📄 imagecomponent3dstate.java
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/* * $RCSfile: ImageComponent3DState.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:20:35 $ * $State: Exp $ */package com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d;import java.io.IOException;import java.io.ByteArrayOutputStream;import java.io.ByteArrayInputStream;import java.io.DataInput;import java.io.DataOutput;import java.io.DataInputStream;import java.io.DataOutputStream;import java.awt.Point;import java.awt.image.*;import javax.media.j3d.SceneGraphObject;import javax.media.j3d.ImageComponent3D;import com.sun.j3d.utils.scenegraph.io.retained.Controller;import com.sun.j3d.utils.scenegraph.io.retained.SymbolTableData;import javax.swing.*;import java.awt.*;public class ImageComponent3DState extends ImageComponentState { private BufferedImage[] bufferedImages; public ImageComponent3DState(SymbolTableData symbol,Controller control) { super( symbol, control ); } public void writeConstructorParams( DataOutput out ) throws IOException { super.writeConstructorParams( out ); ImageComponent3D ic = ((ImageComponent3D)node); // If the BufferedImages are associated with the ImageComponent3D by // reference then we don't know much about them, so it'd be hard to // save. So we copy them into an ImageComponent3D and then copy them // out. It comes out in a known format so it's easier to save. if ( ic.isByReference() ) { ImageComponent3D noByRef = new ImageComponent3D( ic.getFormat(), ic.getRenderedImage(), false, ic.isYUp() ); bufferedImages = noByRef.getImage(); } else bufferedImages = ic.getImage(); out.writeInt( bufferedImages.length ); for(int i=0; i<bufferedImages.length; i++) { writeBufferedImage( out, bufferedImages[i] ); } } public void readConstructorParams( DataInput in ) throws IOException { super.readConstructorParams( in ); bufferedImages = new BufferedImage[ in.readInt() ]; for(int i=0; i<bufferedImages.length; i++) bufferedImages[i] = readBufferedImage( in ); /* // Debug code to show the original images JFrame f = new JFrame(); JPanel p = new JPanel() { public void paint(Graphics g ) { super.paint(g); g.drawImage( bufferedImage, 10, 10, null ); } }; f.getContentPane().add(p); f.setSize( 200, 200 ); f.show(); **/ } protected SceneGraphObject createNode( Class j3dClass ) { return super.createNode( j3dClass, new Class[] { Integer.TYPE, bufferedImages.getClass(), Boolean.TYPE, Boolean.TYPE }, new Object[] { new Integer(format), bufferedImages, new Boolean( byReference ), new Boolean( yUp ) } ); } protected javax.media.j3d.SceneGraphObject createNode() { return new ImageComponent3D( format, bufferedImages, byReference, yUp ); }}
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