📄 mousebehaviorcallback.java
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/* * $RCSfile: MouseBehaviorCallback.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:20:13 $ * $State: Exp $ */package com.sun.j3d.utils.behaviors.mouse;import javax.media.j3d.Transform3D;/** * The MouseBehaviorCallback interface allows a class to be notified * when the transform is changed by one of the MouseBehaviors. The * class that is interested in transform changes implements this * interface, and the object created with that class is registered * with the desired subclass of MouseBehavior using the * <code>setupCallback</code> method. When the transform changes, the * registered object's <code>transformChanged</code> method is * invoked. */public interface MouseBehaviorCallback { public final static int ROTATE=0; public final static int TRANSLATE=1; public final static int ZOOM=2; /** * Classes implementing this interface that are registered with * one of the MouseBehaviors will be called every time the * behavior updates the Transform * @param type will be one of ROTATE, TRANSLATE or ZOOM */ public void transformChanged( int type, Transform3D transform );}
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