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📄 texturestate.java

📁 JAVA3D矩陈的相关类
💻 JAVA
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/* * $RCSfile: TextureState.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright *   notice, this list of conditions and the following disclaimer in *   the documentation and/or other materials provided with the *   distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:20:40 $ * $State: Exp $ */package com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d;import java.io.DataInput;import java.io.DataOutput;import java.io.IOException;import com.sun.j3d.utils.scenegraph.io.retained.Controller;import com.sun.j3d.utils.scenegraph.io.retained.SymbolTableData;import javax.media.j3d.SceneGraphObject;import javax.media.j3d.ImageComponent;import javax.media.j3d.Texture;import javax.media.j3d.TextureCubeMap;import javax.vecmath.Color4f;import javax.vecmath.Point3f;public abstract class TextureState extends NodeComponentState {        private int[] imageComponents;    protected int width;    protected int height;    protected int format;    protected int mipMapMode;    protected int boundaryWidth;            public TextureState( SymbolTableData symbol, Controller control ) {        super(symbol, control);                if (node!=null) {       // Node is null during a load	    if ( !(node instanceof TextureCubeMap) ) {		ImageComponent[] images = ((Texture)node).getImages();		imageComponents = new int[ images.length ];		for(int i=0; i<images.length; i++) {		    imageComponents[i] = control.getSymbolTable().addReference( images[i] );		}	    }        }            }        public void writeConstructorParams( DataOutput out ) throws IOException {        super.writeConstructorParams( out );        out.writeInt( ((Texture)node).getMipMapMode() );        out.writeInt( ((Texture)node).getWidth() );        out.writeInt( ((Texture)node).getHeight() );        out.writeInt( ((Texture)node).getFormat() );        out.writeInt( ((Texture)node).getBoundaryWidth() );    }        public void readConstructorParams( DataInput in ) throws IOException {        super.readConstructorParams( in );                mipMapMode = in.readInt();        width = in.readInt();        height = in.readInt();        format = in.readInt();	boundaryWidth = in.readInt();    }        public void writeObject( DataOutput out ) throws IOException {        super.writeObject( out );        Texture attr = (Texture)node;        Color4f clr = new Color4f();        attr.getBoundaryColor( clr );        control.writeColor4f( out, clr );        out.writeInt( attr.getBoundaryModeS() );        out.writeInt( attr.getBoundaryModeT() );        out.writeBoolean( attr.getEnable() );        out.writeInt( imageComponents.length );        for(int i=0; i<imageComponents.length; i++)            out.writeInt( imageComponents[i] );                out.writeInt( attr.getMagFilter() );        out.writeInt( attr.getMinFilter() );	out.writeInt( attr.getBaseLevel() );	out.writeInt( attr.getMaximumLevel() );	out.writeFloat( attr.getMinimumLOD() );	out.writeFloat( attr.getMaximumLOD() );	Point3f lodOffset = new Point3f();	attr.getLodOffset( lodOffset );	control.writePoint3f( out, lodOffset );	out.writeInt( attr.getAnisotropicFilterMode() );	out.writeFloat( attr.getAnisotropicFilterDegree() );	int points = attr.getSharpenTextureFuncPointsCount();	out.writeInt( points );	if ( points>0 ) {	    float[] lod = new float[ points ];	    float[] pts = new float[ points ];	    attr.getSharpenTextureFunc( lod, pts );	    for (int i = 0 ; i < points ; i++) {		out.writeFloat( lod[i] );		out.writeFloat( pts[i] );	    }	}	points = attr.getFilter4FuncPointsCount();	out.writeInt( points );	if ( points>=4 ) {	    float[] weights = new float[ points ];	    attr.getFilter4Func( weights );	    for (int i = 0 ; i < points ; i++) {		out.writeFloat( weights[i] );	    }	}    }        public void readObject( DataInput in ) throws IOException {        super.readObject( in );        Texture attr = (Texture)node;        attr.setBoundaryColor( control.readColor4f( in ));        attr.setBoundaryModeS( in.readInt() );        attr.setBoundaryModeT( in.readInt() );        attr.setEnable( in.readBoolean() );        imageComponents = new int[ in.readInt() ];        for(int i=0; i<imageComponents.length; i++)            imageComponents[i] = in.readInt();                int mag = in.readInt();        try {            attr.setMagFilter( mag );        } catch(IllegalArgumentException e ) {            // The OpenFLT loader sets erroneous values for            // mag filter which will cause an exception with            // Java3D 1.3, handle this gracefully....            if (mag==Texture.MULTI_LEVEL_LINEAR)                attr.setMagFilter( Texture.BASE_LEVEL_LINEAR );            else if (mag==Texture.MULTI_LEVEL_POINT)                attr.setMagFilter( Texture.BASE_LEVEL_POINT );            else                 attr.setMagFilter( Texture.FASTEST );        }                attr.setMinFilter( in.readInt() );	attr.setBaseLevel( in.readInt() );	attr.setMaximumLevel( in.readInt() );	attr.setMinimumLOD( in.readFloat() );	attr.setMaximumLOD( in.readFloat() );	attr.setLodOffset( control.readPoint3f( in ) );	attr.setAnisotropicFilterMode( in.readInt() );	attr.setAnisotropicFilterDegree( in.readFloat() );	int points = in.readInt();	if ( points>0 ) {	    float[] lod = new float[ points ];	    float[] pts = new float[ points ];	    for (int i = 0 ; i < points ; i++) {		lod[i] = in.readFloat();		pts[i] = in.readFloat();	    }	    attr.setSharpenTextureFunc( lod, pts );	}	points = in.readInt();	if ( points >= 4 ) {	    float[] weights = new float[ points ];	    for (int i = 0 ; i < points ; i++) {		weights[i] = in.readFloat();	    }	    attr.setFilter4Func( weights );	}    }        public void addSubReference() {	if ( !(node instanceof TextureCubeMap) ) {	    for( int i=0; i<imageComponents.length; i++)		control.getSymbolTable().incNodeComponentRefCount( imageComponents[i] );	}    }        public void buildGraph() {	if ( !(node instanceof TextureCubeMap) ) {	    for(int i=0; i<imageComponents.length; i++) {		((Texture)node).setImage( i,		    (ImageComponent)control.getSymbolTable().getJ3dNode( imageComponents[i] ));	    }	}        super.buildGraph(); // Must be last call in method    }    }

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