📄 texturestate.java
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/* * $RCSfile: TextureState.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:20:40 $ * $State: Exp $ */package com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d;import java.io.DataInput;import java.io.DataOutput;import java.io.IOException;import com.sun.j3d.utils.scenegraph.io.retained.Controller;import com.sun.j3d.utils.scenegraph.io.retained.SymbolTableData;import javax.media.j3d.SceneGraphObject;import javax.media.j3d.ImageComponent;import javax.media.j3d.Texture;import javax.media.j3d.TextureCubeMap;import javax.vecmath.Color4f;import javax.vecmath.Point3f;public abstract class TextureState extends NodeComponentState { private int[] imageComponents; protected int width; protected int height; protected int format; protected int mipMapMode; protected int boundaryWidth; public TextureState( SymbolTableData symbol, Controller control ) { super(symbol, control); if (node!=null) { // Node is null during a load if ( !(node instanceof TextureCubeMap) ) { ImageComponent[] images = ((Texture)node).getImages(); imageComponents = new int[ images.length ]; for(int i=0; i<images.length; i++) { imageComponents[i] = control.getSymbolTable().addReference( images[i] ); } } } } public void writeConstructorParams( DataOutput out ) throws IOException { super.writeConstructorParams( out ); out.writeInt( ((Texture)node).getMipMapMode() ); out.writeInt( ((Texture)node).getWidth() ); out.writeInt( ((Texture)node).getHeight() ); out.writeInt( ((Texture)node).getFormat() ); out.writeInt( ((Texture)node).getBoundaryWidth() ); } public void readConstructorParams( DataInput in ) throws IOException { super.readConstructorParams( in ); mipMapMode = in.readInt(); width = in.readInt(); height = in.readInt(); format = in.readInt(); boundaryWidth = in.readInt(); } public void writeObject( DataOutput out ) throws IOException { super.writeObject( out ); Texture attr = (Texture)node; Color4f clr = new Color4f(); attr.getBoundaryColor( clr ); control.writeColor4f( out, clr ); out.writeInt( attr.getBoundaryModeS() ); out.writeInt( attr.getBoundaryModeT() ); out.writeBoolean( attr.getEnable() ); out.writeInt( imageComponents.length ); for(int i=0; i<imageComponents.length; i++) out.writeInt( imageComponents[i] ); out.writeInt( attr.getMagFilter() ); out.writeInt( attr.getMinFilter() ); out.writeInt( attr.getBaseLevel() ); out.writeInt( attr.getMaximumLevel() ); out.writeFloat( attr.getMinimumLOD() ); out.writeFloat( attr.getMaximumLOD() ); Point3f lodOffset = new Point3f(); attr.getLodOffset( lodOffset ); control.writePoint3f( out, lodOffset ); out.writeInt( attr.getAnisotropicFilterMode() ); out.writeFloat( attr.getAnisotropicFilterDegree() ); int points = attr.getSharpenTextureFuncPointsCount(); out.writeInt( points ); if ( points>0 ) { float[] lod = new float[ points ]; float[] pts = new float[ points ]; attr.getSharpenTextureFunc( lod, pts ); for (int i = 0 ; i < points ; i++) { out.writeFloat( lod[i] ); out.writeFloat( pts[i] ); } } points = attr.getFilter4FuncPointsCount(); out.writeInt( points ); if ( points>=4 ) { float[] weights = new float[ points ]; attr.getFilter4Func( weights ); for (int i = 0 ; i < points ; i++) { out.writeFloat( weights[i] ); } } } public void readObject( DataInput in ) throws IOException { super.readObject( in ); Texture attr = (Texture)node; attr.setBoundaryColor( control.readColor4f( in )); attr.setBoundaryModeS( in.readInt() ); attr.setBoundaryModeT( in.readInt() ); attr.setEnable( in.readBoolean() ); imageComponents = new int[ in.readInt() ]; for(int i=0; i<imageComponents.length; i++) imageComponents[i] = in.readInt(); int mag = in.readInt(); try { attr.setMagFilter( mag ); } catch(IllegalArgumentException e ) { // The OpenFLT loader sets erroneous values for // mag filter which will cause an exception with // Java3D 1.3, handle this gracefully.... if (mag==Texture.MULTI_LEVEL_LINEAR) attr.setMagFilter( Texture.BASE_LEVEL_LINEAR ); else if (mag==Texture.MULTI_LEVEL_POINT) attr.setMagFilter( Texture.BASE_LEVEL_POINT ); else attr.setMagFilter( Texture.FASTEST ); } attr.setMinFilter( in.readInt() ); attr.setBaseLevel( in.readInt() ); attr.setMaximumLevel( in.readInt() ); attr.setMinimumLOD( in.readFloat() ); attr.setMaximumLOD( in.readFloat() ); attr.setLodOffset( control.readPoint3f( in ) ); attr.setAnisotropicFilterMode( in.readInt() ); attr.setAnisotropicFilterDegree( in.readFloat() ); int points = in.readInt(); if ( points>0 ) { float[] lod = new float[ points ]; float[] pts = new float[ points ]; for (int i = 0 ; i < points ; i++) { lod[i] = in.readFloat(); pts[i] = in.readFloat(); } attr.setSharpenTextureFunc( lod, pts ); } points = in.readInt(); if ( points >= 4 ) { float[] weights = new float[ points ]; for (int i = 0 ; i < points ; i++) { weights[i] = in.readFloat(); } attr.setFilter4Func( weights ); } } public void addSubReference() { if ( !(node instanceof TextureCubeMap) ) { for( int i=0; i<imageComponents.length; i++) control.getSymbolTable().incNodeComponentRefCount( imageComponents[i] ); } } public void buildGraph() { if ( !(node instanceof TextureCubeMap) ) { for(int i=0; i<imageComponents.length; i++) { ((Texture)node).setImage( i, (ImageComponent)control.getSymbolTable().getJ3dNode( imageComponents[i] )); } } super.buildGraph(); // Must be last call in method } }
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