📄 dialog1.h
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#if !defined(AFX_DIALOG1_H__C6C81459_3478_4F32_BB7D_5D3F5F196606__INCLUDED_)
#define AFX_DIALOG1_H__C6C81459_3478_4F32_BB7D_5D3F5F196606__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// dialog1.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// Cdialog1 dialog
class Cdialog1 : public CDialog
{
// Construction
public:
Cdialog1(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(Cdialog1)
enum { IDD = IDD_DIALOG1 };
UINT m_nchannel;
double m_nDM;
double m_nstartfreq;
double m_nendfreq;
BOOL m_nfir;
BOOL m_calcu_channel;
UINT m_fir_num;
int m_windowtype;
double m_period;
UINT m_bins;
UINT m_autofirnum;
BOOL m_autobins;
BOOL m_folding;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(Cdialog1)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(Cdialog1)
virtual void OnOK();
afx_msg void OnCheck1();
afx_msg void OnCheck2();
afx_msg void OnCheck3();
afx_msg void OnCheck4();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DIALOG1_H__C6C81459_3478_4F32_BB7D_5D3F5F196606__INCLUDED_)
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