📄 morphstate.java
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/* * $RCSfile: MorphState.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:20:37 $ * $State: Exp $ */package com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d;import java.io.IOException;import java.io.DataInput;import java.io.DataOutput;import javax.media.j3d.Morph;import javax.media.j3d.SceneGraphObject;import javax.media.j3d.GeometryArray;import javax.media.j3d.Appearance;import com.sun.j3d.utils.scenegraph.io.retained.Controller;import com.sun.j3d.utils.scenegraph.io.retained.SymbolTableData;public class MorphState extends LeafState { private int[] geometry; private double[] weights; private int appearance; public MorphState(SymbolTableData symbol,Controller control) { super( symbol, control ); if (node!=null) { appearance = control.getSymbolTable().addReference( ((Morph)node).getAppearance() ); weights = ((Morph)node).getWeights(); geometry = new int[weights.length]; for(int i=0; i<weights.length; i++) geometry[i] = control.getSymbolTable().addReference( ((Morph)node).getGeometryArray(i) ); } } public void writeObject( DataOutput out ) throws IOException { super.writeObject( out ); control.writeBounds( out, ((Morph)node).getCollisionBounds() ); out.writeInt( appearance ); out.writeBoolean( ((Morph)node).getAppearanceOverrideEnable() ); out.writeInt( geometry.length ); for(int i=0; i<geometry.length; i++) { out.writeInt( geometry[i] ); out.writeDouble( weights[i] ); } } public void readObject( DataInput in ) throws IOException { super.readObject( in ); ((Morph)node).setCollisionBounds( control.readBounds( in )); appearance = in.readInt(); ((Morph)node).setAppearanceOverrideEnable( in.readBoolean() ); int len = in.readInt(); geometry = new int[len]; weights = new double[len]; for(int i=0; i<geometry.length; i++) { geometry[i] = in.readInt(); weights[i] = in.readDouble(); } } /** * Called when this component reference count is incremented. * Allows this component to update the reference count of any components * that it references. */ public void addSubReference() { control.getSymbolTable().incNodeComponentRefCount( appearance ); for(int i=0; i<geometry.length; i++) control.getSymbolTable().incNodeComponentRefCount( geometry[ i ] ); } public void buildGraph() { ((Morph)node).setAppearance( (Appearance)control.getSymbolTable().getJ3dNode( appearance ) ); GeometryArray[] geom = new GeometryArray[ geometry.length ]; for(int i=0; i<geometry.length; i++) { geom[i] = (GeometryArray)control.getSymbolTable().getJ3dNode( geometry[i] ); } ((Morph)node).setGeometryArrays( geom ); ((Morph)node).setWeights( weights ); super.buildGraph(); // Must be last call in method } protected javax.media.j3d.SceneGraphObject createNode() { return new Morph( null ); }}
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