⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 pickresult.java

📁 JAVA3D矩陈的相关类
💻 JAVA
📖 第 1 页 / 共 5 页
字号:
/* * $RCSfile: PickResult.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright *   notice, this list of conditions and the following disclaimer in *   the documentation and/or other materials provided with the *   distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.6 $ * $Date: 2007/02/09 17:20:26 $ * $State: Exp $ */package com.sun.j3d.utils.picking;import javax.vecmath.*;import javax.media.j3d.*;import java.util.ArrayList;import com.sun.j3d.utils.geometry.Primitive;import com.sun.j3d.internal.*;/** * Stores information about a pick hit. * Detailed information about the pick and each intersection of the PickShape  * with the picked Node can be inquired.  The PickResult is constructed with * basic information and more detailed information is generated as needed.  The * additional information is only available if capability bits on the scene  * graph Nodes are set properly;  * <A HREF="PickTool.html#setCapabilities(javax.media.j3d.Node, int)"> * <code>PickTool.setCapabilties(Node, int)</code></A>  * can * be used to ensure correct capabilites are set. Inquiring data which is not * available due to capabilties not being set will generate a * <code>CapabilityNotSet</code> exception. * <p> * A PickResult can be used to calculate intersections on Node which is not part * of a live scene graph using the constructor which takes a local to VWorld * transformation for the Node. * <p> * Pick hits on TriangleStrip primitives will store the triangle points in the * PickIntersection with  * the verticies in counter-clockwise order. For triangles which start with * an odd numbered vertex this will be the the opposite of the * order of the points in the TriangleStrip. * This way the triangle in * the PickIntersection will display the same was as the triangle in the * strip. * <p> * If the Shape3D being picked has multiple geometry arrays, the arrays are * stored in the PickResult and referred to by a geometry index. * <p>  * If the Shape3D refers to a CompressedGeometry, the geometry is decompressed * into an array of Shape3D nodes which can be inquired.  The geometry * NodeComponents for the Shape3D nodes are stored and used as if the Shape3D * had multiple geometries.  If there are multiple CompressedGeometries on the * Shape3D, the decompressed Shape3Ds and GeometryArrays will be stored * sequentially. * <p> * The intersection point for Morph nodes cannot be calculated using the  * displayed geometry  * due to limitations in  the current Java3D core API (the current * geometry of the the Morph cannot be inquired).  Instead  * the geometry at index 0 in the Morph is used. This limitation may * be eliminated in a future release of Java3D. */ public class PickResult {        /* OPEN ISSUES:         -- getInterpolatedTextureCoordinates uses the depricated API faor        getTextureCoordinate(), need to update.       -- Bounds tests don't fill in any picking info.         -- Can't do any intersections with the PickPoint shape.       */    // Externally used constants    /**     * Flag to pass to      * <CODE>getNode(int)</CODE>     * to return a     * <code>Shape3D</code> node from      * the <code>SceneGraphPath</code>.      */    public static final int SHAPE3D = 0x1;    /**     * Flag to pass to      * <CODE>getNode(int)</CODE>     * to return a     * <code>Morph</code> node from      * the <code>SceneGraphPath</code>.      */    public static final int MORPH = 0x2;    /**     * Flag to pass to      * <CODE>getNode(int)</CODE>     * to return a     * <code>Primitive</code> node from      * the <code>SceneGraphPath</code>.      */    public static final int PRIMITIVE = 0x4;    /**     * Flag to pass to      * <CODE>getNode(int)</CODE>     * to return a     * <code>Link</code> node from      * the <code>SceneGraphPath</code>.      */    public static final int LINK = 0x8;    /**     * Flag to pass to      * <CODE>getNode(int)</CODE>     * to return a     * <code>Group</code> node from      * the <code>SceneGraphPath</code>.      */    public static final int GROUP = 0x10;      /**     * Flag to pass to      * <CODE>getNode(int)</CODE>     * to return a     * <code>TransformGroup</code> node from      * the <code>SceneGraphPath</code>.      */    public static final int TRANSFORM_GROUP = 0x20;     /**     * Flag to pass to      * <CODE>getNode(int)</CODE>     * to return a     * <code>BranchGroup</code> node from      * the <code>SceneGraphPath</code>.      */    public static final int BRANCH_GROUP = 0x40;    /**     * Flag to pass to      * <CODE>getNode(int)</CODE>     * to return a     * <code>Switch</code> node from      * the <code>SceneGraphPath</code>.      */    public static final int SWITCH = 0x80;    /* =================== ATTRIBUTES ======================= */    static boolean debug = false;     /** if true, find only the first intersection */    private boolean 	firstIntersectOnly = false;    /** Stored SceneGraphPath */    private SceneGraphPath pickedSceneGraphPath = null;    /** Picked node: shape3d, text3d, etc. */    private Node pickedNode = null;    /** GeometryArray(s) of the picked node */    private GeometryArray[] geometryArrays = null;    /** Shape3Ds from CompressedGeometry on the picked node */    private Shape3D[]	compressGeomShape3Ds = null;    /** Transform to World Coordinates */    private Transform3D 	localToVWorld = null;    /** the pick shape to use for intersections */    private PickShape pickShape = null;    /* data derived from the pick shape */    private int 		pickShapeType = -1;    private Vector3d 	pickShapeDir = null;    private Point3d 	pickShapeStart = null;    private Point3d 	pickShapeEnd = null;    private Bounds 	pickShapeBounds = null;    static final Point3d zeroPnt = new Point3d();    /** ArrayList to store intersection results      * Used in PickTool      */    ArrayList 	intersections = null;        // internal constants used for intersections    static final double FUZZ = 1E-6; /* fuzziness factor used to determine					if two lines are parallel */    static final int PICK_SHAPE_RAY = 1;    static final int PICK_SHAPE_SEGMENT = 2;    static final int PICK_SHAPE_POINT = 3;    static final int PICK_SHAPE_BOUNDING_BOX = 4;    static final int PICK_SHAPE_BOUNDING_SPHERE = 5;    static final int PICK_SHAPE_BOUNDING_POLYTOPE = 6;    static final int PICK_SHAPE_CYLINDER = 7;    static final int PICK_SHAPE_CONE = 8;    static final double EPS = 1.0e-13;    /* ===================   METHODS  ======================= */    /** Default constructor. */    PickResult () { }    /** Construct a PickResult using a SceneGraphPath      @param sgp SceneGraphPath associated with this PickResult       @param ps The pickShape to intersect against      */    public PickResult (SceneGraphPath sgp, PickShape ps) {	pickedSceneGraphPath = sgp;	pickedNode = sgp.getObject();	localToVWorld = sgp.getTransform();	pickShape = ps;	initPickShape();    }    /** Construct a PickResult using the Node and localToVWorld transform      @param pn The picked node.      @param l2vw The local to VWorld transformation for the node      @param ps The PickShape to intersect against      @throws IllegalArgumentException If the node is not a Morph or Shape3D.      */    public PickResult (Node pn, Transform3D l2vw, PickShape ps) {	if ((pn instanceof Shape3D) || (pn instanceof Morph)) { 	    pickedNode = pn;	    localToVWorld = l2vw;	    pickShape = ps;	    initPickShape();	} else {	    throw new IllegalArgumentException();	}    }    void initPickShape() {	if(pickShape instanceof PickRay) {	    if (pickShapeStart == null) pickShapeStart = new Point3d();	    if (pickShapeDir == null) pickShapeDir = new Vector3d();	    ((PickRay) pickShape).get (pickShapeStart, pickShapeDir);	    pickShapeType = PICK_SHAPE_RAY;	} else if (pickShape instanceof PickSegment) {	    if (pickShapeStart == null) pickShapeStart = new Point3d();	    if (pickShapeEnd == null) pickShapeEnd = new Point3d();	    if (pickShapeDir == null) pickShapeDir = new Vector3d();	    ((PickSegment)pickShape).get(pickShapeStart, pickShapeEnd);	    pickShapeDir.set (pickShapeEnd.x - pickShapeStart.x, 			      pickShapeEnd.y - pickShapeStart.y,			      pickShapeEnd.z - pickShapeStart.z);	    pickShapeType = PICK_SHAPE_SEGMENT;	} else if (pickShape instanceof PickBounds) {	    pickShapeBounds = ((PickBounds) pickShape).get();	    if ( pickShapeBounds instanceof BoundingBox )		pickShapeType = PICK_SHAPE_BOUNDING_BOX;	    else if( pickShapeBounds instanceof BoundingSphere )		pickShapeType = PICK_SHAPE_BOUNDING_SPHERE;	    else if( pickShapeBounds instanceof BoundingPolytope )		pickShapeType = PICK_SHAPE_BOUNDING_POLYTOPE;       	} else if(pickShape instanceof PickPoint) {	    throw new RuntimeException ("PickPoint doesn't make sense for geometry-based picking. Java 3D doesn't have spatial information of the surface. Should use PickBounds with BoundingSphere and set radius to a epsilon tolerance.");	} else if (pickShape instanceof PickCylinder) {	    pickShapeType = PICK_SHAPE_CYLINDER;	} else if (pickShape instanceof PickCone) {	    pickShapeType = PICK_SHAPE_CONE;	} else {	    throw new 		RuntimeException("PickShape not supported for intersection"); 	}    }    /** Get the SceneGraphPath. This will be null if the non SceneGraphPath     *  constructor was used.     */    public SceneGraphPath getSceneGraphPath() {	/* Q: should this return a copy */	return pickedSceneGraphPath;    }    /** Get the localToVworld transform for the Node      */    public Transform3D getLocalToVworld() {	return localToVWorld;    }    /** Get the GeometryArray at index 0 for the picked node     */    public GeometryArray getGeometryArray() {	if (geometryArrays == null) {	    storeGeometry();	}	return geometryArrays[0];    }    /** Get the array of GeometryArrays for the picked node     */    public GeometryArray[] getGeometryArrays() {	if (geometryArrays == null) {	    storeGeometry();	}	return geometryArrays;    }    /** Get the number of GeometryArrays for the picked node     */    public int numGeometryArrays() {	if (geometryArrays == null) {	    storeGeometry();	}	return geometryArrays.length;    }    /** Get the number of Shape3Ds that came from decompressing a      CompressedGeometry on the picked node.      */    public int numCompressedGeometryShape3Ds() {	if (geometryArrays == null) {	    storeGeometry();	}	if (compressGeomShape3Ds == null) {	    return 0;	} else {	    return compressGeomShape3Ds.length;	}    }    /** Get the array of Shape3Ds that came from decompressing a      CompressedGeometry on the picked node.      */    public Shape3D[] getCompressedGeometryShape3Ds() {	if (geometryArrays == null) {	    storeGeometry();	}	if (compressGeomShape3Ds == null) {	    return null;	} else {	    return compressGeomShape3Ds;	}    }    /** Get the PickShape used for intersections      */    public PickShape getPickShape() {	return pickShape;    }    /** Set the PickResult to find only the first intersection of the PickShape     * with the Node. The default is <code>false</code> (all intersections are      * found)     */    public void setFirstIntersectOnly(boolean flag) {	firstIntersectOnly = flag;    }    /** Return the "first intersection only" value. */    public boolean getFirstPickEnable() {	return firstIntersectOnly;    }    /** Returns the number of PickIntersections in the PickResult.      @return the number of intersections      */    public int numIntersections () {	if (intersections == null) {	    generateIntersections();	}	return intersections.size();    }    /** Returns a specific PickIntersection object      @param index the index number      @return the PickIntersection referenced by the index number      */    public PickIntersection getIntersection (int index) {	if (intersections == null) {	    generateIntersections();	}	return (PickIntersection) intersections.get (index);    }    /** Gets the PickIntersection in this PickResult that is closest to a point      @param pt the point to use for distance calculations      @return the closest PickIntersection object      */    public PickIntersection getClosestIntersection (Point3d pt) {	PickIntersection pi = null;	PickIntersection curPi = null;	Point3d curPt = null;	double minDist = Double.MAX_VALUE;	double curDist = 0.0;	if (pt == null) return null;	if (intersections == null) {

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -