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📄 dialog1.h

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#if !defined(AFX_DIALOG1_H__C6C81459_3478_4F32_BB7D_5D3F5F196606__INCLUDED_)
#define AFX_DIALOG1_H__C6C81459_3478_4F32_BB7D_5D3F5F196606__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// dialog1.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// Cdialog1 dialog

class Cdialog1 : public CDialog
{
// Construction
public:
	Cdialog1(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(Cdialog1)
	enum { IDD = IDD_DIALOG1 };
	UINT	m_nchannel;
	double	m_nDM;
	double	m_nstartfreq;
	double	m_nendfreq;
	BOOL	m_nfir;
	BOOL	m_calcu_channel;
	UINT	m_fir_num;
	int		m_windowtype;
	double	m_period;
	UINT	m_bins;
	UINT	m_autofirnum;
	BOOL	m_autobins;
	BOOL	m_folding;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(Cdialog1)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(Cdialog1)
	virtual void OnOK();
	afx_msg void OnCheck1();
	afx_msg void OnCheck2();
	afx_msg void OnCheck3();
	afx_msg void OnCheck4();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DIALOG1_H__C6C81459_3478_4F32_BB7D_5D3F5F196606__INCLUDED_)

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