📄 mousezoom.java
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/* * $RCSfile: MouseZoom.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:20:13 $ * $State: Exp $ */package com.sun.j3d.utils.behaviors.mouse;import java.awt.*;import java.awt.event.*;import java.util.*;import javax.media.j3d.*;import javax.vecmath.*;/** * MouseZoom is a Java3D behavior object that lets users control the * Z axis translation of an object via a mouse drag motion with the second * mouse button. See MouseRotate for similar usage info. */ public class MouseZoom extends MouseBehavior { double z_factor = .04; Vector3d translation = new Vector3d(); private MouseBehaviorCallback callback = null; /** * Creates a zoom behavior given the transform group. * @param transformGroup The transformGroup to operate on. */ public MouseZoom(TransformGroup transformGroup) { super(transformGroup); } /** * Creates a default mouse zoom behavior. **/ public MouseZoom(){ super(0); } /** * Creates a zoom behavior. * Note that this behavior still needs a transform * group to work on (use setTransformGroup(tg)) and * the transform group must add this behavior. * @param flags */ public MouseZoom(int flags) { super(flags); } /** * Creates a zoom behavior that uses AWT listeners and behavior * posts rather than WakeupOnAWTEvent. The behavior is added to the * specified Component. A null component can be passed to specify * the behavior should use listeners. Components can then be added * to the behavior with the addListener(Component c) method. * @param c The Component to add the MouseListener * and MouseMotionListener to. * @since Java 3D 1.2.1 */ public MouseZoom(Component c) { super(c, 0); } /** * Creates a zoom behavior that uses AWT listeners and behavior * posts rather than WakeupOnAWTEvent. The behaviors is added to * the specified Component and works on the given TransformGroup. * @param c The Component to add the MouseListener and * MouseMotionListener to. A null component can be passed to specify * the behavior should use listeners. Components can then be added * to the behavior with the addListener(Component c) method. * @param transformGroup The TransformGroup to operate on. * @since Java 3D 1.2.1 */ public MouseZoom(Component c, TransformGroup transformGroup) { super(c, transformGroup); } /** * Creates a zoom behavior that uses AWT listeners and behavior * posts rather than WakeupOnAWTEvent. The behavior is added to the * specified Component. A null component can be passed to specify * the behavior should use listeners. Components can then be added * to the behavior with the addListener(Component c) method. * Note that this behavior still needs a transform * group to work on (use setTransformGroup(tg)) and the transform * group must add this behavior. * @param flags interesting flags (wakeup conditions). * @since Java 3D 1.2.1 */ public MouseZoom(Component c, int flags) { super(c, flags); } public void initialize() { super.initialize(); if ((flags & INVERT_INPUT) == INVERT_INPUT) { z_factor *= -1; invert = true; } } /** * Return the y-axis movement multipler. **/ public double getFactor() { return z_factor; } /** * Set the y-axis movement multipler with factor. **/ public void setFactor( double factor) { z_factor = factor; } public void processStimulus (Enumeration criteria) { WakeupCriterion wakeup; AWTEvent[] events; MouseEvent evt;// int id;// int dx, dy; while (criteria.hasMoreElements()) { wakeup = (WakeupCriterion) criteria.nextElement(); if (wakeup instanceof WakeupOnAWTEvent) { events = ((WakeupOnAWTEvent)wakeup).getAWTEvent(); if (events.length > 0) { evt = (MouseEvent) events[events.length-1]; doProcess(evt); } } else if (wakeup instanceof WakeupOnBehaviorPost) { while (true) { synchronized (mouseq) { if (mouseq.isEmpty()) break; evt = (MouseEvent)mouseq.remove(0); // consolodate MOUSE_DRAG events while((evt.getID() == MouseEvent.MOUSE_DRAGGED) && !mouseq.isEmpty() && (((MouseEvent)mouseq.get(0)).getID() == MouseEvent.MOUSE_DRAGGED)) { evt = (MouseEvent)mouseq.remove(0); } } doProcess(evt); } } } wakeupOn (mouseCriterion); } void doProcess(MouseEvent evt) { int id; int dx, dy; processMouseEvent(evt); if (((buttonPress)&&((flags & MANUAL_WAKEUP) == 0)) || ((wakeUp)&&((flags & MANUAL_WAKEUP) != 0))){ id = evt.getID(); if ((id == MouseEvent.MOUSE_DRAGGED) && evt.isAltDown() && !evt.isMetaDown()){ x = evt.getX(); y = evt.getY(); dx = x - x_last; dy = y - y_last; if (!reset){ transformGroup.getTransform(currXform); translation.z = dy*z_factor; transformX.set(translation); if (invert) { currXform.mul(currXform, transformX); } else { currXform.mul(transformX, currXform); } transformGroup.setTransform(currXform); transformChanged( currXform ); if (callback!=null) callback.transformChanged( MouseBehaviorCallback.ZOOM, currXform ); } else { reset = false; } x_last = x; y_last = y; } else if (id == MouseEvent.MOUSE_PRESSED) { x_last = evt.getX(); y_last = evt.getY(); } } } /** * Users can overload this method which is called every time * the Behavior updates the transform * * Default implementation does nothing */ public void transformChanged( Transform3D transform ) { } /** * The transformChanged method in the callback class will * be called every time the transform is updated */ public void setupCallback( MouseBehaviorCallback callback ) { this.callback = callback; }}
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