stream_info{    pjmedia_dir	dir;		    /**< Stream direction.		    */    int		play_id;	    /**< Playback dev id, or -1 for rec only*/    int		rec_id;		    /**< Capture dev id, or -1 for play only*/    unsigned	clock_rate;	    /**< Actual clock rate.		    */    unsigned	channel_count;	    /**< Number of channels.		    */    unsigned	samples_per_frame;  /**< Samples per frame.		    */    unsigned	bits_per_sample;    /**< Bits per sample.		    */    unsigned	rec_latency;	    /**< Record latency, in samples.	    */    unsigned	play_latency;	    /**< Playback latency, in samples.	    */} pjmedia_snd_stream_info;/**  * This callback is called by player stream when it needs additional data * to be played by the device. Application must fill in the whole of output  * buffer with sound samples. * * @param user_data	User data associated with the stream. * @param timestamp	Timestamp, in samples. * @param output	Buffer to be filled out by application. * @param size		The size requested in bytes, which will be equal to *			the size of one whole packet. * * @return		Non-zero to stop the stream. */typedef pj_status_t (*pjmedia_snd_play_cb)(/* in */   void *user_data,				      /* in */   pj_uint32_t timestamp,				      /* out */  void *output,				      /* out */  unsigned size);/** * This callback is called by recorder stream when it has captured the whole * packet worth of audio samples. * * @param user_data	User data associated with the stream. * @param timestamp	Timestamp, in samples. * @param output	Buffer containing the captured audio samples. * @param size		The size of the data in the buffer, in bytes. * * @return		Non-zero to stop the stream. */typedef pj_status_t (*pjmedia_snd_rec_cb)(/* in */   void *user_data,				     /* in */   pj_uint32_t timestamp,				     /* in */   void *input,				     /* in*/    unsigned size);/** * Init the sound library. * * @param factory	The sound factory. * * @return		Zero on success. */PJ_DECL(pj_status_t) pjmedia_snd_init(pj_pool_factory *factory);/** * Get the number of devices detected by the library. * * @return		Number of devices. */PJ_DECL(int) pjmedia_snd_get_dev_count(void);/** * Get device info. * * @param index		The index of the device, which should be in the range *			from zero to #pjmedia_snd_get_dev_count - 1. */PJ_DECL(const pjmedia_snd_dev_info*) pjmedia_snd_get_dev_info(unsigned index);/** * Create sound stream for both capturing audio and audio playback,  from the  * same device. This is the recommended way to create simultaneous recorder  * and player streams (instead of creating separate capture and playback * streams), because it works on backends that does not allow * a device to be opened more than once. * * @param rec_id	    Device index for recorder/capture stream, or *			    -1 to use the first capable device. * @param play_id	    Device index for playback stream, or -1 to use  *			    the first capable device. * @param clock_rate	    Sound device's clock rate to set. * @param channel_count	    Set number of channels, 1 for mono, or 2 for *			    stereo. The channel count determines the format *			    of the frame. * @param samples_per_frame Number of samples per frame. * @param bits_per_sample   Set the number of bits per sample. The normal  *			    value for this parameter is 16 bits per sample. * @param rec_cb	    Callback to handle captured audio samples. * @param play_cb	    Callback to be called when the sound player needs *			    more audio samples to play. * @param user_data	    User data to be associated with the stream. * @param p_snd_strm	    Pointer to receive the stream instance. * * @return		    PJ_SUCCESS on success. */PJ_DECL(pj_status_t) pjmedia_snd_open(int rec_id,				      int play_id,				      unsigned clock_rate,				      unsigned channel_count,				      unsigned samples_per_frame,				      unsigned bits_per_sample,				      pjmedia_snd_rec_cb rec_cb,				      pjmedia_snd_play_cb play_cb,				      void *user_data,				      pjmedia_snd_stream **p_snd_strm);/** * Create a unidirectional audio stream for capturing audio samples from * the sound device. * * @param index		    Device index, or -1 to let the library choose the  *			    first available device. * @param clock_rate	    Sound device's clock rate to set. * @param channel_count	    Set number of channels, 1 for mono, or 2 for *			    stereo. The channel count determines the format *			    of the frame. * @param samples_per_frame Number of samples per frame. * @param bits_per_sample   Set the number of bits per sample. The normal  *			    value for this parameter is 16 bits per sample. * @param rec_cb	    Callback to handle captured audio samples. * @param user_data	    User data to be associated with the stream. * @param p_snd_strm	    Pointer to receive the stream instance. * * @return		    PJ_SUCCESS on success. */PJ_DECL(pj_status_t) pjmedia_snd_open_rec( int index,					   unsigned clock_rate,					   unsigned channel_count,					   unsigned samples_per_frame,					   unsigned bits_per_sample,					   pjmedia_snd_rec_cb rec_cb,					   void *user_data,					   pjmedia_snd_stream **p_snd_strm);/** * Create a unidirectional audio stream for playing audio samples to the * sound device. * * @param index		    Device index, or -1 to let the library choose the  *			    first available device. * @param clock_rate	    Sound device's clock rate to set. * @param channel_count	    Set number of channels, 1 for mono, or 2 for *			    stereo. The channel count determines the format *			    of the frame. * @param samples_per_frame Number of samples per frame. * @param bits_per_sample   Set the number of bits per sample. The normal  *			    value for this parameter is 16 bits per sample. * @param play_cb	    Callback to be called when the sound player needs *			    more audio samples to play. * @param user_data	    User data to be associated with the stream. * @param p_snd_strm	    Pointer to receive the stream instance. * * @return		    PJ_SUCCESS on success. */PJ_DECL(pj_status_t) pjmedia_snd_open_player( int index,					 unsigned clock_rate,					 unsigned channel_count,					 unsigned samples_per_frame,					 unsigned bits_per_sample,					 pjmedia_snd_play_cb play_cb,					 void *user_data,					 pjmedia_snd_stream **p_snd_strm );/** * Get information about live stream. * * @param strm		The stream to be queried. * @param pi		Pointer to stream information to be filled up with *			information about the stream. * * @return		PJ_SUCCESS on success or the appropriate error code. */PJ_DECL(pj_status_t) pjmedia_snd_stream_get_info(pjmedia_snd_stream *strm,						 pjmedia_snd_stream_info *pi);/** * Start the stream. * * @param stream	The recorder or player stream. * * @return		Zero on success. */PJ_DECL(pj_status_t) pjmedia_snd_stream_start(pjmedia_snd_stream *stream);/** * Stop the stream. * * @param stream	The recorder or player stream. * * @return		Zero on success. */PJ_DECL(pj_status_t) pjmedia_snd_stream_stop(pjmedia_snd_stream *stream);/** * Destroy the stream. * * @param stream	The recorder of player stream. * * @return		Zero on success. */PJ_DECL(pj_status_t) pjmedia_snd_stream_close(pjmedia_snd_stream *stream);/** * Deinitialize sound library. * * @return		Zero on success. */PJ_DECL(pj_status_t) pjmedia_snd_deinit(void);/** * @} */PJ_END_DECL#endif	/* __PJMEDIA_SOUND_H__ */

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