📄 geometryarraystate.java
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/* * $RCSfile: GeometryArrayState.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:20:34 $ * $State: Exp $ */package com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d;import java.io.*;import javax.media.j3d.GeometryArray;import javax.media.j3d.IndexedGeometryArray;import javax.media.j3d.GeometryStripArray;import javax.media.j3d.SceneGraphObject;import javax.vecmath.*;import com.sun.j3d.utils.scenegraph.io.retained.Controller;import com.sun.j3d.utils.scenegraph.io.retained.SymbolTableData;import javax.media.j3d.J3DBuffer;import com.sun.j3d.internal.ByteBufferWrapper;import com.sun.j3d.internal.BufferWrapper;import com.sun.j3d.internal.FloatBufferWrapper;import com.sun.j3d.internal.DoubleBufferWrapper;import com.sun.j3d.internal.ByteOrderWrapper;public abstract class GeometryArrayState extends GeometryState { protected int vertexFormat; protected int vertexCount; protected int texCoordSetCount; protected int[] texCoordSetMap; private static final int FORMAT_NULL = 0; private static final int FORMAT_BYTE = 1; private static final int FORMAT_FLOAT = 2; private static final int FORMAT_DOUBLE = 3; private static final int FORMAT_3B = 4; private static final int FORMAT_4B = 5; private static final int FORMAT_2F = 6; private static final int FORMAT_3F = 7; private static final int FORMAT_4F = 8; private static final int FORMAT_2D = 9; private static final int FORMAT_3D = 10; public GeometryArrayState( SymbolTableData symbol, Controller control ) { super( symbol, control ); } public void writeObject( DataOutput out ) throws IOException { super.writeObject( out ); boolean nio = (vertexFormat & GeometryArray.USE_NIO_BUFFER) != 0; if ( (vertexFormat & GeometryArray.INTERLEAVED)!=0 ) { if ( !(node instanceof IndexedGeometryArray) ) { out.writeInt( ((GeometryArray)node).getInitialVertexIndex() ); if ( !(node instanceof GeometryStripArray) ) out.writeInt( ((GeometryArray)node).getValidVertexCount() ); } if ( nio ) { FloatBufferWrapper x = new FloatBufferWrapper( ((GeometryArray)node).getInterleavedVertexBuffer()); float[] f = new float[x.limit()]; x.position( 0 ); x.get( f ); writeFloatArray( out, f ); } else writeFloatArray( out, ((GeometryArray)node).getInterleavedVertices() ); } else { boolean byRef = (vertexFormat & GeometryArray.BY_REFERENCE) != 0; if ( !(node instanceof IndexedGeometryArray) ) { if ( !byRef ) out.writeInt( ((GeometryArray)node).getInitialVertexIndex() ); if ( !(node instanceof GeometryStripArray) ) out.writeInt( ((GeometryArray)node).getValidVertexCount() ); } if ( (vertexFormat & GeometryArray.COLOR_4)==GeometryArray.COLOR_4 ) { //System.out.println("COLOR 4"); if ( byRef ) { if ( !(node instanceof IndexedGeometryArray) ) { out.writeInt( ((GeometryArray)node).getInitialColorIndex() ); } if ( nio ) { J3DBuffer buf = ((GeometryArray)node).getColorRefBuffer(); switch( BufferWrapper.getBufferType( buf ) ) { case BufferWrapper.TYPE_BYTE: { out.writeInt( FORMAT_BYTE ); ByteBufferWrapper bb = new ByteBufferWrapper( buf ); byte[] bytes = new byte[ bb.limit() ]; bb.position( 0 ); bb.get( bytes ); out.writeInt( bytes.length ); out.write( bytes ); } break; case BufferWrapper.TYPE_FLOAT: { out.writeInt( FORMAT_FLOAT ); FloatBufferWrapper bb = new FloatBufferWrapper( buf ); float[] floats = new float[ bb.limit() ]; bb.position( 0 ); bb.get( floats ); writeFloatArray( out, floats ); } break; case BufferWrapper.TYPE_NULL: { out.writeInt( FORMAT_NULL ); } break; } } else if ( ((GeometryArray)node).getColorRef4f()!=null ) { out.writeInt( FORMAT_4F ); Color4f[] colors = ((GeometryArray)node).getColorRef4f(); float[] data = new float[ colors.length*4 ]; for (int i = 0 ; i < colors.length ; i++) { data[ i*4+0 ] = colors[i].x; data[ i*4+1 ] = colors[i].y; data[ i*4+2 ] = colors[i].z; data[ i*4+3 ] = colors[i].w; } writeFloatArray( out, data ); } else if ( ((GeometryArray)node).getColorRefFloat()!=null ) { out.writeInt( FORMAT_FLOAT ); writeFloatArray( out, ((GeometryArray)node).getColorRefFloat() ); } else if ( ((GeometryArray)node).getColorRefByte()!=null ) { out.writeInt( FORMAT_BYTE ); byte[] colors = ((GeometryArray)node).getColorRefByte(); out.writeInt( colors.length ); out.write( colors ); } else if ( ((GeometryArray)node).getColorRef4b()!=null ) { out.writeInt( FORMAT_4B ); Color4b[] colors = ((GeometryArray)node).getColorRef4b(); out.writeInt( colors.length ); byte[] data = new byte[ colors.length*4 ]; for (int i = 0 ; i < colors.length ; i++) { data[ i*4+0 ] = colors[i].x; data[ i*4+1 ] = colors[i].y; data[ i*4+2 ] = colors[i].z; data[ i*4+3 ] = colors[i].w; } out.write( data ); } else out.writeInt( FORMAT_NULL ); } else { byte[] colors = new byte[ vertexCount*4 ]; ((GeometryArray)node).getColors( 0, colors ); out.write( colors ); } } else if ((vertexFormat & GeometryArray.COLOR_3)==GeometryArray.COLOR_3 ) { //System.out.println("COLOR 3"); if ( byRef ) { if ( !(node instanceof IndexedGeometryArray) ) { out.writeInt( ((GeometryArray)node).getInitialColorIndex() ); } if ( nio ) { J3DBuffer buf = ((GeometryArray)node).getColorRefBuffer(); switch( BufferWrapper.getBufferType( buf ) ) { case BufferWrapper.TYPE_BYTE: { out.writeInt( FORMAT_BYTE ); ByteBufferWrapper bb = new ByteBufferWrapper( buf ); byte[] bytes = new byte[ bb.limit() ]; bb.position( 0 ); bb.get( bytes ); out.writeInt( bytes.length ); out.write( bytes ); } break; case BufferWrapper.TYPE_FLOAT: { out.writeInt( FORMAT_FLOAT ); FloatBufferWrapper bb = new FloatBufferWrapper( buf ); float[] floats = new float[ bb.limit() ]; bb.position( 0 ); bb.get( floats ); writeFloatArray( out, floats ); } break; case BufferWrapper.TYPE_NULL: { out.writeInt( FORMAT_NULL ); } break; } } else if ( ((GeometryArray)node).getColorRef3f()!=null ) { out.writeInt( FORMAT_3F ); Color3f[] colors = ((GeometryArray)node).getColorRef3f(); float[] data = new float[ colors.length*3 ]; for (int i = 0 ; i < colors.length ; i++) { data[ i*3+0 ] = colors[i].x; data[ i*3+1 ] = colors[i].y; data[ i*3+2 ] = colors[i].z; } writeFloatArray( out, data ); } else if ( ((GeometryArray)node).getColorRefFloat()!=null ) { out.writeInt( FORMAT_FLOAT ); writeFloatArray( out, ((GeometryArray)node).getColorRefFloat() ); } else if ( ((GeometryArray)node).getColorRefByte()!=null ) { out.writeInt( FORMAT_BYTE ); byte[] colors = ((GeometryArray)node).getColorRefByte(); out.writeInt( colors.length ); out.write( colors ); } else if ( ((GeometryArray)node).getColorRef3b()!=null ) { out.writeInt( FORMAT_3B ); Color3b[] colors = ((GeometryArray)node).getColorRef3b(); out.writeInt( colors.length ); byte[] data = new byte[ colors.length*3 ]; for (int i = 0 ; i < colors.length ; i++) { data[ i*3+0 ] = colors[i].x; data[ i*3+1 ] = colors[i].y; data[ i*3+2 ] = colors[i].z; } out.write( data ); } else out.writeInt( FORMAT_NULL ); } else { byte[] colors3 = new byte[ vertexCount*3 ]; ((GeometryArray)node).getColors( 0, colors3 ); out.write( colors3 ); } } if ((vertexFormat & GeometryArray.COORDINATES)!=0 ) { //System.out.println("COORDS"); if ( byRef ) { if ( !(node instanceof IndexedGeometryArray) ) { out.writeInt( ((GeometryArray)node).getInitialCoordIndex() ); } if ( nio ) { J3DBuffer buf = ((GeometryArray)node).getCoordRefBuffer(); switch( BufferWrapper.getBufferType( buf ) ) { case BufferWrapper.TYPE_FLOAT: { out.writeInt( FORMAT_FLOAT ); FloatBufferWrapper bb = new FloatBufferWrapper( buf ); float[] floats = new float[ bb.limit() ]; bb.position( 0 ); bb.get( floats ); writeFloatArray( out, floats ); } break; case BufferWrapper.TYPE_DOUBLE: { out.writeInt( FORMAT_DOUBLE ); DoubleBufferWrapper bb = new DoubleBufferWrapper( buf ); double[] doubles = new double[ bb.limit() ]; bb.position( 0 ); bb.get( doubles ); writeDoubleArray( out, doubles ); } break; case BufferWrapper.TYPE_NULL: { out.writeInt( FORMAT_NULL ); } break; } } else if ( ((GeometryArray)node).getCoordRef3f()!=null ) { out.writeInt( FORMAT_3F ); Point3f[] coords = ((GeometryArray)node).getCoordRef3f(); float[] data = new float[ coords.length*3 ]; for (int i = 0 ; i < coords.length ; i++) { data[ i*3+0 ] = coords[i].x; data[ i*3+1 ] = coords[i].y; data[ i*3+2 ] = coords[i].z; } writeFloatArray( out, data ); } else if ( ((GeometryArray)node).getCoordRef3d()!=null ) { out.writeInt( FORMAT_3D ); Point3d[] coords = ((GeometryArray)node).getCoordRef3d(); double[] data = new double[ coords.length*3 ]; for (int i = 0 ; i < coords.length ; i++) { data[ i*3+0 ] = coords[i].x; data[ i*3+1 ] = coords[i].y; data[ i*3+2 ] = coords[i].z;
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