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📄 morphstate.java

📁 JAVA3D矩陈的相关类
💻 JAVA
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/* * $RCSfile: MorphState.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright *   notice, this list of conditions and the following disclaimer in *   the documentation and/or other materials provided with the *   distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:20:37 $ * $State: Exp $ */package com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d;import java.io.IOException;import java.io.DataInput;import java.io.DataOutput;import javax.media.j3d.Morph;import javax.media.j3d.SceneGraphObject;import javax.media.j3d.GeometryArray;import javax.media.j3d.Appearance;import com.sun.j3d.utils.scenegraph.io.retained.Controller;import com.sun.j3d.utils.scenegraph.io.retained.SymbolTableData;public class MorphState extends LeafState {    private int[] geometry;    private double[] weights;    private int appearance;        public MorphState(SymbolTableData symbol,Controller control) {        super( symbol, control );                if (node!=null) {            appearance = control.getSymbolTable().addReference( ((Morph)node).getAppearance() );            weights = ((Morph)node).getWeights();            geometry = new int[weights.length];            for(int i=0; i<weights.length; i++)               geometry[i] = control.getSymbolTable().addReference( ((Morph)node).getGeometryArray(i) );        }    }        public void writeObject( DataOutput out ) throws IOException {        super.writeObject( out );                control.writeBounds( out, ((Morph)node).getCollisionBounds() );                out.writeInt( appearance );        out.writeBoolean( ((Morph)node).getAppearanceOverrideEnable() );                out.writeInt( geometry.length );        for(int i=0; i<geometry.length; i++) {           out.writeInt( geometry[i] );           out.writeDouble( weights[i] );        }    }        public void readObject( DataInput in ) throws IOException {        super.readObject( in );        ((Morph)node).setCollisionBounds( control.readBounds( in ));        appearance = in.readInt();        ((Morph)node).setAppearanceOverrideEnable( in.readBoolean() );        int len =  in.readInt();        geometry = new int[len];        weights = new double[len];        for(int i=0; i<geometry.length; i++) {            geometry[i] = in.readInt();            weights[i] = in.readDouble();        }    }    /**     * Called when this component reference count is incremented.     * Allows this component to update the reference count of any components     * that it references.     */    public void addSubReference() {        control.getSymbolTable().incNodeComponentRefCount( appearance );	for(int i=0; i<geometry.length; i++)	    control.getSymbolTable().incNodeComponentRefCount( geometry[ i ] );    }        public void buildGraph() {        ((Morph)node).setAppearance( (Appearance)control.getSymbolTable().getJ3dNode( appearance ) );                GeometryArray[] geom = new GeometryArray[ geometry.length ];        for(int i=0; i<geometry.length; i++) {            geom[i] =  (GeometryArray)control.getSymbolTable().getJ3dNode( geometry[i] );        }                ((Morph)node).setGeometryArrays( geom );        ((Morph)node).setWeights( weights );        super.buildGraph(); // Must be last call in method    }        protected javax.media.j3d.SceneGraphObject createNode() {        return new Morph( null );    }}

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